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Searched refs:NewGLState (Results 1 – 25 of 26) sorted by relevance

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/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_state_upload.c335 brw->NewGLState = ~0; in brw_init_state()
590 state->mesa |= brw->NewGLState; in merge_ctx_state()
624 brw->NewGLState = ~0; in brw_upload_pipeline_state()
754 brw->state.pipelines[i].mesa |= brw->NewGLState; in brw_pipeline_state_finished()
761 brw->NewGLState = 0; in brw_pipeline_state_finished()
Dbrw_state.h130 return ((brw->NewGLState & mesa_flags) | in brw_state_dirty()
Dbrw_program_cache.c424 brw->NewGLState = ~0; in brw_clear_cache()
Dbrw_context.c210 brw->NewGLState |= new_state; in brw_update_state()
322 brw->NewGLState = ~0u; in brw_glEnable()
Dbrw_context.h842 GLuint NewGLState; member
Dbrw_draw.c795 brw->NewGLState |= _NEW_BUFFERS; in brw_renderbuffer_move_temp_back()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c708 rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX; in disable_tex_obj_state()
756 rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX; in import_tex_obj_state()
788 rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX; in set_texgen_matrix()
897 rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX; in radeon_validate_texgen()
1020 rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX; in radeon_validate_texture()
Dradeon_state.c1971 GLuint new_state = rmesa->radeon.NewGLState; in radeonValidateState()
1982 new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */ in radeonValidateState()
2020 rmesa->radeon.NewGLState = 0; in radeonValidateState()
2036 R100_CONTEXT(ctx)->radeon.NewGLState |= new_state; in radeonInvalidateState()
2064 fprintf(stderr, "%s, newstate: %x\n", __func__, rmesa->radeon.NewGLState); in radeonWrapRunPipeline()
2068 if (rmesa->radeon.NewGLState) in radeonWrapRunPipeline()
Dradeon_common_context.h393 GLuint NewGLState; member
Dradeon_tcl.c257 if (rmesa->radeon.NewGLState) in radeonTclPrimitive()
Dradeon_common.c302 radeon->NewGLState |= _NEW_SCISSOR; in radeon_draw_buffer()
Dradeon_swtcl.c424 if (rmesa->radeon.NewGLState) in radeon_run_render()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tris.c1073 if (intel->NewGLState) { in intelRunPipeline()
1074 if (intel->NewGLState & _NEW_TEXTURE) { in intelRunPipeline()
1079 if (intel->NewGLState & _INTEL_NEW_RENDERSTATE) in intelRunPipeline()
1083 intel->NewGLState = 0; in intelRunPipeline()
1256 intel->NewGLState |= _INTEL_NEW_RENDERSTATE; in intelFallback()
Dintel_context.h152 GLuint NewGLState; member
Di915_context.c66 intel_context(ctx)->NewGLState |= new_state; in i915InvalidateState()
Dintel_context.c326 intel->NewGLState |= new_state; in intelInvalidateState()
Di915_vtbl.c792 intel->NewGLState |= _NEW_BUFFERS; in i915_update_draw_buffer()
Di830_vtbl.c834 intel->NewGLState |= _NEW_BUFFERS; in i830_update_draw_buffer()
Di915_state.c720 intel_context(ctx)->NewGLState |= _NEW_TEXTURE; in update_specular()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tcl.c265 if (rmesa->radeon.NewGLState) in r200TclPrimitive()
382 if (rmesa->radeon.NewGLState) in r200_run_tcl_render()
Dr200_state.c1770 rmesa->radeon.NewGLState |= _NEW_TEXTURE; in r200Enable()
2191 GLuint new_state = rmesa->radeon.NewGLState; in r200ValidateState()
2203 new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */ in r200ValidateState()
2255 rmesa->radeon.NewGLState = 0; in r200ValidateState()
2272 R200_CONTEXT(ctx)->radeon.NewGLState |= new_state; in r200InvalidateState()
2304 fprintf(stderr, "%s, newstate: %x\n", __func__, rmesa->radeon.NewGLState); in r200WrapRunPipeline()
2308 if (rmesa->radeon.NewGLState) in r200WrapRunPipeline()
Dradeon_common_context.h393 GLuint NewGLState; member
Dr200_texstate.c970 rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX; in disable_tex_obj_state()
1440 rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX; in r200_validate_texture()
Dradeon_common.c302 radeon->NewGLState |= _NEW_SCISSOR; in radeon_draw_buffer()
Dr200_swtcl.c619 if (rmesa->radeon.NewGLState) in r200RasterPrimitive()

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