Searched refs:PERF_NO_SHADE (Results 1 – 4 of 4) sorted by relevance
67 #define PERF_NO_SHADE 0x200 /* disable fragment shaders */ macro
225 if ((LP_DEBUG & DEBUG_LINEAR) || (LP_PERF & PERF_NO_SHADE)) { in llvmpipe_fs_variant_fastpath()
97 { "no_shade", PERF_NO_SHADE, NULL },
672 if (LP_PERF & PERF_NO_SHADE) { in llvmpipe_fs_variant_linear_fastpath()