1static uint8_t SKSL_INCLUDE_sksl_rt_shader[] = {20,0, 212,115,107,95,70,114,97,103,67,111,111,114,100, 36,102,108,111,97,116,52, 448,1,0, 552,1,0, 636, 735,0,2,0,0,255,255,255,255,255,15,0,255,0,2,0, 849,2,0,15,0,0,1,0, 90,0, 1020, 1154, 1253,1,0, 1346,2,0,0, 1456, 1521,}; 16static constexpr size_t SKSL_INCLUDE_sksl_rt_shader_LENGTH = sizeof(SKSL_INCLUDE_sksl_rt_shader); 17