/third_party/mesa3d/src/intel/blorp/ |
D | TODO | 13 - Layered Clears (Topi) 14 - Layered Blits
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atom_image.c | 119 if (u->Layered) { in st_convert_image() 129 if (u->Layered && img->resource->array_size > 1) { in st_convert_image()
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D | st_cb_fbo.c | 619 strb->rtt_layered = att->Layered; in st_render_texture()
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/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/ |
D | AMD_vertex_shader_layer.txt | 81 "Layered Rendering" 90 gl_Layer. Layered rendering requires the use of framebuffer objects 108 Modify section 4.4.7, "Layered Framebuffers", p. 339: 149 "Shader Exection" (under "Shader Outputs") and section 4.4.7, "Layered
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/third_party/openGLES/extensions/AMD/ |
D | AMD_vertex_shader_layer.txt | 81 "Layered Rendering" 90 gl_Layer. Layered rendering requires the use of framebuffer objects 108 Modify section 4.4.7, "Layered Framebuffers", p. 339: 149 "Shader Exection" (under "Shader Outputs") and section 4.4.7, "Layered
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/third_party/mesa3d/src/mesa/main/ |
D | shaderimage.c | 571 u->Layered = layered; in set_image_binding() 574 u->Layered = GL_FALSE; in set_image_binding() 577 u->_Layer = (u->Layered ? 0 : u->Layer); in set_image_binding()
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D | texturebindless.c | 289 if (u->TexObj == texObj && u->Level == level && u->Layered == layered && in find_imghandleobj() 325 imgObj.Layered = layered; in get_image_handle() 327 imgObj._Layer = (imgObj.Layered ? 0 : imgObj.Layer); in get_image_handle() 329 imgObj.Layered = GL_FALSE; in get_image_handle()
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D | fbobject.c | 555 att->Layered = layered; in set_texture_attachment() 575 att->Layered = GL_FALSE; in set_renderbuffer_attachment() 1333 if (att->Layered) { in _mesa_test_framebuffer_completeness() 1368 is_layered = att->Layered; in _mesa_test_framebuffer_completeness() 1376 } else if (is_layered != att->Layered) { in _mesa_test_framebuffer_completeness() 3476 dst_att->Layered = src_att->Layered; in reuse_framebuffer_texture_attachment() 4734 *params = att->Layered; in get_framebuffer_attachment_parameter()
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D | mtypes.h | 3566 GLboolean Layered; member 4935 GLboolean Layered; member
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/third_party/boost/libs/beast/doc/qbk/03_core/ |
D | 4__layers.qbk | 10 [section:layered_streams Layered Streams] 46 [table Layered Stream Algorithms and Types
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/third_party/vk-gl-cts/doc/testspecs/GLES31/ |
D | functional.geometry_shading.txt | 32 + Layered rendering 44 the output of a reference renderer. Layered rendering render tests
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/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/ |
D | SGIX_fog_layers.txt | 97 Layered fog computations are defined only for positive elevations; 124 elevation --| Layered |-----| \ _____
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/third_party/openGLES/extensions/SGIX/ |
D | SGIX_fog_layers.txt | 97 Layered fog computations are defined only for positive elevations; 124 elevation --| Layered |-----| \ _____
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/third_party/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_clear.c | 174 const uint32_t num_layers = depth_att->Layered ? depth_irb->layer_count : 1; in brw_fast_clear_depth()
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D | brw_fbo.c | 618 if (!brw_renderbuffer_update_wrapper(brw, irb, image, layer, att->Layered)) { in brw_render_texture()
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/third_party/mesa3d/docs/ |
D | systems.rst | 30 Layered driver include:
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/third_party/openGLES/extensions/ARB/ |
D | ARB_shader_viewport_layer_array.txt | 84 Modify section 9.8, "Layered Framebuffers" as follows: 183 Outputs" and section 9.4.9 "Layered Framebuffers" of the OpenGL
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D | ARB_texture_cube_map_array.txt | 470 Modify Section 4.4.7, Layered Framebuffers 634 face values are defined in Table 4.x of Section 4.4.7 'Layered 777 Section 4.4.7 'Layered Framebuffers' of the GL spec, but repeated
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_shader_viewport_layer_array.txt | 74 Modify section 9.8, "Layered Framebuffers" as follows:
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D | ARB_texture_cube_map_array.txt | 460 Modify Section 4.4.7, Layered Framebuffers 624 face values are defined in Table 4.x of Section 4.4.7 'Layered 767 Section 4.4.7 'Layered Framebuffers' of the GL spec, but repeated
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/third_party/mesa3d/docs/relnotes/ |
D | 11.1.3.rst | 112 - mesa/fbobject: propogate Layered when reusing attachments.
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_viewport_array2.txt | 119 writing to the built-in output variable gl_Layer. Layered rendering 277 and section 9.4.9 "Layered Framebuffers" of the OpenGL Graphics System
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/third_party/openGLES/extensions/NV/ |
D | NV_viewport_array2.txt | 119 writing to the built-in output variable gl_Layer. Layered rendering 277 and section 9.4.9 "Layered Framebuffers" of the OpenGL Graphics System
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/third_party/flutter/flutter/dev/bots/ |
D | README.md | 24 ## LUCI (Layered Universal Continuous Integration)
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/third_party/skia/third_party/externals/opengl-registry/extensions/QCOM/ |
D | QCOM_framebuffer_foveated.txt | 264 Layered framebuffers are supported to enable stereoscopic foveated
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