Searched refs:GetHiVal (Results 1 – 1 of 1) sorted by relevance
29 if (GetHiVal(rect) > fSplitCoord && fHi->intersects(rect)) { in intersects()39 if (GetHiVal(rect) > fSplitCoord) { in addNonIntersecting()49 SK_ALWAYS_INLINE static float GetHiVal(const Rect& rect) { in GetHiVal() function in skgpu::IntersectionTree::TreeNode