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1static uint8_t SKSL_INCLUDE_sksl_rt_shader[] = {20,0,
212,115,107,95,70,114,97,103,67,111,111,114,100,
36,102,108,111,97,116,52,
448,1,0,
552,1,0,
636,
735,0,2,0,0,255,255,255,255,255,15,0,255,0,2,0,
849,2,0,15,0,0,1,0,
90,0,
1020,
1154,
1253,1,0,
1346,2,0,0,
1456,
1521,};
16static constexpr size_t SKSL_INCLUDE_sksl_rt_shader_LENGTH = sizeof(SKSL_INCLUDE_sksl_rt_shader);
17