Searched refs:SDLK_ESCAPE (Results 1 – 25 of 25) sorted by relevance
117 { SDLK_ESCAPE, Window::Key::kEscape }, in get_key()220 if (event.key.keysym.sym == SDLK_ESCAPE) { in handleEvent()
70 if ((e.type == SDL_KEYDOWN) && (e.key.keysym.sym == SDLK_ESCAPE)) { in loop()
102 if (event.key.keysym.sym == SDLK_ESCAPE) { in loop()
36 if (e.key.keysym.sym == SDLK_ESCAPE) { in loop()
108 if (e.key.keysym.sym == SDLK_ESCAPE) { in main()
92 if (e.key.keysym.sym == SDLK_ESCAPE) in iteration()
166 if(event.key.keysym.sym == SDLK_ESCAPE) { in main()
116 if (event.key.keysym.sym != SDLK_ESCAPE) { in loop()
99 if ((event.key.keysym.sym != SDLK_ESCAPE) && in loop()
294 if (event.key.keysym.sym != SDLK_ESCAPE) { in loop()
211 case SDLK_ESCAPE: in loop()
477 if ( event.key.keysym.sym == SDLK_ESCAPE ) { in main()
308 if ((event.key.keysym.sym != SDLK_ESCAPE)) { in WatchJoystick()
88 SDLK_ESCAPE,941 case SDLK_ESCAPE: in SDL_GetKeyName()
53 keymap[0x01] = SDL_GetScancodeFromKey(SDLK_ESCAPE); in BE_InitOSKeymap()
72 if (key == SDLK_ESCAPE) { in handle_events()
146 keymap[KEY_ESC] = SDLK_ESCAPE; in PSP_InitOSKeymap()
163 if (event.key.keysym.sym == SDLK_ESCAPE) { in update_sdl_scene()
435 if (event.key.keysym.sym == SDLK_ESCAPE) { in sdl_event_loop()
52 SDLK_ESCAPE = '\033', enumerator
255 case SDLK_ESCAPE: in sdl2_write_packet()
358 case SDLK_ESCAPE: in opengl_sdl_process_events()
393 keymap[scancode] = SDLK_ESCAPE; in X11_UpdateKeymap()
1557 case SDLK_ESCAPE: in SDLTest_CommonEvent()
3288 … if (exit_on_keydown || event.key.keysym.sym == SDLK_ESCAPE || event.key.keysym.sym == SDLK_q) { in event_loop()