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Searched refs:GET_A0 (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_linear.c95 (const float (*)[4])GET_A0(inputs), in lp_rast_linear_tile()
110 (const float (*)[4])GET_A0(inputs), in lp_rast_linear_tile()
167 (const float (*)[4])GET_A0(inputs), in lp_rast_linear_rect()
180 (const float (*)[4])GET_A0(inputs), in lp_rast_linear_rect()
Dlp_rast_linear_fallback.c119 (const float (*)[4])GET_A0(inputs), in shade_quads_all()
159 (const float (*)[4])GET_A0(inputs), in shade_quads_mask()
Dlp_rast.c375 GET_A0(inputs), in lp_rast_shade_tile()
484 GET_A0(inputs), in lp_rast_shade_quads_mask_sample()
551 src_x = util_iround(GET_A0(inputs)[1][0]*texture->width - 0.5f); in lp_rast_blit_tile_to_dest()
552 src_y = util_iround(GET_A0(inputs)[1][1]*texture->height - 0.5f); in lp_rast_blit_tile_to_dest()
Dlp_rast.h191 #define GET_A0(inputs) ((float (*)[4])((inputs)+1)) macro
Dlp_setup_point.c501 info.a0 = GET_A0(&point->inputs); in try_setup_point()
580 info.a0 = GET_A0(&point->inputs); in try_setup_point()
Dlp_rast_priv.h283 GET_A0(inputs), in lp_rast_shade_quads_all()
Dlp_setup_tri.c451 GET_A0(&tri->inputs), in do_triangle_ccw()
466 (const float (*)[4])GET_A0(&tri->inputs), in do_triangle_ccw()
Dlp_setup_line.c656 info.a0 = GET_A0(&line->inputs); in try_setup_line()
Dlp_setup_rect.c348 GET_A0(&rect->inputs), in try_rect_cw()