Home
last modified time | relevance | path

Searched defs:isLinear (Results 1 – 25 of 31) sorted by relevance

12

/third_party/skia/src/gpu/geometry/
DGrInnerFanTriangulator.h27 bool* isLinear) const { in pathToTriangles()
32 Poly* pathToPolys(BreadcrumbTriangleList* breadcrumbList, bool* isLinear) const { in pathToPolys()
DGrAATriangulator.h22 bool isLinear; in PathToAATriangles() local
DGrTriangulator.h31 GrEagerVertexAllocator* vertexAllocator, bool* isLinear) { in PathToTriangles()
/third_party/flutter/skia/src/gpu/vk/
DGrVkImage.cpp166 bool isLinear = VK_IMAGE_TILING_LINEAR == imageDesc.fImageTiling; in InitImageInfo() local
223 bool isLinear = VK_IMAGE_TILING_LINEAR == info->fImageTiling; in DestroyImageInfo() local
282 bool isLinear = (VK_IMAGE_TILING_LINEAR == fImageTiling); in freeGPUData() local
/third_party/skia/fuzz/
DFuzzTriangulation.cpp29 bool isLinear; in DEF_FUZZ() local
/third_party/skia/bench/
DTriangulatorBench.cpp100 bool isLinear; in doLoop() local
114 bool isLinear; in doLoop() local
/third_party/skia/src/pathops/
DSkPathOpsConic.h79 bool isLinear(int startIndex, int endIndex) const { in isLinear() function
163 bool hullIntersects(const SkDConic& conic, bool* isLinear) const override { in hullIntersects()
169 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsQuad.h153 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const override { in hullIntersects()
160 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsCubic.h212 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const override { in hullIntersects()
216 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsQuad.cpp185 bool SkDQuad::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDQuad
/third_party/flutter/skia/src/pathops/
DSkPathOpsConic.h79 bool isLinear(int startIndex, int endIndex) const { in isLinear() function
163 bool hullIntersects(const SkDConic& conic, bool* isLinear) const override { in hullIntersects()
169 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsQuad.h153 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const override { in hullIntersects()
160 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsCubic.h212 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const override { in hullIntersects()
216 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override { in hullIntersects()
DSkPathOpsQuad.cpp185 bool SkDQuad::isLinear(int startIndex, int endIndex) const { in isLinear() function in SkDQuad
/third_party/skia/src/gpu/ops/
DTriangulatingPathRenderer.cpp58 static sk_sp<SkData> create_data(int numVertices, bool isLinear, SkScalar tol) { in create_data()
262 bool* isLinear) { in Triangulate()
318 bool isLinear; in createNonAAMesh() local
456 bool isLinear; in onPrePrepareDraws() local
DPathInnerTriangulateOp.cpp230 bool isLinear; in prePreparePrograms() local
/third_party/flutter/skia/src/gpu/ops/
DGrTessellatingPathRenderer.cpp294 bool isLinear; in draw() local
322 bool isLinear; in drawAA() local
/third_party/mesa3d/src/amd/addrlib/src/core/
Daddrlib1.h65 UINT_32 isLinear : 1; member
Daddrlib1.cpp1833 BOOL_32 isLinear, ///< [in] if it is linear mode in ComputeHtileInfo()
1971 BOOL_32 isLinear, ///< [in] is linear mode in ComputeCmaskInfo()
2182 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskCoordFromAddr()
2365 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskAddrFromCoord()
/third_party/mesa3d/src/amd/addrlib/src/r800/
Dsiaddrlib.cpp1270 BOOL_32 isLinear, ///< [in] if it is linear mode in HwlComputeHtileBytes()
1297 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskAddrFromCoord()
1455 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout in HwlComputeXmaskCoordFromAddr()
Degbaddrlib.cpp3197 BOOL_32 isLinear, ///< [in] if it is linear mode in ComputeHtileBytes()
4016 BOOL_32 isLinear, ///< [in] if it is linear mode in HwlComputeHtileBaseAlign()
/third_party/skia/src/gpu/vk/
DGrVkImage.cpp468 bool isLinear = VK_IMAGE_TILING_LINEAR == imageDesc.fImageTiling; in InitImageInfo() local
/third_party/skia/tests/
DTriangulatingPathRendererTests.cpp867 bool isLinear; in verify_simple_inner_polygons() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureFilteringTests.cpp621 const bool isLinear = isLinearI != 0; in init() local
/third_party/flutter/skia/src/gpu/
DGrTessellator.cpp804 VertexList* contours, SkArenaAlloc& alloc, bool *isLinear) { in path_to_contours()
2261 int contourCnt, SkArenaAlloc& alloc, bool antialias, bool* isLinear, in path_to_polys()
2324 VertexAllocator* vertexAllocator, bool antialias, bool* isLinear) { in PathToTriangles()
2369 bool isLinear; in PathToVertices() local

12