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Searched defs:transparent (Results 1 – 25 of 37) sorted by relevance

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/third_party/skia/experimental/sorttoy/
DSortKey.h46 explicit SortKey(bool transparent, uint32_t depth, uint32_t material) { in SortKey()
69 bool transparent() const { in transparent() function
/third_party/ffmpeg/libavcodec/
Davuidec.c41 int transparent, interlaced = 1, skip, opaque_length, i, j, k; in avui_decode_frame() local
/third_party/flutter/skia/bench/
DShadowBench.cpp19 ShadowBench(bool transparent, bool forceGeometric) in ShadowBench()
/third_party/skia/bench/
DShadowBench.cpp19 ShadowBench(bool transparent, bool forceGeometric) in ShadowBench()
/third_party/skia/src/utils/
DSkShadowTessellator.cpp157 bool transparent) in SkBaseShadowTessellator()
906 bool transparent) in SkAmbientShadowTessellator()
1003 bool transparent, bool directional) in SkSpotShadowTessellator()
1148 const SkPoint3& zPlane, bool transparent) { in MakeAmbient()
1158 SkScalar lightRadius, bool transparent, in MakeSpot()
DSkShadowUtils.cpp194 bool transparent = OccluderType::kTransparent == fOccluderType; in makeVertices() local
661 bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag); in drawShadow() local
/third_party/flutter/skia/src/utils/
DSkShadowTessellator.cpp160 bool transparent) in SkBaseShadowTessellator()
909 bool transparent) in SkAmbientShadowTessellator()
1006 bool transparent) in SkSpotShadowTessellator()
1151 const SkPoint3& zPlane, bool transparent) { in MakeAmbient()
1161 SkScalar lightRadius, bool transparent) { in MakeSpot()
DSkShadowUtils.cpp156 bool transparent = OccluderType::kTransparent == fOccluderType; in makeVertices() local
592 bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag); in drawShadow() local
/third_party/gstreamer/gstplugins_bad/ext/ttml/
Dsubtitle.c64 GstSubtitleColor transparent = { 0, 0, 0, 0 }; in gst_subtitle_style_set_new() local
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestscale.c50 LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent) in LoadTexture()
Dtestrendercopyex.c48 LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent) in LoadTexture()
Dtestrendertarget.c49 LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent) in LoadTexture()
Dtestgamecontroller.c70 LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent) in LoadTexture()
Dcontrollermap.c47 LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent) in LoadTexture()
/third_party/skia/gm/
Dbc1_transparency.cpp57 static void create_BC1_block(BC1Block* block, bool transparent) { in create_BC1_block()
Dxfermodes.cpp92 SkBitmap* transparent) { in make_bitmaps()
/third_party/weex-loader/deps/weex-styler/test/
Dvalidate.js158 transparent: { property
187 transparent: { property
223 transparent: { property
252 transparent: { property
/third_party/giflib/
Dgiftool.c80 transparent, enumerator
/third_party/flutter/skia/gm/
Dxfermodes.cpp92 SkBitmap* transparent) { in make_bitmaps()
/third_party/flutter/engine/flutter/shell/platform/android/io/flutter/embedding/android/
DFlutterView.java821 transparent enumConstant
DFlutterActivity.java912 transparent enumConstant
/third_party/flutter/skia/modules/canvaskit/htmlcanvas/
D_namedcolors.js153 'transparent': CanvasKit.Color(0, 0, 0, 0), property
Dcolor.js10 …644,'azure':4293984255,'beige':4294309340,'bisque':4294960324,'black':4278190080,'blanchedalmond':…
/third_party/skia/modules/canvaskit/htmlcanvas/
D_namedcolors.js153 'transparent': CanvasKit.Color(0, 0, 0, 0), property
Dcolor.js152 'transparent': Float32Array.of(0.000, 0.000, 0.000, 0.000), property

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