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Searched defs:appendUniformDecls (Results 1 – 10 of 10) sorted by relevance

/third_party/flutter/skia/src/gpu/mtl/
DGrMtlUniformHandler.mm272 void GrMtlUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { function
/third_party/skia/src/gpu/mtl/
DGrMtlUniformHandler.mm266 void GrMtlUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { function
/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.cpp97 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLUniformHandler
/third_party/flutter/skia/src/gpu/gl/
DGrGLUniformHandler.cpp88 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLUniformHandler
/third_party/flutter/skia/src/gpu/vk/
DGrVkUniformHandler.cpp294 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrVkUniformHandler
/third_party/skia/src/gpu/
DGrSPIRVUniformHandler.cpp283 void GrSPIRVUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrSPIRVUniformHandler
/third_party/skia/src/gpu/vk/
DGrVkUniformHandler.cpp313 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrVkUniformHandler
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnUniformHandler.cpp288 void GrDawnUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrDawnUniformHandler
/third_party/flutter/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp350 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLSLProgramBuilder
/third_party/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp464 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls() function in GrGLSLProgramBuilder