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1 /**************************************************************************
2  *
3  * Copyright 2010-2021 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20  * USE OR OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * The above copyright notice and this permission notice (including the
23  * next paragraph) shall be included in all copies or substantial portions
24  * of the Software.
25  *
26  **************************************************************************/
27 
28 
29 #include "pipe/p_config.h"
30 
31 #include "util/u_math.h"
32 #include "util/u_cpu_detect.h"
33 #include "util/u_sse.h"
34 
35 #include "lp_jit.h"
36 #include "lp_state_fs.h"
37 #include "lp_debug.h"
38 
39 
40 #if defined(PIPE_ARCH_SSE)
41 
42 #include <emmintrin.h>
43 
44 
45 static void
no_op(const struct lp_jit_context * context,uint32_t x,uint32_t y,uint32_t facing,const void * a0,const void * dadx,const void * dady,uint8_t ** cbufs,uint8_t * depth,uint64_t mask,struct lp_jit_thread_data * thread_data,unsigned * strides,unsigned depth_stride,unsigned * color_sample_stride,unsigned depth_sample_stride)46 no_op(const struct lp_jit_context *context,
47       uint32_t x,
48       uint32_t y,
49       uint32_t facing,
50       const void *a0,
51       const void *dadx,
52       const void *dady,
53       uint8_t **cbufs,
54       uint8_t *depth,
55       uint64_t mask,
56       struct lp_jit_thread_data *thread_data,
57       unsigned *strides,
58       unsigned depth_stride,
59       unsigned *color_sample_stride,
60       unsigned depth_sample_stride)
61 {
62 }
63 
64 
65 /*
66  * m ? a : b
67  */
68 static inline __m128i
mm_select_si128(__m128i m,__m128i a,__m128i b)69 mm_select_si128(__m128i m, __m128i a, __m128i b)
70 {
71    __m128i res;
72 
73    /*
74     * TODO: use PBLENVB when available.
75     */
76 
77    res = _mm_or_si128(_mm_and_si128(m, a),
78                       _mm_andnot_si128(m, b));
79 
80    return res;
81 }
82 
83 
84 /*
85  * *p = m ? a : *p;
86  */
87 static inline void
mm_store_mask_si128(__m128i * p,__m128i m,__m128i a)88 mm_store_mask_si128(__m128i *p, __m128i m, __m128i a)
89 {
90    _mm_store_si128(p, mm_select_si128(m, a, _mm_load_si128(p)));
91 }
92 
93 
94 /**
95  * Expand the mask from a 16 bit integer to a 4 x 4 x 32 bit vector mask, ie.
96  * 1 bit -> 32bits.
97  */
98 static inline void
expand_mask(uint32_t int_mask,__m128i * vec_mask)99 expand_mask(uint32_t int_mask,
100             __m128i *vec_mask)
101 {
102    __m128i inv_mask = _mm_set1_epi32(~int_mask & 0xffff);
103    __m128i zero = _mm_setzero_si128();
104 
105    vec_mask[0] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0001, 0x0002, 0x0004, 0x0008));
106    vec_mask[1] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0010, 0x0020, 0x0040, 0x0080));
107    inv_mask = _mm_srli_epi32(inv_mask, 8);
108    vec_mask[2] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0001, 0x0002, 0x0004, 0x0008));
109    vec_mask[3] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0010, 0x0020, 0x0040, 0x0080));
110 
111    vec_mask[0] = _mm_cmpeq_epi32(vec_mask[0], zero);
112    vec_mask[1] = _mm_cmpeq_epi32(vec_mask[1], zero);
113    vec_mask[2] = _mm_cmpeq_epi32(vec_mask[2], zero);
114    vec_mask[3] = _mm_cmpeq_epi32(vec_mask[3], zero);
115 }
116 
117 
118 /**
119  * Draw opaque color (for debugging).
120  */
121 static void
opaque_color(uint8_t ** cbufs,unsigned * strides,uint32_t int_mask,uint32_t color)122 opaque_color(uint8_t **cbufs, unsigned *strides,
123              uint32_t int_mask,
124              uint32_t color)
125 {
126    __m128i *cbuf = (__m128i *)cbufs[0];
127    unsigned stride = strides[0] / sizeof *cbuf;
128    __m128i vec_mask[4];
129    __m128i vec_color = _mm_set1_epi32(color);
130 
131    expand_mask(int_mask, vec_mask);
132 
133    mm_store_mask_si128(cbuf, vec_mask[0], vec_color); cbuf += stride;
134    mm_store_mask_si128(cbuf, vec_mask[1], vec_color); cbuf += stride;
135    mm_store_mask_si128(cbuf, vec_mask[2], vec_color); cbuf += stride;
136    mm_store_mask_si128(cbuf, vec_mask[3], vec_color);
137 }
138 
139 
140 /**
141  * Draw opaque red (for debugging).
142  */
143 static void
red(const struct lp_jit_context * context,uint32_t x,uint32_t y,uint32_t facing,const void * a0,const void * dadx,const void * dady,uint8_t ** cbufs,uint8_t * depth,uint64_t int_mask,struct lp_jit_thread_data * thread_data,unsigned * strides,unsigned depth_stride,unsigned * sample_stride,unsigned depth_sample_stride)144 red(const struct lp_jit_context *context,
145     uint32_t x,
146     uint32_t y,
147     uint32_t facing,
148     const void *a0,
149     const void *dadx,
150     const void *dady,
151     uint8_t **cbufs,
152     uint8_t *depth,
153     uint64_t int_mask,
154     struct lp_jit_thread_data *thread_data,
155     unsigned *strides,
156     unsigned depth_stride,
157     unsigned *sample_stride,
158     unsigned depth_sample_stride)
159 {
160    opaque_color(cbufs, strides, int_mask, 0xffff0000);
161    (void)facing;
162    (void)depth;
163    (void)thread_data;
164 }
165 
166 
167 /**
168  * Draw opaque green (for debugging).
169  */
170 static void
green(const struct lp_jit_context * context,uint32_t x,uint32_t y,uint32_t facing,const void * a0,const void * dadx,const void * dady,uint8_t ** cbufs,uint8_t * depth,uint64_t int_mask,struct lp_jit_thread_data * thread_data,unsigned * strides,unsigned depth_stride,unsigned * sample_stride,unsigned depth_sample_stride)171 green(const struct lp_jit_context *context,
172       uint32_t x,
173       uint32_t y,
174       uint32_t facing,
175       const void *a0,
176       const void *dadx,
177       const void *dady,
178       uint8_t **cbufs,
179       uint8_t *depth,
180       uint64_t int_mask,
181       struct lp_jit_thread_data *thread_data,
182       unsigned *strides,
183       unsigned depth_stride,
184       unsigned *sample_stride,
185       unsigned depth_sample_stride)
186 {
187    opaque_color(cbufs, strides, int_mask, 0xff00ff00);
188    (void)facing;
189    (void)depth;
190    (void)thread_data;
191 }
192 
193 
194 void
llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant * variant)195 llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant *variant)
196 {
197    variant->jit_function[RAST_WHOLE]     = NULL;
198    variant->jit_function[RAST_EDGE_TEST] = NULL;
199 
200    if (LP_DEBUG & DEBUG_NO_FASTPATH)
201       return;
202 
203    if (variant->key.cbuf_format[0] != PIPE_FORMAT_B8G8R8A8_UNORM &&
204        variant->key.cbuf_format[0] != PIPE_FORMAT_B8G8R8X8_UNORM) {
205       return;
206    }
207 
208    if (0) {
209       variant->jit_function[RAST_WHOLE]     = red;
210       variant->jit_function[RAST_EDGE_TEST] = red;
211    }
212 
213    if (0) {
214       variant->jit_function[RAST_WHOLE]     = green;
215       variant->jit_function[RAST_EDGE_TEST] = green;
216    }
217 
218    if (0) {
219       variant->jit_function[RAST_WHOLE]     = no_op;
220       variant->jit_function[RAST_EDGE_TEST] = no_op;
221    }
222 
223    /* Make it easier to see triangles:
224     */
225    if ((LP_DEBUG & DEBUG_LINEAR) || (LP_PERF & PERF_NO_SHADE)) {
226       variant->jit_function[RAST_EDGE_TEST] = red;
227       variant->jit_function[RAST_WHOLE] = green;
228    }
229 }
230 
231 #else
232 
233 void
llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant * variant)234 llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant *variant)
235 {
236 }
237 
238 #endif
239