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Searched refs:GrGLProgramBuilder (Results 1 – 25 of 27) sorted by relevance

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/third_party/flutter/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp36 GrGLProgram* GrGLProgramBuilder::CreateProgram(GrRenderTarget* renderTarget, GrSurfaceOrigin origin, in CreateProgram()
49 GrGLProgramBuilder builder(gpu, renderTarget, origin, in CreateProgram()
68 GrGLProgramBuilder::GrGLProgramBuilder(GrGLGpu* gpu, in GrGLProgramBuilder() function in GrGLProgramBuilder
84 const GrCaps* GrGLProgramBuilder::caps() const { in caps()
88 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders()
108 void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID, in computeCountsAndStrides()
138 void GrGLProgramBuilder::addInputVars(const SkSL::Program::Inputs& inputs) { in addInputVars()
150 void GrGLProgramBuilder::storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID, in storeShaderInCache()
181 GrGLProgram* GrGLProgramBuilder::finalize() { in finalize()
384 void GrGLProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { in bindProgramResourceLocations()
[all …]
DGrGLProgramBuilder.h26 class GrGLProgramBuilder : public GrGLSLProgramBuilder {
50 GrGLProgramBuilder(GrGLGpu*, GrRenderTarget*, GrSurfaceOrigin,
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp49 sk_sp<GrGLProgram> GrGLProgramBuilder::CreateProgram( in CreateProgram()
61 GrGLProgramBuilder builder(glGpu, desc, programInfo); in CreateProgram()
79 GrGLProgramBuilder::GrGLProgramBuilder(GrGLGpu* gpu, in GrGLProgramBuilder() function in GrGLProgramBuilder
91 const GrCaps* GrGLProgramBuilder::caps() const { in caps()
95 SkSL::Compiler* GrGLProgramBuilder::shaderCompiler() const { in shaderCompiler()
99 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders()
119 void GrGLProgramBuilder::computeCountsAndStrides(GrGLuint programID, in computeCountsAndStrides()
149 void GrGLProgramBuilder::addInputVars(const SkSL::Program::Inputs& inputs) { in addInputVars()
159 void GrGLProgramBuilder::storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID, in storeShaderInCache()
208 sk_sp<GrGLProgram> GrGLProgramBuilder::finalize(const GrGLPrecompiledProgram* precompiledProgram) { in finalize()
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DGrGLProgramBuilder.h36 class GrGLProgramBuilder : public GrGLSLProgramBuilder {
61 GrGLProgramBuilder(GrGLGpu*, const GrProgramDesc&, const GrProgramInfo&);
/third_party/flutter/skia/src/gpu/gl/
DGrGLVaryingHandler.cpp18 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in addPathProcessingVarying()
DGrGLUniformHandler.cpp134 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in glGpu()
DGrGLVaryingHandler.h30 friend class GrGLProgramBuilder; variable
DGrGLUniformHandler.h69 friend class GrGLProgramBuilder; variable
DGrGLGpuProgramCache.cpp103 GrGLProgram* program = GrGLProgramBuilder::CreateProgram(renderTarget, origin, in refProgram()
/third_party/skia/src/gpu/gl/
DGrGLGpuProgramCache.cpp96 (*entry)->fProgram = GrGLProgramBuilder::CreateProgram(dContext, desc, programInfo, in findOrCreateProgramImpl()
108 sk_sp<GrGLProgram> program = GrGLProgramBuilder::CreateProgram(dContext, desc, programInfo); in findOrCreateProgramImpl()
136 if (!GrGLProgramBuilder::PrecompileProgram(dContext, &precompiledProgram, data)) { in precompileShader()
DGrGLUniformHandler.cpp144 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in glGpu()
DGrGLVaryingHandler.h22 friend class GrGLProgramBuilder; variable
DGrGLUniformHandler.h83 friend class GrGLProgramBuilder; variable
/third_party/flutter/skia/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.h42 friend class GrGLProgramBuilder; variable
83 friend class GrGLProgramBuilder; variable
DGrGLSLFragmentShaderBuilder.h221 friend class GrGLProgramBuilder; variable
DGrGLSLShaderBuilder.h250 friend class GrGLProgramBuilder; variable
/third_party/skia/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.h53 friend class GrGLProgramBuilder; variable
DGrGLSLFragmentShaderBuilder.h133 friend class GrGLProgramBuilder; variable
DGrGLSLShaderBuilder.h284 friend class GrGLProgramBuilder; variable
/third_party/flutter/flutter/packages/flutter/lib/src/painting/
Dshader_warm_up.dart30 /// `GrGLProgramBuilder::finalize` calls would appear in the middle of an
36 /// paused`. The `GrGLProgramBuilder` with the associated `XyzOp` should
/third_party/flutter/skia/src/gpu/effects/
DGrTextureDomain.h16 class GrGLProgramBuilder; variable
/third_party/skia/src/gpu/
DBUILD.bazel479 "gl/builders/GrGLProgramBuilder.cpp",
480 "gl/builders/GrGLProgramBuilder.h",
/third_party/flutter/skia/gn/
Dgpu.gni486 "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp",
487 "$_src/gpu/gl/builders/GrGLProgramBuilder.h",
/third_party/skia/gn/
Dgpu.gni472 "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp",
473 "$_src/gpu/gl/builders/GrGLProgramBuilder.h",
/third_party/flutter/build/skia/ohos/
DBUILD.gn859 "$flutter_root/skia/src/gpu/gl/builders/GrGLProgramBuilder.cpp",

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