Searched refs:IsES (Results 1 – 14 of 14) sorted by relevance
72 if (prog->IsES || prog->data->Version < 440) in interstage_member_mismatch()91 if (!prog->IsES || prog->data->Version < 310) in interstage_member_mismatch()95 if (!prog->IsES) in interstage_member_mismatch()122 (prog->IsES ? in intrastage_match()134 (!prog->IsES || in intrastage_match()459 if (prog->SeparateShader && !prog->IsES && prog->data->Version >= 150 && in validate_interstage_inout_blocks()480 if (prog->SeparateShader && !prog->IsES && prog->data->Version >= 150 && in validate_interstage_inout_blocks()
628 if (prog->data->Version >= (prog->IsES ? 300 : 130)) { in analyze_clip_cull_usage()645 !prog->IsES ? &gl_ClipVertex : NULL, in analyze_clip_cull_usage()659 if (!prog->IsES) { in analyze_clip_cull_usage()748 if (prog->data->Version < (prog->IsES ? 300 : 140)) { in validate_vertex_shader_executable()752 if (prog->IsES) { in validate_vertex_shader_executable()1162 prog->IsES && !var->get_interface_type() && in cross_validate_globals()3106 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) { in assign_attribute_or_color_locations()3153 (prog->IsES && prog->data->Version >= 300)) { in assign_attribute_or_color_locations()3165 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) { in assign_attribute_or_color_locations()4304 linker_error(prog, msg, prog->IsES ? "ES" : "", in validate_sampler_array_indexing()[all …]
285 prog->data->Version < (prog->IsES ? 310 : 430) && in cross_validate_types_and_qualifiers()340 prog->data->Version < (prog->IsES ? 300 : 420)) { in cross_validate_types_and_qualifiers()370 if (prog->IsES) { in cross_validate_types_and_qualifiers()779 return prog->data->Version >= (prog->IsES ? 0 : 420); in static_input_output_matching()2879 if (!prog->IsES || producer->Stage != MESA_SHADER_TESS_CTRL) { in assign_varying_locations()3031 if (!prog->IsES && prog->data->Version <= 120) { in assign_varying_locations()3110 if (ctx->API == API_OPENGLES2 || prog->IsES) in check_against_output_limit()3154 if (ctx->API == API_OPENGLES2 || prog->IsES) in check_against_input_limit()
1258 blob_write_uint32(blob, prog->IsES); in serialize_glsl_program()1317 prog->IsES = blob_read_uint32(blob); in deserialize_glsl_program()
2264 shader->IsES = state->es_shader; in _mesa_glsl_compile_shader()
23 if (mVersion.IsES()) { in Initialize()58 return mVersion.IsES() && mVersion.IsAtLeast(majorVersion, minorVersion); in IsAtLeastGLES()
27 bool IsES() const;
60 bool OpenGLVersion::IsES() const { in IsES() function in dawn_native::opengl::OpenGLVersion
101 SetToggle(Toggle::FlushBeforeClientWaitSync, gl.GetVersion().IsES()); in InitTogglesFromDriver()103 SetToggle(Toggle::UseDummyFragmentInVertexOnlyPipeline, gl.GetVersion().IsES()); in InitTogglesFromDriver()
141 if (mFunctions.GetVersion().IsES()) { in InitializeImpl()
304 options.es = version.IsES(); in TranslateToGLSL()
2673 bool IsES; /**< True if this shader uses GLSL ES */ member3146 bool IsES; /**< True if this program uses GLSL ES */ member
1413 shProg->IsES ? " ES" : "", in link_program()
1632 - glsl: Restore the IsES flag on the shader when reading from cache.