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1 /*
2  * Copyright © 2014 Broadcom
3  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #include "util/os_misc.h"
26 #include "pipe/p_defines.h"
27 #include "pipe/p_screen.h"
28 #include "pipe/p_state.h"
29 
30 #include "util/u_cpu_detect.h"
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/format/u_format.h"
34 #include "util/u_hash_table.h"
35 #include "util/u_screen.h"
36 #include "util/u_transfer_helper.h"
37 #include "util/ralloc.h"
38 
39 #include <xf86drm.h>
40 #include "drm-uapi/drm_fourcc.h"
41 #include "drm-uapi/vc4_drm.h"
42 #include "vc4_screen.h"
43 #include "vc4_context.h"
44 #include "vc4_resource.h"
45 
46 static const struct debug_named_value vc4_debug_options[] = {
47         { "cl",       VC4_DEBUG_CL,
48           "Dump command list during creation" },
49         { "surf",       VC4_DEBUG_SURFACE,
50           "Dump surface layouts" },
51         { "qpu",      VC4_DEBUG_QPU,
52           "Dump generated QPU instructions" },
53         { "qir",      VC4_DEBUG_QIR,
54           "Dump QPU IR during program compile" },
55         { "nir",      VC4_DEBUG_NIR,
56           "Dump NIR during program compile" },
57         { "tgsi",     VC4_DEBUG_TGSI,
58           "Dump TGSI during program compile" },
59         { "shaderdb", VC4_DEBUG_SHADERDB,
60           "Dump program compile information for shader-db analysis" },
61         { "perf",     VC4_DEBUG_PERF,
62           "Print during performance-related events" },
63         { "norast",   VC4_DEBUG_NORAST,
64           "Skip actual hardware execution of commands" },
65         { "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
66           "Flush after each draw call" },
67         { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
68           "Wait for finish after each flush" },
69 #ifdef USE_VC4_SIMULATOR
70         { "dump", VC4_DEBUG_DUMP,
71           "Write a GPU command stream trace file" },
72 #endif
73         { NULL }
74 };
75 
76 DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", vc4_debug_options, 0)
77 uint32_t vc4_debug;
78 
79 static const char *
vc4_screen_get_name(struct pipe_screen * pscreen)80 vc4_screen_get_name(struct pipe_screen *pscreen)
81 {
82         struct vc4_screen *screen = vc4_screen(pscreen);
83 
84         if (!screen->name) {
85                 screen->name = ralloc_asprintf(screen,
86                                                "VC4 V3D %d.%d",
87                                                screen->v3d_ver / 10,
88                                                screen->v3d_ver % 10);
89         }
90 
91         return screen->name;
92 }
93 
94 static const char *
vc4_screen_get_vendor(struct pipe_screen * pscreen)95 vc4_screen_get_vendor(struct pipe_screen *pscreen)
96 {
97         return "Broadcom";
98 }
99 
100 static void
vc4_screen_destroy(struct pipe_screen * pscreen)101 vc4_screen_destroy(struct pipe_screen *pscreen)
102 {
103         struct vc4_screen *screen = vc4_screen(pscreen);
104 
105         _mesa_hash_table_destroy(screen->bo_handles, NULL);
106         vc4_bufmgr_destroy(pscreen);
107         slab_destroy_parent(&screen->transfer_pool);
108         if (screen->ro)
109                 screen->ro->destroy(screen->ro);
110 
111 #ifdef USE_VC4_SIMULATOR
112         vc4_simulator_destroy(screen);
113 #endif
114 
115         u_transfer_helper_destroy(pscreen->transfer_helper);
116 
117         close(screen->fd);
118         ralloc_free(pscreen);
119 }
120 
121 static bool
vc4_has_feature(struct vc4_screen * screen,uint32_t feature)122 vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
123 {
124         struct drm_vc4_get_param p = {
125                 .param = feature,
126         };
127         int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
128 
129         if (ret != 0)
130                 return false;
131 
132         return p.value;
133 }
134 
135 static int
vc4_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)136 vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
137 {
138         struct vc4_screen *screen = vc4_screen(pscreen);
139 
140         switch (param) {
141                 /* Supported features (boolean caps). */
142         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
143         case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
144         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
145         case PIPE_CAP_NPOT_TEXTURES:
146         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
147         case PIPE_CAP_TEXTURE_MULTISAMPLE:
148         case PIPE_CAP_TEXTURE_SWIZZLE:
149         case PIPE_CAP_TEXTURE_BARRIER:
150         case PIPE_CAP_TGSI_TEXCOORD:
151                 return 1;
152 
153         case PIPE_CAP_NATIVE_FENCE_FD:
154                 return screen->has_syncobj;
155 
156         case PIPE_CAP_TILE_RASTER_ORDER:
157                 return vc4_has_feature(screen,
158                                        DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);
159 
160                 /* lying for GL 2.0 */
161         case PIPE_CAP_OCCLUSION_QUERY:
162         case PIPE_CAP_POINT_SPRITE:
163                 return 1;
164 
165         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
166         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167         case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
168                 return 1;
169 
170         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
171         case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
172                 return 1;
173 
174                 /* Texturing. */
175         case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
176                 return 2048;
177         case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
178                 return VC4_MAX_MIP_LEVELS;
179         case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
180                 /* Note: Not supported in hardware, just faking it. */
181                 return 5;
182 
183         case PIPE_CAP_MAX_VARYINGS:
184                 return 8;
185 
186         case PIPE_CAP_VENDOR_ID:
187                 return 0x14E4;
188         case PIPE_CAP_ACCELERATED:
189                 return 1;
190         case PIPE_CAP_VIDEO_MEMORY: {
191                 uint64_t system_memory;
192 
193                 if (!os_get_total_physical_memory(&system_memory))
194                         return 0;
195 
196                 return (int)(system_memory >> 20);
197         }
198         case PIPE_CAP_UMA:
199                 return 1;
200 
201         case PIPE_CAP_ALPHA_TEST:
202         case PIPE_CAP_VERTEX_COLOR_CLAMPED:
203         case PIPE_CAP_TWO_SIDED_COLOR:
204         case PIPE_CAP_TEXRECT:
205                 return 0;
206 
207         case PIPE_CAP_SUPPORTED_PRIM_MODES:
208                 return screen->prim_types;
209 
210         default:
211                 return u_pipe_screen_get_param_defaults(pscreen, param);
212         }
213 }
214 
215 static float
vc4_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)216 vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
217 {
218         switch (param) {
219         case PIPE_CAPF_MAX_LINE_WIDTH:
220         case PIPE_CAPF_MAX_LINE_WIDTH_AA:
221                 return 32;
222 
223         case PIPE_CAPF_MAX_POINT_WIDTH:
224         case PIPE_CAPF_MAX_POINT_WIDTH_AA:
225                 return 512.0f;
226 
227         case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
228                 return 0.0f;
229         case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
230                 return 0.0f;
231 
232         case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
233         case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
234         case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
235                 return 0.0f;
236         default:
237                 fprintf(stderr, "unknown paramf %d\n", param);
238                 return 0;
239         }
240 }
241 
242 static int
vc4_screen_get_shader_param(struct pipe_screen * pscreen,enum pipe_shader_type shader,enum pipe_shader_cap param)243 vc4_screen_get_shader_param(struct pipe_screen *pscreen,
244                             enum pipe_shader_type shader,
245                             enum pipe_shader_cap param)
246 {
247         if (shader != PIPE_SHADER_VERTEX &&
248             shader != PIPE_SHADER_FRAGMENT) {
249                 return 0;
250         }
251 
252         /* this is probably not totally correct.. but it's a start: */
253         switch (param) {
254         case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
255         case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
256         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
257         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
258                 return 16384;
259 
260         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
261                 return vc4_screen(pscreen)->has_control_flow;
262 
263         case PIPE_SHADER_CAP_MAX_INPUTS:
264                 return 8;
265         case PIPE_SHADER_CAP_MAX_OUTPUTS:
266                 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
267         case PIPE_SHADER_CAP_MAX_TEMPS:
268                 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
269         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
270                 return 16 * 1024 * sizeof(float);
271         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
272                 return 1;
273         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
274                 return 0;
275         case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
276         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
277         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
278                 return 0;
279         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
280                 return 1;
281         case PIPE_SHADER_CAP_SUBROUTINES:
282                 return 0;
283         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
284                 return 0;
285         case PIPE_SHADER_CAP_INTEGERS:
286                 return 1;
287         case PIPE_SHADER_CAP_INT64_ATOMICS:
288         case PIPE_SHADER_CAP_FP16:
289         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
290         case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
291         case PIPE_SHADER_CAP_INT16:
292         case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
293         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
294         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
295         case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
296         case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
297         case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
298                 return 0;
299         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
300         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
301                 return VC4_MAX_TEXTURE_SAMPLERS;
302         case PIPE_SHADER_CAP_PREFERRED_IR:
303                 return PIPE_SHADER_IR_NIR;
304         case PIPE_SHADER_CAP_SUPPORTED_IRS:
305                 return 1 << PIPE_SHADER_IR_NIR;
306         case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
307                 return 32;
308         case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
309         case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
310         case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
311         case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
312         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
313         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
314                 return 0;
315         default:
316                 fprintf(stderr, "unknown shader param %d\n", param);
317                 return 0;
318         }
319         return 0;
320 }
321 
322 static bool
vc4_screen_is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned usage)323 vc4_screen_is_format_supported(struct pipe_screen *pscreen,
324                                enum pipe_format format,
325                                enum pipe_texture_target target,
326                                unsigned sample_count,
327                                unsigned storage_sample_count,
328                                unsigned usage)
329 {
330         struct vc4_screen *screen = vc4_screen(pscreen);
331 
332         if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
333                 return false;
334 
335         if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
336                 return false;
337 
338         if (target >= PIPE_MAX_TEXTURE_TYPES) {
339                 return false;
340         }
341 
342         if (usage & PIPE_BIND_VERTEX_BUFFER) {
343                 switch (format) {
344                 case PIPE_FORMAT_R32G32B32A32_FLOAT:
345                 case PIPE_FORMAT_R32G32B32_FLOAT:
346                 case PIPE_FORMAT_R32G32_FLOAT:
347                 case PIPE_FORMAT_R32_FLOAT:
348                 case PIPE_FORMAT_R32G32B32A32_SNORM:
349                 case PIPE_FORMAT_R32G32B32_SNORM:
350                 case PIPE_FORMAT_R32G32_SNORM:
351                 case PIPE_FORMAT_R32_SNORM:
352                 case PIPE_FORMAT_R32G32B32A32_SSCALED:
353                 case PIPE_FORMAT_R32G32B32_SSCALED:
354                 case PIPE_FORMAT_R32G32_SSCALED:
355                 case PIPE_FORMAT_R32_SSCALED:
356                 case PIPE_FORMAT_R16G16B16A16_UNORM:
357                 case PIPE_FORMAT_R16G16B16_UNORM:
358                 case PIPE_FORMAT_R16G16_UNORM:
359                 case PIPE_FORMAT_R16_UNORM:
360                 case PIPE_FORMAT_R16G16B16A16_SNORM:
361                 case PIPE_FORMAT_R16G16B16_SNORM:
362                 case PIPE_FORMAT_R16G16_SNORM:
363                 case PIPE_FORMAT_R16_SNORM:
364                 case PIPE_FORMAT_R16G16B16A16_USCALED:
365                 case PIPE_FORMAT_R16G16B16_USCALED:
366                 case PIPE_FORMAT_R16G16_USCALED:
367                 case PIPE_FORMAT_R16_USCALED:
368                 case PIPE_FORMAT_R16G16B16A16_SSCALED:
369                 case PIPE_FORMAT_R16G16B16_SSCALED:
370                 case PIPE_FORMAT_R16G16_SSCALED:
371                 case PIPE_FORMAT_R16_SSCALED:
372                 case PIPE_FORMAT_R8G8B8A8_UNORM:
373                 case PIPE_FORMAT_R8G8B8_UNORM:
374                 case PIPE_FORMAT_R8G8_UNORM:
375                 case PIPE_FORMAT_R8_UNORM:
376                 case PIPE_FORMAT_R8G8B8A8_SNORM:
377                 case PIPE_FORMAT_R8G8B8_SNORM:
378                 case PIPE_FORMAT_R8G8_SNORM:
379                 case PIPE_FORMAT_R8_SNORM:
380                 case PIPE_FORMAT_R8G8B8A8_USCALED:
381                 case PIPE_FORMAT_R8G8B8_USCALED:
382                 case PIPE_FORMAT_R8G8_USCALED:
383                 case PIPE_FORMAT_R8_USCALED:
384                 case PIPE_FORMAT_R8G8B8A8_SSCALED:
385                 case PIPE_FORMAT_R8G8B8_SSCALED:
386                 case PIPE_FORMAT_R8G8_SSCALED:
387                 case PIPE_FORMAT_R8_SSCALED:
388                         break;
389                 default:
390                         return false;
391                 }
392         }
393 
394         if ((usage & PIPE_BIND_RENDER_TARGET) &&
395             !vc4_rt_format_supported(format)) {
396                 return false;
397         }
398 
399         if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
400             (!vc4_tex_format_supported(format) ||
401              (format == PIPE_FORMAT_ETC1_RGB8 && !screen->has_etc1))) {
402                 return false;
403         }
404 
405         if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
406             format != PIPE_FORMAT_S8_UINT_Z24_UNORM &&
407             format != PIPE_FORMAT_X8Z24_UNORM) {
408                 return false;
409         }
410 
411         if ((usage & PIPE_BIND_INDEX_BUFFER) &&
412             format != PIPE_FORMAT_R8_UINT &&
413             format != PIPE_FORMAT_R16_UINT) {
414                 return false;
415         }
416 
417         return true;
418 }
419 
vc4_get_modifiers(struct pipe_screen * pscreen,int * num)420 static const uint64_t *vc4_get_modifiers(struct pipe_screen *pscreen, int *num)
421 {
422         struct vc4_screen *screen = vc4_screen(pscreen);
423         static const uint64_t all_modifiers[] = {
424                 DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
425                 DRM_FORMAT_MOD_LINEAR,
426         };
427         int m;
428 
429         /* We support both modifiers (tiled and linear) for all sampler
430          * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
431          * we shouldn't advertise the tiled formats.
432          */
433         if (screen->has_tiling_ioctl) {
434                 m = 0;
435                 *num = 2;
436         } else{
437                 m = 1;
438                 *num = 1;
439         }
440 
441         return &all_modifiers[m];
442 }
443 
444 static void
vc4_screen_query_dmabuf_modifiers(struct pipe_screen * pscreen,enum pipe_format format,int max,uint64_t * modifiers,unsigned int * external_only,int * count)445 vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
446                                   enum pipe_format format, int max,
447                                   uint64_t *modifiers,
448                                   unsigned int *external_only,
449                                   int *count)
450 {
451         const uint64_t *available_modifiers;
452         int i;
453         bool tex_will_lower;
454         int num_modifiers;
455 
456         available_modifiers = vc4_get_modifiers(pscreen, &num_modifiers);
457 
458         if (!modifiers) {
459                 *count = num_modifiers;
460                 return;
461         }
462 
463         *count = MIN2(max, num_modifiers);
464         tex_will_lower = !vc4_tex_format_supported(format);
465         for (i = 0; i < *count; i++) {
466                 modifiers[i] = available_modifiers[i];
467                 if (external_only)
468                         external_only[i] = tex_will_lower;
469        }
470 }
471 
472 static bool
vc4_screen_is_dmabuf_modifier_supported(struct pipe_screen * pscreen,uint64_t modifier,enum pipe_format format,bool * external_only)473 vc4_screen_is_dmabuf_modifier_supported(struct pipe_screen *pscreen,
474                                         uint64_t modifier,
475                                         enum pipe_format format,
476                                         bool *external_only)
477 {
478         const uint64_t *available_modifiers;
479         int i, num_modifiers;
480 
481         available_modifiers = vc4_get_modifiers(pscreen, &num_modifiers);
482 
483         for (i = 0; i < num_modifiers; i++) {
484                 if (modifier == available_modifiers[i]) {
485                         if (external_only)
486                                 *external_only = !vc4_tex_format_supported(format);
487 
488                         return true;
489                 }
490         }
491 
492         return false;
493 }
494 
495 static bool
vc4_get_chip_info(struct vc4_screen * screen)496 vc4_get_chip_info(struct vc4_screen *screen)
497 {
498         struct drm_vc4_get_param ident0 = {
499                 .param = DRM_VC4_PARAM_V3D_IDENT0,
500         };
501         struct drm_vc4_get_param ident1 = {
502                 .param = DRM_VC4_PARAM_V3D_IDENT1,
503         };
504         int ret;
505 
506         ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
507         if (ret != 0) {
508                 if (errno == EINVAL) {
509                         /* Backwards compatibility with 2835 kernels which
510                          * only do V3D 2.1.
511                          */
512                         screen->v3d_ver = 21;
513                         return true;
514                 } else {
515                         fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
516                                 strerror(errno));
517                         return false;
518                 }
519         }
520         ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
521         if (ret != 0) {
522                 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
523                         strerror(errno));
524                 return false;
525         }
526 
527         uint32_t major = (ident0.value >> 24) & 0xff;
528         uint32_t minor = (ident1.value >> 0) & 0xf;
529         screen->v3d_ver = major * 10 + minor;
530 
531         if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
532                 fprintf(stderr,
533                         "V3D %d.%d not supported by this version of Mesa.\n",
534                         screen->v3d_ver / 10,
535                         screen->v3d_ver % 10);
536                 return false;
537         }
538 
539         return true;
540 }
541 
542 struct pipe_screen *
vc4_screen_create(int fd,struct renderonly * ro)543 vc4_screen_create(int fd, struct renderonly *ro)
544 {
545         struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
546         uint64_t syncobj_cap = 0;
547         struct pipe_screen *pscreen;
548         int err;
549 
550         pscreen = &screen->base;
551 
552         pscreen->destroy = vc4_screen_destroy;
553         pscreen->get_param = vc4_screen_get_param;
554         pscreen->get_paramf = vc4_screen_get_paramf;
555         pscreen->get_shader_param = vc4_screen_get_shader_param;
556         pscreen->context_create = vc4_context_create;
557         pscreen->is_format_supported = vc4_screen_is_format_supported;
558 
559         screen->fd = fd;
560         screen->ro = ro;
561 
562         list_inithead(&screen->bo_cache.time_list);
563         (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
564         screen->bo_handles = util_hash_table_create_ptr_keys();
565 
566         screen->has_control_flow =
567                 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
568         screen->has_etc1 =
569                 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
570         screen->has_threaded_fs =
571                 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
572         screen->has_madvise =
573                 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_MADVISE);
574         screen->has_perfmon_ioctl =
575                 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_PERFMON);
576 
577         err = drmGetCap(fd, DRM_CAP_SYNCOBJ, &syncobj_cap);
578         if (err == 0 && syncobj_cap)
579                 screen->has_syncobj = true;
580 
581         if (!vc4_get_chip_info(screen))
582                 goto fail;
583 
584         util_cpu_detect();
585 
586         slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
587 
588         vc4_fence_screen_init(screen);
589 
590         vc4_debug = debug_get_option_vc4_debug();
591         if (vc4_debug & VC4_DEBUG_SHADERDB)
592                 vc4_debug |= VC4_DEBUG_NORAST;
593 
594 #ifdef USE_VC4_SIMULATOR
595         vc4_simulator_init(screen);
596 #endif
597 
598         vc4_resource_screen_init(pscreen);
599 
600         pscreen->get_name = vc4_screen_get_name;
601         pscreen->get_vendor = vc4_screen_get_vendor;
602         pscreen->get_device_vendor = vc4_screen_get_vendor;
603         pscreen->get_compiler_options = vc4_screen_get_compiler_options;
604         pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
605         pscreen->is_dmabuf_modifier_supported = vc4_screen_is_dmabuf_modifier_supported;
606 
607         if (screen->has_perfmon_ioctl) {
608                 pscreen->get_driver_query_group_info = vc4_get_driver_query_group_info;
609                 pscreen->get_driver_query_info = vc4_get_driver_query_info;
610         }
611 
612         /* Generate the bitmask of supported draw primitives. */
613         screen->prim_types = BITFIELD_BIT(PIPE_PRIM_POINTS) |
614                              BITFIELD_BIT(PIPE_PRIM_LINES) |
615                              BITFIELD_BIT(PIPE_PRIM_LINE_LOOP) |
616                              BITFIELD_BIT(PIPE_PRIM_LINE_STRIP) |
617                              BITFIELD_BIT(PIPE_PRIM_TRIANGLES) |
618                              BITFIELD_BIT(PIPE_PRIM_TRIANGLE_STRIP) |
619                              BITFIELD_BIT(PIPE_PRIM_TRIANGLE_FAN);
620 
621 
622         return pscreen;
623 
624 fail:
625         close(fd);
626         ralloc_free(pscreen);
627         return NULL;
628 }
629