/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_ts.c | 86 struct svga_tes_variant *tes = svga_tes_variant(svga->state.hw_draw.tes); in make_tcs_key() local 191 struct svga_tes_shader *tes, in compile_tes() 218 struct svga_tes_shader *tes = svga->curr.tes; in make_tes_key() local 331 struct svga_tes_shader *tes = svga->curr.tes; in emit_hw_tes() local
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D | svga_pipe_ts.c | 148 struct svga_tes_shader *tes; in svga_create_tes_state() local 174 struct svga_tes_shader *tes = (struct svga_tes_shader *) shader; in svga_bind_tes_state() local 189 struct svga_tes_shader *tes = (struct svga_tes_shader *) shader; in svga_delete_tes_state() local
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D | svga_state_tgsi_transform.c | 422 struct svga_tes_shader *tes = svga->curr.tes; /* currently bound tes */ in update_tgsi_transform() local
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D | svga_context.h | 285 struct svga_tes_shader *tes; member 396 struct svga_shader_variant *tes; member 557 unsigned tes:1; member 663 struct svga_tes_shader *tes; member
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/third_party/mesa3d/src/mesa/main/ |
D | draw_validate.c | 314 struct gl_program *tes = in _mesa_update_valid_to_render_state() local 383 struct gl_program *tes = in _mesa_update_valid_to_render_state() local
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D | state.c | 100 struct gl_program *tes = in _mesa_update_allow_draw_out_of_order() local
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_tess.c | 146 llvmpipe_bind_tes_state(struct pipe_context *pipe, void *tes) in llvmpipe_bind_tes_state() 160 llvmpipe_delete_tes_state(struct pipe_context *pipe, void *tes) in llvmpipe_delete_tes_state()
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D | lp_context.h | 71 const struct lp_tess_eval_shader *tes; member
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/third_party/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_tcs.c | 246 const struct gl_linked_shader *tes = in brw_tcs_populate_default_key() local 283 const struct gl_linked_shader *tes = in brw_tcs_precompile() local
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D | brw_link.cpp | 51 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in brw_shader_precompile() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderWinding.cpp | 100 const char* tes("${VERSION}\n" in init() local
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_fetch_shade_pipeline_llvm.c | 217 struct draw_tess_eval_shader *tes = draw->tes.tess_eval_shader; in llvm_middle_end_prepare_tes() local 299 struct draw_tess_eval_shader *tes = draw->tes.tess_eval_shader; in llvm_middle_end_prepare() local
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D | draw_prim_assembler.c | 62 const struct draw_tess_eval_shader *tes = draw->tes.tess_eval_shader; in needs_primid() local
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D | draw_tess.c | 528 struct draw_tess_eval_shader *tes; in draw_create_tess_eval_shader() local
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/third_party/mesa3d/src/intel/common/ |
D | intel_measure.c | 265 uintptr_t vs, uintptr_t tcs, uintptr_t tes, in intel_measure_state_changed()
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D | intel_measure.h | 111 uintptr_t framebuffer, vs, tcs, tes, gs, fs, cs; member
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/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_measure.c | 215 uintptr_t vs=0, tcs=0, tes=0, gs=0, fs=0, cs=0; in state_changed() local
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D | iris_program.c | 1464 const struct shader_info *tes = in get_unified_tess_slots() local 2144 struct iris_uncompiled_shader *tes = in iris_update_compiled_shaders() local 2171 const struct iris_compiled_shader *tes = in iris_update_compiled_shaders() local
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
D | gl_raii.h | 269 #define ANGLE_GL_PROGRAM_WITH_TESS(name, vertex, tcs, tes, fragment) \ argument
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_measure.c | 210 uintptr_t vs=0, tcs=0, tes=0, gs=0, fs=0, cs=0; in state_changed() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 7089 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local 7236 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local 7278 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local 7804 const std::string& tes = in test() local 8267 static const GLchar* tes = "#version 430 core\n" in test() local 8947 static const GLchar* tes = "#version 430 core\n" in test() local 9322 static const GLchar* tes = "#version 430 core\n" in test() local 9789 static const GLchar* tes = "#version 430 core\n" in test() local 10280 static const GLchar* tes = "#version 430 core\n" in test() local 10944 static const GLchar* tes = "#version 430 core\n" in test() local [all …]
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D | gl4cShaderImageSizeTests.cpp | 650 std::string tes = GenShader<T>(stage, ms_and_1d, subroutine); in Run() local
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/third_party/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 517 const struct pipe_shader_state *tes) in swr_create_tes_state() 529 swr_bind_tes_state(struct pipe_context *pipe, void *tes) in swr_bind_tes_state() 548 swr_delete_tes_state(struct pipe_context *pipe, void *tes) in swr_delete_tes_state()
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/third_party/skia/third_party/externals/angle2/util/ |
D | shader_utils.cpp | 56 GLuint tes = 0; in CompileProgramInternal() local
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_program.c | 1376 const struct shader_info *tes = in get_unified_tess_slots() local 2407 struct crocus_uncompiled_shader *tes = in crocus_update_compiled_shaders() local 2431 const struct crocus_compiled_shader *tes = in crocus_update_compiled_shaders() local
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