Searched refs:PIPE_SHADER_CAP_FP16_CONST_BUFFERS (Results 1 – 25 of 25) sorted by relevance
135 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in gallivm_get_shader_param()
487 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in vgpu9_get_shader_param()558 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in vgpu9_get_shader_param()670 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in vgpu10_get_shader_param()
299 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in r300_get_shader_param()371 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in r300_get_shader_param()
358 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in nv30_screen_get_shader_param()416 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in nv30_screen_get_shader_param()
469 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in tgsi_exec_get_shader_param()
290 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in vc4_screen_get_shader_param()
348 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in i915_get_shader_param()
1069 PIPE_SHADER_CAP_FP16_CONST_BUFFERS, enumerator
400 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in v3d_screen_get_shader_param()
406 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in panfrost_get_shader_param()
474 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in iris_get_shader_param()
532 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in crocus_get_shader_param()
646 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in fd_screen_get_shader_param()
446 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in si_get_shader_param()
620 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in r600_get_shader_param()
385 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in etna_screen_get_shader_param()
947 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in agx_get_shader_param()
444 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in virgl_get_shader_param()
477 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in nv50_screen_get_shader_param()
544 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in nvc0_screen_get_shader_param()
399 screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_FP16_CONST_BUFFERS); in st_init_limits()
853 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: in zink_get_shader_param()
698 * ``PIPE_SHADER_CAP_FP16_CONST_BUFFERS``: Whether half precision floating-point
3126 - zink: export PIPE_SHADER_CAP_FP16_CONST_BUFFERS
3641 - gallium: add PIPE_SHADER_CAP_FP16_CONST_BUFFERS for FP16 uniforms