/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Blitter.hpp | 38 class Blitter class 101 friend std::hash<Blitter::State>; 142 Blitter(); 143 virtual ~Blitter(); 206 struct hash<sw::Blitter::State> 208 uint64_t operator()(const sw::Blitter::State &state) const in operator ()()
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D | Blitter.cpp | 46 Blitter::Blitter() in Blitter() function in sw::Blitter 54 Blitter::~Blitter() in ~Blitter() 58 void Blitter::clear(const void *pixel, vk::Format format, vk::Image *dest, const vk::Format &viewFo… in clear() 161 bool Blitter::fastClear(const void *clearValue, vk::Format clearFormat, vk::Image *dest, const vk::… in fastClear() 318 Float4 Blitter::readFloat4(Pointer<Byte> element, const State &state) in readFloat4() 544 void Blitter::write(Float4 &c, Pointer<Byte> element, const State &state) in write() 1094 Int4 Blitter::readInt4(Pointer<Byte> element, const State &state) in readInt4() 1174 void Blitter::write(Int4 &c, Pointer<Byte> element, const State &state) in write() 1418 void Blitter::ApplyScaleAndClamp(Float4 &value, const State &state, bool preScaled) in ApplyScaleAndClamp() 1478 Int Blitter::ComputeOffset(Int &x, Int &y, Int &pitchB, int bytes) in ComputeOffset() [all …]
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D | CMakeLists.txt | 25 Blitter.cpp 26 Blitter.hpp
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D | BUILD.gn | 21 "Blitter.hpp", 41 "Blitter.cpp",
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Blitter.hpp | 26 class Blitter class 95 Blitter(); 96 virtual ~Blitter();
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D | Blitter.cpp | 26 Blitter::Blitter() in Blitter() function in sw::Blitter 31 Blitter::~Blitter() in ~Blitter() 36 …void Blitter::clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigne… in clear() 49 …bool Blitter::fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, uns… in fastClear() 139 …void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &… in blit() 194 void Blitter::blit3D(Surface *source, Surface *dest) in blit3D() 224 bool Blitter::read(Float4 &c, Pointer<Byte> element, const State &state) in read() 422 bool Blitter::write(Float4 &c, Pointer<Byte> element, const State &state) in write() 788 bool Blitter::read(Int4 &c, Pointer<Byte> element, const State &state) in read() 851 bool Blitter::write(Int4 &c, Pointer<Byte> element, const State &state) in write() [all …]
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D | CMakeLists.txt | 21 Blitter.cpp 38 Blitter.hpp
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D | BUILD.gn | 36 "Blitter.cpp",
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D | Renderer.hpp | 397 Blitter *blitter;
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D | Renderer.cpp | 151 blitter = new Blitter; in Renderer()
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
D | VkDevice.hpp | 36 class Blitter; 71 sw::Blitter *getBlitter() const { return blitter.get(); } in getBlitter() 186 std::unique_ptr<sw::Blitter> blitter;
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D | VkDevice.cpp | 155 blitter.reset(new sw::Blitter());
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/third_party/flutter/skia/src/core/ |
D | SkVMBlitter.cpp | 247 class Blitter final : public SkBlitter { class 251 Blitter(const SkPixmap& device, const SkPaint& paint) in Blitter() function in __anonfe2eb6e50111::Blitter 272 ~Blitter() override { in ~Blitter() 391 auto blitter = alloc->make<Blitter>(device, paint); in SkCreateSkVMBlitter()
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/third_party/skia/src/core/ |
D | SkAAClip.cpp | 237 class Blitter; 675 class SkAAClip::Builder::Blitter final : public SkBlitter { class in SkAAClip::Builder 696 Blitter(Builder* builder) { in Blitter() function in SkAAClip::Builder::Blitter 830 Blitter blitter(this); in blitPath()
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