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1Mesa 11.1.3 Release Notes / April 17, 2016
2==========================================
3
4Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2
5release.
6
7Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.1. OpenGL 4.1 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf  mesa-11.1.3.tar.gz
20   51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac  mesa-11.1.3.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30This list is likely incomplete.
31
32-  `Bug 27512 <https://bugs.freedesktop.org/show_bug.cgi?id=27512>`__ -
33   Illegal instruction \_mesa_x86_64_transform_points4_general
34-  `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ -
35   World of Warcraft (on Wine) has UI corruption with nouveau
36-  `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ -
37   [SKL]
38   ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture
39   fails
40-  `Bug 93358 <https://bugs.freedesktop.org/show_bug.cgi?id=93358>`__ -
41   [HSW] Unreal Elemental demo - assertion error in
42   copy_image_with_blitter
43-  `Bug 93418 <https://bugs.freedesktop.org/show_bug.cgi?id=93418>`__ -
44   Geometry Shaders output wrong vertices on Sandy Bridge
45-  `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ -
46   Clover doesn't build
47-  `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ -
48   Crash in eglCreateImageKHR with huge texture size
49-  `Bug 93813 <https://bugs.freedesktop.org/show_bug.cgi?id=93813>`__ -
50   Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
51-  `Bug 94050 <https://bugs.freedesktop.org/show_bug.cgi?id=94050>`__ -
52   test_vec4_register_coalesce regression
53-  `Bug 94073 <https://bugs.freedesktop.org/show_bug.cgi?id=94073>`__ -
54   Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
55-  `Bug 94088 <https://bugs.freedesktop.org/show_bug.cgi?id=94088>`__ -
56   [llvmpipe] SIGFPE pthread_barrier_destroy.c:40
57-  `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ -
58   [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is
59   enabled with pattern 0xffff
60-  `Bug 94195 <https://bugs.freedesktop.org/show_bug.cgi?id=94195>`__ -
61   [llvmpipe] Does not build with LLVM 3.7.x on Windows
62-  `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ -
63   r600_blit.c:281: r600_decompress_depth_textures: Assertion
64   \`tex->is_depth && !tex->is_flushing_texture' failed.
65-  `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ -
66   Trine 3 misrender
67-  `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ -
68   softpipe - access violation in img_filter_2d_nearest
69-  `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ -
70   [Mesa AMD&swrast] Texture views attached as framebuffers return their
71   viewed tecture's color encoding and render incorrectly
72-  `Bug 94954 <https://bugs.freedesktop.org/show_bug.cgi?id=94954>`__ -
73   test_vec4_copy_propagation fails in \`make check\`
74
75Changes
76-------
77
78Anuj Phogat (1):
79
80-  i965: Fix assert conditions for src/dst x/y offsets
81
82Ben Widawsky (2):
83
84-  i965: Make sure we blit a full compressed block
85-  i965/skl: Add two missing device IDs
86
87Brian Paul (1):
88
89-  mesa: fix incorrect viewport position when GL_CLIP_ORIGIN =
90   GL_LOWER_LEFT
91
92Chris Forbes (1):
93
94-  i965/blorp: Fix hiz ops on MSAA surfaces
95
96Christian König (1):
97
98-  radeon/uvd: disable MPEG1
99
100Christian Schmidbauer (1):
101
102-  st/nine: specify WINAPI only for i386 and amd64
103
104Daniel Czarnowski (3):
105
106-  egl_dri2: NULL check for xcb_dri2_get_buffers_reply()
107-  egl_dri2: set correct error code if swapbuffers fails
108-  egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)
109
110Dave Airlie (1):
111
112-  mesa/fbobject: propogate Layered when reusing attachments.
113
114Derek Foreman (1):
115
116-  egl/wayland: Try to use wl_surface.damage_buffer for
117   SwapBuffersWithDamage
118
119Dongwon Kim (1):
120
121-  egl: move Null check to eglGetSyncAttribKHR to prevent Segfault
122
123Emil Velikov (10):
124
125-  docs: add sha256 checksums for 11.1.2
126-  get-pick-list.sh: Require explicit "11.1" for nominating stable
127   patches
128-  cherry-ignore: do not pick nv50/ir commit
129-  automake: add nine to make distcheck
130-  install-gallium-links: port changes from install-lib-links
131-  automake: add more missing options for make distcheck
132-  mesa; add get-extra-pick-list.sh script into bin/
133-  egl/x11: check the return value of xcb_dri2_get_buffers_reply()
134-  nvc/ir: remove duplicate variable declaration
135-  Update version to 11.1.3
136
137Francisco Jerez (4):
138
139-  i965: Reupload push and pull constants when we get new shader image
140   unit state.
141-  i965/fs: Add missing analysis invalidation in opt_sampler_eot().
142-  i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().
143-  i965/vec4: Consider removal of no-op MOVs as progress during register
144   coalesce.
145
146Ilia Mirkin (21):
147
148-  nvc0/ir: fix converting between predicate and gpr
149-  nvc0: add some missing PUSH_SPACE's
150-  nvc0: avoid negatives in PUSH_SPACE argument
151-  glsl: make sure builtins are initialized before getting the shader
152-  glsl: return cloned signature, not the builtin one
153-  nv50/ir: fix quadop emission in the presence of predication
154-  st/mesa: fix up result_src.type when doing i2u/u2i conversions
155-  meta/copy_image: use precomputed dst_internal_format to avoid
156   segfault
157-  st/mesa: force depth mode to GL_RED for sized depth/stencil formats
158-  glx: update to updated version of EXT_create_context_es2_profile
159-  nv50,nvc0: bump minimum texture buffer offset alignment
160-  nvc0: reset TFB bufctx when we no longer hold a reference to the
161   buffers
162-  glsl: avoid stack smashing when there are too many attributes
163-  nvc0: fix blit triangle size to fully cover FB's > 8192x8192
164-  nv50: reset TFB bufctx when we no longer hold a reference to the
165   buffers
166-  nv50/ir: force-enable derivatives on TXD ops
167-  st/mesa: only minify depth for 3d targets
168-  nv50/ir: fix indirect texturing for non-array textures on nvc0
169-  nvc0/ir: fix picking of coordinates from tex instruction for
170   textureGrad
171-  nvc0: disable primitive restart and index bias during blits
172-  nv50/ir: we can't load local memory directly into an output
173
174Jason Ekstrand (1):
175
176-  nir/lower_vec_to_movs: Better report channels handled by insert_mov
177
178Kenneth Graunke (3):
179
180-  mesa: Make glGet queries initialize ctx->Debug when necessary.
181-  mesa: Allow Get*() of several forgotten IsEnabled() pnames.
182-  i965: Only magnify depth for 3D textures, not array textures.
183
184Koop Mast (1):
185
186-  st/clover: Add libelf cflags to the build
187
188Marc-André Lureau (1):
189
190-  virtio_gpu: Add virtio 1.0 PCI ID to driver map
191
192Marek Olšák (3):
193
194-  radeonsi: fix Hyper-Z on Stoney
195-  gallium/radeon: don't use temporary buffers for persistent mappings
196-  radeonsi: fix Hyper-Z hangs on P2 configs
197
198Matt Turner (3):
199
200-  i965/vec4: don't copy ATTR into 3src instructions with complex
201   swizzles
202-  i965/fs: Don't CSE negated multiplies with saturation.
203-  i965/vec4: Update vec4 unit tests for commit 01dacc83ff.
204
205Nanley Chery (2):
206
207-  mesa/image: Make \_mesa_clip_readpixels() work with renderbuffers
208-  mesa/readpix: Clip ReadPixels() area to the ReadBuffer's
209
210Nicolai Hähnle (2):
211
212-  r600g: clear compressed_depthtex/colortex_mask when binding buffer
213   texture
214-  st/mesa: use the texture view's format for render-to-texture
215
216Nishanth Peethambaran (2):
217
218-  st/omx: Remove trailing spaces
219-  st/omx/dec: Correct the timestamping
220
221Oded Gabbay (8):
222
223-  gallium/radeon: Correctly translate colorswaps for big endian
224-  llvmpipe: use vpkswss when dst is signed
225-  gallium/radeon: return correct values for BE in
226   r600_translate_colorswap
227-  gallium/radeon: remove separate BE path in r600_translate_colorswap
228-  gallium/r600: Don't let h/w do endian swap for colorformat
229-  gallium/radeon: disable evergreen_do_fast_color_clear for BE
230-  r600g: Do colorformat endian swap for PIPE_USAGE_STAGING
231-  radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING
232
233Olivier Pena (1):
234
235-  scons: support for LLVM 3.7.
236
237Patrick Baggett (1):
238
239-  mesa: Use SSE prefetch instructions rather than 3DNow instructions
240
241Rob Herring (10):
242
243-  Android: remove dependence on .SECONDEXPANSION
244-  Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system
245-  Android: add -Wno-date-time flag for clang
246-  Android: remove headers from LOCAL_SRC_FILES
247-  Android: clean-up and fix DRI module path handling
248-  freedreno: drop unnecessary -Wno-packed-bitfield-compat
249-  gallium/radeon: Add space between string literal and identifier
250-  r600: Make enum alu_op_flags unsigned
251-  virtio_gpu: Add PCI ID to driver map
252-  Android: fix x86 gallium builds
253
254Roland Scheidegger (2):
255
256-  softpipe: fix anisotropic filtering crash
257-  draw: fix line stippling
258
259Samuel Pitoiset (1):
260
261-  nvc0: make sure to delete samplers used by compute shaders
262
263Steinar H. Gunderson (1):
264
265-  mesa: Fix locking of GLsync objects.
266
267Tamil velan (1):
268
269-  radeon/uvd: increase max height to 4096 for VI and newer
270
271Thomas Hellstrom (2):
272
273-  winsys/svga: Fix an uninitialized return value
274-  winsys/svga: Increase the fence timeout
275
276Vinson Lee (1):
277
278-  llvmpipe: Do not use barriers if not using threads.
279
280xavier (1):
281
282-  r600/sb: Do not distribute neg in expr_handler::fold_assoc() when
283   folding multiplications.
284