/third_party/skia/experimental/sorttoy/ |
D | SortKey.h | 46 explicit SortKey(bool transparent, uint32_t depth, uint32_t material) { in SortKey() 69 bool transparent() const { in transparent() function
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/third_party/ffmpeg/libavcodec/ |
D | avuidec.c | 41 int transparent, interlaced = 1, skip, opaque_length, i, j, k; in avui_decode_frame() local
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/third_party/flutter/skia/bench/ |
D | ShadowBench.cpp | 19 ShadowBench(bool transparent, bool forceGeometric) in ShadowBench()
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/third_party/skia/bench/ |
D | ShadowBench.cpp | 19 ShadowBench(bool transparent, bool forceGeometric) in ShadowBench()
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/third_party/skia/src/utils/ |
D | SkShadowTessellator.cpp | 157 bool transparent) in SkBaseShadowTessellator() 906 bool transparent) in SkAmbientShadowTessellator() 1003 bool transparent, bool directional) in SkSpotShadowTessellator() 1148 const SkPoint3& zPlane, bool transparent) { in MakeAmbient() 1158 SkScalar lightRadius, bool transparent, in MakeSpot()
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D | SkShadowUtils.cpp | 194 bool transparent = OccluderType::kTransparent == fOccluderType; in makeVertices() local 661 bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag); in drawShadow() local
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/third_party/flutter/skia/src/utils/ |
D | SkShadowTessellator.cpp | 160 bool transparent) in SkBaseShadowTessellator() 909 bool transparent) in SkAmbientShadowTessellator() 1006 bool transparent) in SkSpotShadowTessellator() 1151 const SkPoint3& zPlane, bool transparent) { in MakeAmbient() 1161 SkScalar lightRadius, bool transparent) { in MakeSpot()
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D | SkShadowUtils.cpp | 156 bool transparent = OccluderType::kTransparent == fOccluderType; in makeVertices() local 592 bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag); in drawShadow() local
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/third_party/gstreamer/gstplugins_bad/ext/ttml/ |
D | subtitle.c | 64 GstSubtitleColor transparent = { 0, 0, 0, 0 }; in gst_subtitle_style_set_new() local
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/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testscale.c | 50 LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent) in LoadTexture()
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D | testrendercopyex.c | 48 LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent) in LoadTexture()
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D | testrendertarget.c | 49 LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent) in LoadTexture()
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D | testgamecontroller.c | 70 LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent) in LoadTexture()
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D | controllermap.c | 47 LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent) in LoadTexture()
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/third_party/skia/gm/ |
D | bc1_transparency.cpp | 57 static void create_BC1_block(BC1Block* block, bool transparent) { in create_BC1_block()
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D | xfermodes.cpp | 92 SkBitmap* transparent) { in make_bitmaps()
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/third_party/weex-loader/deps/weex-styler/test/ |
D | validate.js | 158 transparent: { property 187 transparent: { property 223 transparent: { property 252 transparent: { property
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/third_party/giflib/ |
D | giftool.c | 80 transparent, enumerator
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/third_party/flutter/skia/gm/ |
D | xfermodes.cpp | 92 SkBitmap* transparent) { in make_bitmaps()
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/third_party/flutter/engine/flutter/shell/platform/android/io/flutter/embedding/android/ |
D | FlutterView.java | 821 transparent enumConstant
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D | FlutterActivity.java | 912 transparent enumConstant
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/third_party/flutter/skia/modules/canvaskit/htmlcanvas/ |
D | _namedcolors.js | 153 'transparent': CanvasKit.Color(0, 0, 0, 0), property
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D | color.js | 10 …644,'azure':4293984255,'beige':4294309340,'bisque':4294960324,'black':4278190080,'blanchedalmond':…
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/third_party/skia/modules/canvaskit/htmlcanvas/ |
D | _namedcolors.js | 153 'transparent': CanvasKit.Color(0, 0, 0, 0), property
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D | color.js | 152 'transparent': Float32Array.of(0.000, 0.000, 0.000, 0.000), property
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