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Searched refs:GL_RGB_INTEGER (Results 1 – 25 of 81) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
Des3_copy_conversion_table_autogen.cpp87 case GL_RGB_INTEGER: in ValidES3CopyConversion()
141 case GL_RGB_INTEGER: in ValidES3CopyConversion()
145 case GL_RGB_INTEGER: in ValidES3CopyConversion()
156 case GL_RGB_INTEGER: in ValidES3CopyConversion()
Dformat_map_desktop.cpp38 case GL_RGB_INTEGER: in ValidDesktopFormat()
95 case GL_RGB_INTEGER: in ValidDesktopFormatCombination()
Dformat_map_autogen.cpp375 case GL_RGB_INTEGER: in GetSizedFormatInternal()
471 case GL_RGB_INTEGER: in ValidES3Format()
518 case GL_RGB_INTEGER: in ValidES3FormatCombination()
Dformatutils.cpp768 …AddRGBAFormat(&map, GL_RGB8I, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap()
769 …AddRGBAFormat(&map, GL_RGB8UI, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap()
770 …AddRGBAFormat(&map, GL_RGB16I, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap()
771 …AddRGBAFormat(&map, GL_RGB16UI, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SH… in BuildInternalFormatInfoMap()
772 …AddRGBAFormat(&map, GL_RGB32I, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_INT, … in BuildInternalFormatInfoMap()
773 …AddRGBAFormat(&map, GL_RGB32UI, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_IN… in BuildInternalFormatInfoMap()
984 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap()
985 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, … in BuildInternalFormatInfoMap()
986 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap()
987 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT,… in BuildInternalFormatInfoMap()
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
Des3_copy_conversion_table_autogen.cpp87 case GL_RGB_INTEGER: in ValidES3CopyConversion()
141 case GL_RGB_INTEGER: in ValidES3CopyConversion()
145 case GL_RGB_INTEGER: in ValidES3CopyConversion()
156 case GL_RGB_INTEGER: in ValidES3CopyConversion()
Dformat_map_desktop.cpp38 case GL_RGB_INTEGER: in ValidDesktopFormat()
95 case GL_RGB_INTEGER: in ValidDesktopFormatCombination()
Dformat_map_autogen.cpp501 case GL_RGB_INTEGER: in GetSizedFormatInternal()
607 case GL_RGB_INTEGER: in ValidES3Format()
1566 case GL_RGB_INTEGER: in ValidES3FormatCombination()
Dformatutils.cpp1058 …AddRGBAFormat(&map, GL_RGB8I, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap()
1059 …AddRGBAFormat(&map, GL_RGB8UI, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BY… in BuildInternalFormatInfoMap()
1060 …AddRGBAFormat(&map, GL_RGB16I, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap()
1061 …AddRGBAFormat(&map, GL_RGB16UI, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SH… in BuildInternalFormatInfoMap()
1062 …AddRGBAFormat(&map, GL_RGB32I, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_INT, … in BuildInternalFormatInfoMap()
1063 …AddRGBAFormat(&map, GL_RGB32UI, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_IN… in BuildInternalFormatInfoMap()
1332 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, … in BuildInternalFormatInfoMap()
1333 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, … in BuildInternalFormatInfoMap()
1334 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, … in BuildInternalFormatInfoMap()
1335 …AddRGBAFormat(&map, GL_RGB_INTEGER, false, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT,… in BuildInternalFormatInfoMap()
[all …]
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureUploadFormatTest.cpp80 case GL_RGB_INTEGER: in bytesPerPixel()
241 case GL_RGB_INTEGER: in TEST_P()
455 fnTest({GL_RGB8I, GL_RGB_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
466 fnTest({GL_RGB16I, GL_RGB_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P()
477 fnTest({GL_RGB32I, GL_RGB_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P()
491 fnTest({GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
502 fnTest({GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P()
513 fnTest({GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
DSwizzleTest.cpp400 init2DTexture(GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, data); in TEST_P()
DTextureTest.cpp2860 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8UI, 1, 1, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
2879 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8I, 1, 1, 0, GL_RGB_INTEGER, GL_BYTE, nullptr); in TEST_P()
2897 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16UI, 1, 1, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, nullptr); in TEST_P()
2915 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16I, 1, 1, 0, GL_RGB_INTEGER, GL_SHORT, nullptr); in TEST_P()
2933 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB32UI, 1, 1, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT, nullptr); in TEST_P()
2951 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB32I, 1, 1, 0, GL_RGB_INTEGER, GL_INT, nullptr); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DTextureUploadFormatTest.cpp80 case GL_RGB_INTEGER: in bytesPerPixel()
257 case GL_RGB_INTEGER: in TEST_P()
481 fnTest({GL_RGB8I, GL_RGB_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
492 fnTest({GL_RGB16I, GL_RGB_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P()
503 fnTest({GL_RGB32I, GL_RGB_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P()
517 fnTest({GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
528 fnTest({GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P()
539 fnTest({GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
DSwizzleTest.cpp455 init2DTexture(GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, data); in TEST_P()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp540 case GL_RGB8I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
544 case GL_RGB8UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
548 case GL_RGB16I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
552 case GL_RGB16UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
557 case GL_RGB32I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
561 case GL_RGB32UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
Dutilities.cpp865 case GL_RGB_INTEGER: in ValidateTextureFormatType()
1020 case GL_RGB_INTEGER: in ValidateTextureFormatType()
1286 case GL_RGB_INTEGER: in ConvertReadFormatType()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcTextureRepeatModeTests.cpp313 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG…
314 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, …
315 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLA…
316 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0, 0, 0…
317 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO_FLAG …
318 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32, 0, 0, 0, 0, …
402 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO…
403 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0…
404 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, N…
405 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0,…
[all …]
DglcPackedPixelsTests.cpp210 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, …
211 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, …
212 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0,…
213 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,…
214 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0…
215 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,3…
284 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0…
285 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, …
286 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, …
287 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0…
[all …]
DglcInternalformatTests.cpp301 if ((format == GL_RED_INTEGER) || (format == GL_RG_INTEGER) || (format == GL_RGB_INTEGER) || in prepareTexturingProgramSources()
344 else if (format == GL_RGB_INTEGER) in prepareTexturingProgramSources()
814 formatMap[GL_RGB_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
1627 TF(GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI), in getESTestData()
1628 TF(GL_RGB_INTEGER, GL_BYTE, GL_RGB8I), in getESTestData()
1629 TF(GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI), in getESTestData()
1630 TF(GL_RGB_INTEGER, GL_SHORT, GL_RGB16I), in getESTestData()
1631 TF(GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI), in getESTestData()
1632 TF(GL_RGB_INTEGER, GL_INT, GL_RGB32I), in getESTestData()
1754 TF(GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI, EXT_texture_integer), in getGLTestData()
[all …]
/third_party/mesa3d/src/mesa/main/
Dglformats.c165 case GL_RGB_INTEGER: in get_map_idx()
612 case GL_RGB_INTEGER: in _mesa_is_enum_format_unsized()
1481 case GL_RGB_INTEGER: in _mesa_unpack_format_to_base_format()
1525 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format()
3139 case GL_RGB_INTEGER: in _mesa_gles_error_check_format_and_type()
3688 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3696 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3746 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3752 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
DImage.cpp47 case GL_RGB_INTEGER: in IsUnsizedInternalFormat()
191 case GL_RGB_INTEGER: in GetSizedInternalFormat()
451 case GL_RGB_INTEGER: in ComputePixelSize()
1466 case GL_RGB_INTEGER: in loadImageData()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cTextureSwizzleTests.cpp895 GL_RGB_INTEGER,
908 GL_RGB_INTEGER,
921 GL_RGB_INTEGER,
934 GL_RGB_INTEGER,
947 GL_RGB_INTEGER,
960 GL_RGB_INTEGER,
1338 case GL_RGB_INTEGER: in calculate_values_from_source()
Dgl4cDirectStateAccessBuffersTests.cpp1042 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_I… in iterate()
1048 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_IN… in iterate()
1058 …is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referen… in iterate()
1064 …is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referenc… in iterate()
2748 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData()
2778 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData()
3031 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferSubData()
3062 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferSubData()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp1399 case GL_RGB_INTEGER: in getBlitShaderOperation()
1422 case GL_RGB_INTEGER: in getBlitShaderOperation()
1510 case GL_RGB_INTEGER: in getBlitShaderOperation()
1548 case GL_RGB_INTEGER: in getBlitShaderOperation()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp1395 case GL_RGB_INTEGER: in getBlitShaderOperation()
1422 case GL_RGB_INTEGER: in getBlitShaderOperation()
1514 case GL_RGB_INTEGER: in getBlitShaderOperation()
1552 case GL_RGB_INTEGER: in getBlitShaderOperation()
/third_party/vk-gl-cts/framework/opengl/
DgluTextureUtil.cpp78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat()
452 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); in mapGLTransferFormat()

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