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Searched refs:MaxTextureImageUnits (Results 1 – 25 of 49) sorted by relevance

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/third_party/mesa3d/src/compiler/glsl/
Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
272 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16; in initialize_context()
279 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
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Dstandalone_scaffolding.cpp242 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults()
244 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults()
260 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
Dglsl_parser_extras.cpp112 …is->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; in _mesa_glsl_parse_state()
114 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in _mesa_glsl_parse_state()
129 …Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits; in _mesa_glsl_parse_state()
169 …->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in _mesa_glsl_parse_state()
191 …t.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
194 …axTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c205 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
212 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
213 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
Di830_context.c101 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS; in i830CreateContext()
/third_party/mesa3d/src/mesa/main/
Dcontext.c472 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
474 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in _mesa_init_constants()
552 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
555 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
647 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
648 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
691 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0); in check_context_limits()
692 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
698 …t(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in check_context_limits()
704 …(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in check_context_limits()
/third_party/glslang/Test/
D100.conf10 MaxTextureImageUnits 8
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DCompiler.h47 int MaxTextureImageUnits; member
DCompiler.cpp57 MaxTextureImageUnits = 8; in ShBuiltInResources()
/third_party/glslang/Test/baseResults/
Dtest.conf10 MaxTextureImageUnits 32
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c192 pc->MaxTextureImageUnits = in st_init_limits()
423 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in st_init_limits()
424 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits + in st_init_limits()
425 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits + in st_init_limits()
426 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits + in st_init_limits()
427 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits + in st_init_limits()
428 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in st_init_limits()
433 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
437 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
Dst_atom_texture.c283 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { in st_update_vertex_textures()
/third_party/mesa3d/src/mesa/program/
Dprogram_parser.h177 unsigned MaxTextureImageUnits; member
/third_party/flutter/skia/third_party/externals/angle2/samples/shader_translator/
Dshader_translator.cpp59 resources->MaxTextureImageUnits = 8; in GenerateResources()
255 resources.MaxTextureImageUnits = 16; in main()
/third_party/mesa3d/src/mesa/tnl/
Dt_vb_program.c258 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in map_textures()
277 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in unmap_textures()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
Dshader_translator.cpp66 resources->MaxTextureImageUnits = 8; in GenerateResources()
278 resources.MaxTextureImageUnits = 16; in main()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_context.c163 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
/third_party/flutter/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h326 int MaxTextureImageUnits; member
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp180 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.c225 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c263 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp86 mResources.MaxTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Fragment]; in Compiler()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h368 int MaxTextureImageUnits; member
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DExpressionLimit_test.cpp43 res->MaxTextureImageUnits = 8; in GenerateResources()
/third_party/flutter/skia/third_party/externals/angle2/src/tests/compiler_tests/
DExpressionLimit_test.cpp43 res->MaxTextureImageUnits = 8; in GenerateResources()

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