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1 // Copyright 2010 Christophe Henry
2 // henry UNDERSCORE christophe AT hotmail DOT com
3 // This is an extended version of the state machine available in the boost::mpl library
4 // Distributed under the same license as the original.
5 // Copyright for the original version:
6 // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
7 // under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
10 
11 #include <iostream>
12 
13 #include <boost/msm/back/state_machine.hpp>
14 #include <boost/msm/front/state_machine_def.hpp>
15 #include <boost/msm/front/euml/euml.hpp>
16 
17 using namespace std;
18 namespace msm = boost::msm;
19 namespace mpl = boost::mpl;
20 using namespace boost::msm::front::euml;
21 
22 
23 namespace // Concrete FSM implementation
24 {
25     // events
26     BOOST_MSM_EUML_EVENT(connect)
BOOST_MSM_EUML_EVENT(disconnect)27     BOOST_MSM_EUML_EVENT(disconnect)
28 
29     // flag
30     BOOST_MSM_EUML_FLAG(is_connected)
31 
32     BOOST_MSM_EUML_ACTION(SignalConnect)
33     {
34         template <class FSM,class EVT,class SourceState,class TargetState>
35         void operator()(EVT const& ,FSM& fsm,SourceState& ,TargetState& )
36         {
37             // by default, this would be wrong (shows false)
38             cout << "SignalConnect. Connected? "
39                  << std::boolalpha
40                  << fsm.template is_flag_active<BOOST_MSM_EUML_FLAG_NAME(is_connected)>() << endl;
41         }
42     };
BOOST_MSM_EUML_ACTION(SignalDisconnect)43     BOOST_MSM_EUML_ACTION(SignalDisconnect)
44     {
45         template <class FSM,class EVT,class SourceState,class TargetState>
46         void operator()(EVT const& ,FSM& fsm,SourceState& ,TargetState& )
47         {
48             // by default, this would be wrong (shows true)
49             cout << "SignalDisconnect. Connected? "
50                  << std::boolalpha
51                  << fsm.template is_flag_active<BOOST_MSM_EUML_FLAG_NAME(is_connected)>()
52                  << endl;
53         }
54     };
55 
56     // The list of FSM states
BOOST_MSM_EUML_ACTION(Connected_Entry)57     BOOST_MSM_EUML_ACTION(Connected_Entry)
58     {
59         template <class Event,class FSM,class STATE>
60         void operator()(Event const&,FSM&,STATE& )
61         {
62             std::cout << "entering: Connected" << std::endl;
63         }
64     };
BOOST_MSM_EUML_ACTION(Connected_Exit)65     BOOST_MSM_EUML_ACTION(Connected_Exit)
66     {
67         template <class Event,class FSM,class STATE>
68         void operator()(Event const&,FSM&,STATE& )
69         {
70             std::cout << "leaving: Connected" << std::endl;
71         }
72     };
73     BOOST_MSM_EUML_STATE(( Connected_Entry,Connected_Exit,
74                            attributes_ << no_attributes_,
75                            configure_<< is_connected ),Connected)
76 
BOOST_MSM_EUML_ACTION(Disconnected_Entry)77     BOOST_MSM_EUML_ACTION(Disconnected_Entry)
78     {
79         template <class Event,class FSM,class STATE>
80         void operator()(Event const&,FSM&,STATE& )
81         {
82             std::cout << "entering: Disconnected" << std::endl;
83         }
84     };
BOOST_MSM_EUML_ACTION(Disconnected_Exit)85     BOOST_MSM_EUML_ACTION(Disconnected_Exit)
86     {
87         template <class Event,class FSM,class STATE>
88         void operator()(Event const&,FSM&,STATE& )
89         {
90             std::cout << "leaving: Disconnected" << std::endl;
91         }
92     };
93     BOOST_MSM_EUML_STATE(( Disconnected_Entry,Disconnected_Exit ),Disconnected)
94 
95     // replaces the old transition table
96     BOOST_MSM_EUML_TRANSITION_TABLE((
97           Disconnected  == Connected    + disconnect    / SignalDisconnect  ,
98           Connected     == Disconnected + connect       / SignalConnect
99           //  +------------------------------------------------------------------------------+
100           ),transition_table)
101 
BOOST_MSM_EUML_ACTION(Log_No_Transition)102     BOOST_MSM_EUML_ACTION(Log_No_Transition)
103     {
104         template <class FSM,class Event>
105         void operator()(Event const& e,FSM&,int state)
106         {
107             std::cout << "no transition from state " << state
108                 << " on event " << typeid(e).name() << std::endl;
109         }
110     };
111 
112     // create a state machine "on the fly"
113     BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
114                                         init_ << Disconnected, // Init State
115                                         no_action, // Entry
116                                         no_action, // Exit
117                                         attributes_ << no_attributes_, // Attributes
118                                         configure_ << switch_active_before_transition, // configuration
119                                         Log_No_Transition // no_transition handler
120                                         ),
121                                       Connection_) //fsm name
122 
123     typedef msm::back::state_machine<Connection_> Connection;
124 
test()125     void test()
126     {
127         Connection connection;
128         // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
129         connection.start();
130         // signal a connection
131         connection.process_event(connect);
132         // signal a disconnection
133         connection.process_event(disconnect);
134         connection.stop();
135     }
136 }
137 
main()138 int main()
139 {
140     test();
141     return 0;
142 }
143 
144 
145