Searched refs:GrShaderFlags (Results 1 – 25 of 29) sorted by relevance
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/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.h | 52 void appendUniformDecls(GrShaderFlags visibility, SkString*) const; 118 void addFeature(GrShaderFlags shaders, uint32_t featureBit, const char* extensionName);
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D | GrGLSLProgramBuilder.cpp | 42 void GrGLSLProgramBuilder::addFeature(GrShaderFlags shaders, in addFeature() 80 GrShaderFlags rtAdjustVisibility; in emitAndInstallPrimProc() 350 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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D | GrGLSLUniformHandler.h | 92 virtual void appendUniformDecls(GrShaderFlags visibility, SkString*) const = 0;
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D | GrGLSLVarying.h | 149 GrShaderFlags fVisibility;
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D | GrGLSLShaderBuilder.cpp | 245 fProgramBuilder->appendUniformDecls((GrShaderFlags) visibility, &this->uniforms()); in finalize()
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.h | 52 void appendUniformDecls(GrShaderFlags visibility, SkString*) const; 116 void addFeature(GrShaderFlags shaders, uint32_t featureBit, const char* extensionName);
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D | GrGLSLProgramBuilder.cpp | 37 void GrGLSLProgramBuilder::addFeature(GrShaderFlags shaders, in addFeature() 81 GrShaderFlags rtAdjustVisibility; in emitAndInstallPrimProc() 464 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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D | GrGLSLUniformHandler.h | 129 virtual void appendUniformDecls(GrShaderFlags visibility, SkString*) const = 0;
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D | GrGLSLVarying.h | 150 GrShaderFlags fVisibility;
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D | GrGLSLShaderBuilder.cpp | 329 fProgramBuilder->appendUniformDecls((GrShaderFlags) visibility, &this->uniforms()); in finalize()
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnUniformHandler.h | 42 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
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D | GrDawnUniformHandler.cpp | 288 void GrDawnUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 52 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
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D | GrGLUniformHandler.cpp | 88 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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/third_party/skia/src/gpu/ |
D | GrSPIRVUniformHandler.h | 56 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
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D | GrSPIRVUniformHandler.cpp | 283 void GrSPIRVUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 77 void appendUniformDecls(GrShaderFlags, SkString*) const override;
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/third_party/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 66 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
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D | GrGLUniformHandler.cpp | 97 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 97 void appendUniformDecls(GrShaderFlags, SkString*) const override;
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D | GrVkUniformHandler.cpp | 294 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 90 void appendUniformDecls(GrShaderFlags, SkString*) const override;
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/third_party/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 148 void appendUniformDecls(GrShaderFlags, SkString*) const override;
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D | GrVkUniformHandler.cpp | 313 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()
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/third_party/skia/include/private/ |
D | GrTypesPriv.h | 362 enum GrShaderFlags { enum 369 SK_MAKE_BITFIELD_OPS(GrShaderFlags) in SK_MAKE_BITFIELD_OPS() argument
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