1 /**************************************************************************
2 *
3 * Copyright 2010-2021 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 *
26 **************************************************************************/
27
28
29 #include "pipe/p_config.h"
30
31 #include "util/u_math.h"
32 #include "util/u_cpu_detect.h"
33 #include "util/u_sse.h"
34
35 #include "lp_jit.h"
36 #include "lp_state_fs.h"
37 #include "lp_debug.h"
38
39
40 #if defined(PIPE_ARCH_SSE)
41
42 #include <emmintrin.h>
43
44
45 static void
no_op(const struct lp_jit_context * context,uint32_t x,uint32_t y,uint32_t facing,const void * a0,const void * dadx,const void * dady,uint8_t ** cbufs,uint8_t * depth,uint64_t mask,struct lp_jit_thread_data * thread_data,unsigned * strides,unsigned depth_stride,unsigned * color_sample_stride,unsigned depth_sample_stride)46 no_op(const struct lp_jit_context *context,
47 uint32_t x,
48 uint32_t y,
49 uint32_t facing,
50 const void *a0,
51 const void *dadx,
52 const void *dady,
53 uint8_t **cbufs,
54 uint8_t *depth,
55 uint64_t mask,
56 struct lp_jit_thread_data *thread_data,
57 unsigned *strides,
58 unsigned depth_stride,
59 unsigned *color_sample_stride,
60 unsigned depth_sample_stride)
61 {
62 }
63
64
65 /*
66 * m ? a : b
67 */
68 static inline __m128i
mm_select_si128(__m128i m,__m128i a,__m128i b)69 mm_select_si128(__m128i m, __m128i a, __m128i b)
70 {
71 __m128i res;
72
73 /*
74 * TODO: use PBLENVB when available.
75 */
76
77 res = _mm_or_si128(_mm_and_si128(m, a),
78 _mm_andnot_si128(m, b));
79
80 return res;
81 }
82
83
84 /*
85 * *p = m ? a : *p;
86 */
87 static inline void
mm_store_mask_si128(__m128i * p,__m128i m,__m128i a)88 mm_store_mask_si128(__m128i *p, __m128i m, __m128i a)
89 {
90 _mm_store_si128(p, mm_select_si128(m, a, _mm_load_si128(p)));
91 }
92
93
94 /**
95 * Expand the mask from a 16 bit integer to a 4 x 4 x 32 bit vector mask, ie.
96 * 1 bit -> 32bits.
97 */
98 static inline void
expand_mask(uint32_t int_mask,__m128i * vec_mask)99 expand_mask(uint32_t int_mask,
100 __m128i *vec_mask)
101 {
102 __m128i inv_mask = _mm_set1_epi32(~int_mask & 0xffff);
103 __m128i zero = _mm_setzero_si128();
104
105 vec_mask[0] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0001, 0x0002, 0x0004, 0x0008));
106 vec_mask[1] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0010, 0x0020, 0x0040, 0x0080));
107 inv_mask = _mm_srli_epi32(inv_mask, 8);
108 vec_mask[2] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0001, 0x0002, 0x0004, 0x0008));
109 vec_mask[3] = _mm_and_si128(inv_mask, _mm_setr_epi32(0x0010, 0x0020, 0x0040, 0x0080));
110
111 vec_mask[0] = _mm_cmpeq_epi32(vec_mask[0], zero);
112 vec_mask[1] = _mm_cmpeq_epi32(vec_mask[1], zero);
113 vec_mask[2] = _mm_cmpeq_epi32(vec_mask[2], zero);
114 vec_mask[3] = _mm_cmpeq_epi32(vec_mask[3], zero);
115 }
116
117
118 /**
119 * Draw opaque color (for debugging).
120 */
121 static void
opaque_color(uint8_t ** cbufs,unsigned * strides,uint32_t int_mask,uint32_t color)122 opaque_color(uint8_t **cbufs, unsigned *strides,
123 uint32_t int_mask,
124 uint32_t color)
125 {
126 __m128i *cbuf = (__m128i *)cbufs[0];
127 unsigned stride = strides[0] / sizeof *cbuf;
128 __m128i vec_mask[4];
129 __m128i vec_color = _mm_set1_epi32(color);
130
131 expand_mask(int_mask, vec_mask);
132
133 mm_store_mask_si128(cbuf, vec_mask[0], vec_color); cbuf += stride;
134 mm_store_mask_si128(cbuf, vec_mask[1], vec_color); cbuf += stride;
135 mm_store_mask_si128(cbuf, vec_mask[2], vec_color); cbuf += stride;
136 mm_store_mask_si128(cbuf, vec_mask[3], vec_color);
137 }
138
139
140 /**
141 * Draw opaque red (for debugging).
142 */
143 static void
red(const struct lp_jit_context * context,uint32_t x,uint32_t y,uint32_t facing,const void * a0,const void * dadx,const void * dady,uint8_t ** cbufs,uint8_t * depth,uint64_t int_mask,struct lp_jit_thread_data * thread_data,unsigned * strides,unsigned depth_stride,unsigned * sample_stride,unsigned depth_sample_stride)144 red(const struct lp_jit_context *context,
145 uint32_t x,
146 uint32_t y,
147 uint32_t facing,
148 const void *a0,
149 const void *dadx,
150 const void *dady,
151 uint8_t **cbufs,
152 uint8_t *depth,
153 uint64_t int_mask,
154 struct lp_jit_thread_data *thread_data,
155 unsigned *strides,
156 unsigned depth_stride,
157 unsigned *sample_stride,
158 unsigned depth_sample_stride)
159 {
160 opaque_color(cbufs, strides, int_mask, 0xffff0000);
161 (void)facing;
162 (void)depth;
163 (void)thread_data;
164 }
165
166
167 /**
168 * Draw opaque green (for debugging).
169 */
170 static void
green(const struct lp_jit_context * context,uint32_t x,uint32_t y,uint32_t facing,const void * a0,const void * dadx,const void * dady,uint8_t ** cbufs,uint8_t * depth,uint64_t int_mask,struct lp_jit_thread_data * thread_data,unsigned * strides,unsigned depth_stride,unsigned * sample_stride,unsigned depth_sample_stride)171 green(const struct lp_jit_context *context,
172 uint32_t x,
173 uint32_t y,
174 uint32_t facing,
175 const void *a0,
176 const void *dadx,
177 const void *dady,
178 uint8_t **cbufs,
179 uint8_t *depth,
180 uint64_t int_mask,
181 struct lp_jit_thread_data *thread_data,
182 unsigned *strides,
183 unsigned depth_stride,
184 unsigned *sample_stride,
185 unsigned depth_sample_stride)
186 {
187 opaque_color(cbufs, strides, int_mask, 0xff00ff00);
188 (void)facing;
189 (void)depth;
190 (void)thread_data;
191 }
192
193
194 void
llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant * variant)195 llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant *variant)
196 {
197 variant->jit_function[RAST_WHOLE] = NULL;
198 variant->jit_function[RAST_EDGE_TEST] = NULL;
199
200 if (LP_DEBUG & DEBUG_NO_FASTPATH)
201 return;
202
203 if (variant->key.cbuf_format[0] != PIPE_FORMAT_B8G8R8A8_UNORM &&
204 variant->key.cbuf_format[0] != PIPE_FORMAT_B8G8R8X8_UNORM) {
205 return;
206 }
207
208 if (0) {
209 variant->jit_function[RAST_WHOLE] = red;
210 variant->jit_function[RAST_EDGE_TEST] = red;
211 }
212
213 if (0) {
214 variant->jit_function[RAST_WHOLE] = green;
215 variant->jit_function[RAST_EDGE_TEST] = green;
216 }
217
218 if (0) {
219 variant->jit_function[RAST_WHOLE] = no_op;
220 variant->jit_function[RAST_EDGE_TEST] = no_op;
221 }
222
223 /* Make it easier to see triangles:
224 */
225 if ((LP_DEBUG & DEBUG_LINEAR) || (LP_PERF & PERF_NO_SHADE)) {
226 variant->jit_function[RAST_EDGE_TEST] = red;
227 variant->jit_function[RAST_WHOLE] = green;
228 }
229 }
230
231 #else
232
233 void
llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant * variant)234 llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant *variant)
235 {
236 }
237
238 #endif
239