/third_party/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrShaderVar& vsVar, in addPassThroughAttribute() 22 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation() 25 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation() 39 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying() 60 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes() 69 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute() 80 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() 93 void GrGLSLVaryingHandler::finalize() { in finalize() 109 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() 116 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls() [all …]
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D | GrGLSLVarying.h | 83 friend class GrGLSLVaryingHandler; variable 88 class GrGLSLVaryingHandler { 90 explicit GrGLSLVaryingHandler(GrGLSLProgramBuilder* program) in GrGLSLVaryingHandler() function 99 virtual ~GrGLSLVaryingHandler() {} in ~GrGLSLVaryingHandler()
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D | GrGLSLProgramBuilder.h | 27 class GrGLSLVaryingHandler; variable 88 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
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/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute& input, in addPassThroughAttribute() 23 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation() 26 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation() 40 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying() 68 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes() 77 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute() 89 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() 105 void GrGLSLVaryingHandler::finalize() { in finalize() 131 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() 138 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls() [all …]
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D | GrGLSLVarying.h | 77 friend class GrGLSLVaryingHandler; variable 82 class GrGLSLVaryingHandler { 84 explicit GrGLSLVaryingHandler(GrGLSLProgramBuilder* program) in GrGLSLVaryingHandler() function 95 virtual ~GrGLSLVaryingHandler() {} in ~GrGLSLVaryingHandler()
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D | GrGLSLPrimitiveProcessor.h | 20 class GrGLSLVaryingHandler; variable 70 GrGLSLVaryingHandler* varyingHandler, in EmitArgs() 94 GrGLSLVaryingHandler* fVaryingHandler;
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D | GrGLSLGeometryProcessor.h | 35 GrGLSLVaryingHandler*, 43 GrGLSLVaryingHandler* varyingHandler, in emitTransforms()
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D | GrGLSLProgramBuilder.h | 25 class GrGLSLVaryingHandler; variable 80 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
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/third_party/skia/src/gpu/ |
D | GrSPIRVVaryingHandler.h | 17 class GrSPIRVVaryingHandler : public GrGLSLVaryingHandler { 21 typedef GrGLSLVaryingHandler::VarArray VarArray; 26 using INHERITED = GrGLSLVaryingHandler;
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D | GrGeometryProcessor.h | 24 class GrGLSLVaryingHandler; variable 294 GrGLSLVaryingHandler* varyingHandler, in EmitArgs() 312 GrGLSLVaryingHandler* fVaryingHandler; 462 GrGLSLVaryingHandler* varyingHandler,
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlVaryingHandler.h | 13 class GrMtlVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 typedef GrGLSLVaryingHandler INHERITED;
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnVaryingHandler.h | 13 class GrDawnVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 typedef GrGLSLVaryingHandler INHERITED;
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.h | 13 class GrVkVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 typedef GrGLSLVaryingHandler INHERITED;
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/third_party/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.h | 13 class GrVkVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 using INHERITED = GrGLSLVaryingHandler;
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlVaryingHandler.h | 13 class GrMtlVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 using INHERITED = GrGLSLVaryingHandler;
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/third_party/skia/src/gpu/gl/ |
D | GrGLVaryingHandler.h | 15 class GrGLVaryingHandler : public GrGLSLVaryingHandler { 24 using INHERITED = GrGLSLVaryingHandler;
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLVaryingHandler.h | 15 class GrGLVaryingHandler : public GrGLSLVaryingHandler { 32 typedef GrGLSLVaryingHandler INHERITED;
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D | GrGLVaryingHandler.cpp | 14 GrGLSLVaryingHandler::VaryingHandle GrGLVaryingHandler::addPathProcessingVarying( in addPathProcessingVarying()
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/third_party/skia/src/gpu/tessellate/shaders/ |
D | GrPathTessellationShader_MiddleOut.cpp | 94 GrGLSLVaryingHandler* varyingHandler, in makeProgramImpl() 202 GrGLSLVaryingHandler::Interpolation::kCanBeFlat); in makeProgramImpl()
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D | GrPathTessellationShader_Hardware.cpp | 63 GrGLSLVaryingHandler*, in makeProgramImpl() argument 207 GrGLSLVaryingHandler*, in makeProgramImpl() argument
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/third_party/flutter/skia/src/gpu/ccpr/ |
D | GrCCCubicShader.h | 30 GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position,
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D | GrCCQuadraticShader.h | 29 GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position,
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D | GrCCConicShader.h | 31 GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position,
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D | GrCCPathProcessor.cpp | 149 using Interpolation = GrGLSLVaryingHandler::Interpolation; in onEmitCode() 153 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.h | 63 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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