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Searched refs:FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16 (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h1032 FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16 = 0x0200, enumerator
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp226 if ((FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16 | in brw_rnd_mode_from_nir()
Dbrw_fs.cpp3635 if ((FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16 | in remove_extra_rounding_modes()
/third_party/mesa3d/src/compiler/nir/
Dnir.h1289 return (16 == bit_size && execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16) || in nir_is_rounding_mode_rtne()
1313 return (execution_mode & FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16) || in nir_has_any_rounding_mode_rtne()
/third_party/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c5126 case 16: execution_mode = FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16; break; in vtn_handle_execution_mode()
/third_party/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp11402 FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP16 | FLOAT_CONTROLS_ROUNDING_MODE_RTE_FP64); in setup_fp_mode()