/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderLibrary.hpp | 38 class ShaderLibrary class 41 …ShaderLibrary (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& … 42 ~ShaderLibrary (void); 47 ShaderLibrary (const ShaderLibrary&); // not allowed! 48 ShaderLibrary& operator= (const ShaderLibrary&); // not allowed!
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D | glsShaderLibrary.cpp | 63 ShaderLibrary::ShaderLibrary (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::… in ShaderLibrary() function in deqp::gls::ShaderLibrary 70 ShaderLibrary::~ShaderLibrary (void) in ~ShaderLibrary() 74 std::vector<tcu::TestNode*> ShaderLibrary::loadShaderFile (const char* fileName) in loadShaderFile()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderLibrary.hpp | 36 class ShaderLibrary class 39 ShaderLibrary(tcu::TestContext& testCtx, glu::RenderContext& renderCtx); 40 ~ShaderLibrary(void); 45 ShaderLibrary(const ShaderLibrary&); // not allowed! 46 ShaderLibrary& operator=(const ShaderLibrary&); // not allowed!
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D | glcShaderLibrary.cpp | 1127 ShaderLibrary::ShaderLibrary(tcu::TestContext& testCtx, RenderContext& renderCtx) in ShaderLibrary() function in deqp::ShaderLibrary 1132 ShaderLibrary::~ShaderLibrary(void) in ~ShaderLibrary() 1136 vector<tcu::TestNode*> ShaderLibrary::loadShaderFile(const char* fileName) in loadShaderFile() 1178 deqp::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext()); in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_internal_shaders_autogen.cpp | 389 ShaderLibrary::ShaderLibrary() {} in ShaderLibrary() function in rx::vk::ShaderLibrary 391 ShaderLibrary::~ShaderLibrary() {} in ~ShaderLibrary() 393 void ShaderLibrary::destroy(VkDevice device) in destroy() 445 angle::Result ShaderLibrary::getBlitResolve_frag(Context *context, in getBlitResolve_frag() 453 angle::Result ShaderLibrary::getBlitResolveStencilNoExport_comp( in getBlitResolveStencilNoExport_comp() 463 angle::Result ShaderLibrary::getConvertIndex_comp(Context *context, in getConvertIndex_comp() 471 angle::Result ShaderLibrary::getConvertIndexIndirectLineLoop_comp( in getConvertIndexIndirectLineLoop_comp() 481 angle::Result ShaderLibrary::getConvertIndirectLineLoop_comp( in getConvertIndirectLineLoop_comp() 491 angle::Result ShaderLibrary::getConvertVertex_comp(Context *context, in getConvertVertex_comp() 499 angle::Result ShaderLibrary::getFullScreenTri_vert(Context *context, in getFullScreenTri_vert() [all …]
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D | vk_internal_shaders_autogen.h | 193 class ShaderLibrary final : angle::NonCopyable 196 ShaderLibrary(); 197 ~ShaderLibrary();
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D | ContextVk.h | 476 vk::ShaderLibrary &getShaderLibrary() { return mShaderLibrary; } in getShaderLibrary() 1159 vk::ShaderLibrary mShaderLibrary;
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D | UtilsVk.cpp | 2074 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in clearFramebuffer() 2191 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in clearImage() 2488 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in blitResolveImpl() 2878 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in copyImage() 3352 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in unresolve()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_internal_shaders_autogen.cpp | 294 ShaderLibrary::ShaderLibrary() {} in ShaderLibrary() function in rx::vk::ShaderLibrary 296 ShaderLibrary::~ShaderLibrary() {} in ~ShaderLibrary() 298 void ShaderLibrary::destroy(VkDevice device) in destroy() 334 angle::Result ShaderLibrary::getBlitResolve_frag(Context *context, in getBlitResolve_frag() 342 angle::Result ShaderLibrary::getBlitResolveStencilNoExport_comp( in getBlitResolveStencilNoExport_comp() 352 angle::Result ShaderLibrary::getBufferUtils_comp(Context *context, in getBufferUtils_comp() 360 angle::Result ShaderLibrary::getConvertIndex_comp(Context *context, in getConvertIndex_comp() 368 angle::Result ShaderLibrary::getConvertVertex_comp(Context *context, in getConvertVertex_comp() 376 angle::Result ShaderLibrary::getFullScreenQuad_vert(Context *context, in getFullScreenQuad_vert() 384 angle::Result ShaderLibrary::getImageClear_frag(Context *context, in getImageClear_frag() [all …]
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D | vk_internal_shaders_autogen.h | 155 class ShaderLibrary final : angle::NonCopyable 158 ShaderLibrary(); 159 ~ShaderLibrary();
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D | ContextVk.h | 299 vk::ShaderLibrary &getShaderLibrary() { return mShaderLibrary; } in getShaderLibrary() 638 vk::ShaderLibrary mShaderLibrary;
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D | UtilsVk.cpp | 895 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in clearFramebuffer() 1139 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in blitResolveImpl() 1436 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in copyImage()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderExecuteTest.cpp | 56 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo… in init()
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D | es2fShaderConstExprTests.cpp | 222 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderCont… in init() 231 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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D | es2fShaderFragDataTests.cpp | 239 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderSwitchTests.cpp | 453 ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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D | es3fFunctionalTests.cpp | 161 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init()
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D | es3fShaderFragDataTests.cpp | 392 gls::ShaderLibrary library(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
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D | es3fShaderConstExprTests.cpp | 316 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderCont… in init()
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D | es3fShaderLoopTests.cpp | 1218 …const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_context.getTestContext(), m_cont… in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fAndroidExtensionPackES31ATests.cpp | 259 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init()
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D | es31fFunctionalTests.cpp | 115 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init()
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D | es31fUniformLocationTests.cpp | 1095 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init() 1108 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init()
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D | es31fSeparateShaderTests.cpp | 1859 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createGLESSeparateShaderTests() 1870 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createGLESSeparateShaderTests()
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/third_party/vk-gl-cts/external/openglcts/ |
D | CONTRIBUTING.md | 73 There is a mini shader test framework (`glcts::ShaderLibrary`) that can create
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