1# Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2# 3# Licensed under the Apache License, Version 2.0 (the "License"); 4# you may not use this file except in compliance with the License. 5# You may obtain a copy of the License at 6# 7# http://www.apache.org/licenses/LICENSE-2.0 8# 9# Unless required by applicable law or agreed to in writing, software 10# distributed under the License is distributed on an "AS IS" BASIS, 11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12# See the License for the specific language governing permissions and 13# limitations under the License. 14 15import("../swiftshader.gni") 16 17# Need a separate config to ensure the warnings are added to the end. 18config("swiftshader_renderer_private_config") { 19 if (is_win) { 20 cflags = [ 21 "/wd4201", # nameless struct/union 22 "/wd4324", # structure was padded due to alignment specifier 23 "/wd5030", # attribute is not recognized 24 ] 25 } else if (current_cpu == "x86" || current_cpu == "x64") { 26 cflags = [ "-Wno-sign-compare" ] 27 } 28} 29 30swiftshader_source_set("swiftshader_renderer") { 31 deps = [ 32 "../Shader:swiftshader_shader", 33 ] 34 35 sources = [ 36 "Blitter.cpp", 37 "Clipper.cpp", 38 "Color.cpp", 39 "Context.cpp", 40 "ETC_Decoder.cpp", 41 "Matrix.cpp", 42 "PixelProcessor.cpp", 43 "Plane.cpp", 44 "Point.cpp", 45 "QuadRasterizer.cpp", 46 "Renderer.cpp", 47 "Sampler.cpp", 48 "SetupProcessor.cpp", 49 "Surface.cpp", 50 "TextureStage.cpp", 51 "Vector.cpp", 52 "VertexProcessor.cpp", 53 ] 54 55 configs = [ ":swiftshader_renderer_private_config" ] 56 57 include_dirs = [ 58 ".", 59 "..", 60 ] 61} 62