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Searched refs:Disconnected (Results 1 – 25 of 31) sorted by relevance

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/third_party/boost/libs/msm/doc/PDF/examples/
DActiveStateSetBeforeTransition.cpp51 struct Disconnected : public msm::front::state<> struct
80 typedef Disconnected initial_state;
86 …Row < Connected , disconnect , Disconnected , SignalDisconnect , none …
87 …Row < Disconnected , connect , Connected , SignalConnect , none …
DActivateStateBeforeTransitionEuml.cpp93 BOOST_MSM_EUML_STATE(( Disconnected_Entry,Disconnected_Exit ),Disconnected)
97 Disconnected == Connected + disconnect / SignalDisconnect ,
98 Connected == Disconnected + connect / SignalConnect
114 init_ << Disconnected, // Init State
/third_party/boost/libs/msm/doc/HTML/examples/
DActiveStateSetBeforeTransition.cpp51 struct Disconnected : public msm::front::state<> struct
80 typedef Disconnected initial_state;
86 …Row < Connected , disconnect , Disconnected , SignalDisconnect , none …
87 …Row < Disconnected , connect , Connected , SignalConnect , none …
DActivateStateBeforeTransitionEuml.cpp93 BOOST_MSM_EUML_STATE(( Disconnected_Entry,Disconnected_Exit ),Disconnected)
97 Disconnected == Connected + disconnect / SignalDisconnect ,
98 Connected == Disconnected + connect / SignalConnect
114 init_ << Disconnected, // Init State
/third_party/e2fsprogs/tests/f_bad_disconnected_inode/
Dname1 Disconnected inode with bad fields
/third_party/skia/third_party/externals/oboe/docs/notes/
DREADME.md6 * [Disconnected Streams](disconnect.md) - Responding to Plugging In and Unplugging Headsets
Ddisconnect.md3 # Tech Note: Disconnected Streams and Plugin Issues
/third_party/skia/third_party/externals/oboe/docs/
DREADME.md12 - [Disconnected Streams](notes/disconnect.md)
DFullGuide.md204 An Oboe stream is usually in one of five stable states (the error state, Disconnected, is described…
321 ### Disconnected audio stream
329 When a stream is disconnected, it has the state "Disconnected" and calls to `write()` or other func…
346 …m is also a valid use of this callback, especially if the error received is `Error::Disconnected`.
/third_party/node/deps/npm/node_modules/socks/typings/common/
Dconstants.d.ts88 Disconnected = 11, enumerator
/third_party/skia/third_party/externals/oboe/include/oboe/
DDefinitions.h72 Disconnected = 13, // AAUDIO_STREAM_STATE_DISCONNECTED, enumerator
/third_party/skia/third_party/externals/dawn/docs/
Ddevice_facilities.md40 … has been disconnected by the backend, in which case it jumps directly to the `Disconnected` state.
42 After this the device is set in the `Disconnected` state.
45 …uction or forceful disconnect of the device, it properly gets to the `Disconnected` state with no …
/third_party/skia/third_party/externals/oboe/samples/iolib/src/main/cpp/player/
DSimpleMultiPlayer.cpp47 if (streamState == StreamState::Disconnected) { in onAudioReady()
/third_party/libwebsockets/minimal-examples/secure-streams/minimal-secure-streams-alexa/
DREADME.md73 ^C[2019/10/16 16:22:14:3067] U: Disconnected from Alexa
/third_party/skia/third_party/externals/oboe/src/common/
DAudioStream.cpp84 } else if (state == StreamState::Disconnected) { in waitForStateTransition()
DUtilities.cpp147 case StreamState::Disconnected: return "Disconnected"; in convertToText()
/third_party/node/test/cctest/
Dtest_inspector_socket_server.cc263 void Disconnected() { in Disconnected() function in __anonc5369da30111::ServerHolder
333 harness_->Disconnected(); in EndSession()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DDevice.cpp358 case State::Disconnected: in Destroy()
384 mState = State::Disconnected; in Destroy()
408 mState = State::Disconnected; in HandleError()
437 mState = State::Disconnected; in HandleError()
DDevice.h305 Disconnected, enumerator
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DDeviceGL.cpp293 ASSERT(GetState() == State::Disconnected); in DestroyImpl()
/third_party/lwip/doc/
Dmqtt_client.txt71 printf("mqtt_connection_cb: Disconnected, reason: %d\n", status);
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DDeviceVk.cpp879 if (GetState() == State::Disconnected) { in WaitForIdleForDestruction()
901 ASSERT(GetState() == State::Disconnected); in DestroyImpl()
/third_party/skia/third_party/externals/dawn/src/dawn_native/null/
DDeviceNull.cpp184 ASSERT(GetState() == State::Disconnected); in DestroyImpl()
/third_party/skia/third_party/externals/oboe/src/aaudio/
DAAudioLoader.cpp267 static_assert((int32_t)StreamState::Disconnected == AAUDIO_STREAM_STATE_DISCONNECTED, ERRMSG);
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DDeviceD3D12.cpp666 ASSERT(GetState() == State::Disconnected); in DestroyImpl()

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