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/third_party/libphonenumber/resources/carrier/en/
D996.txt16 99622|Sky mobile
17 99631258|Sky mobile
28 99677|Sky mobile
32 996996|Sky mobile
35 996999|Sky mobile
D44.txt78 # - Sky UK Limited: Sky
127 4473682|Sky
128 4473683|Sky
129 4473684|Sky
130 4473685|Sky
131 4473686|Sky
326 4474882|Sky
327 4474883|Sky
D1.txt196 168425|Blue Sky
197 168427|Blue Sky
/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/include/
DSky.h29 class Sky : public IRenderable, public IUpdateable
32Sky(vec3f position, vec3f size, vec4f color, ShaderGradient* shader, float sunriseSpeed = 0.02, fl…
33 virtual ~Sky() {} in ~Sky()
/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/src/
DSky.cpp29 Sky::Sky(vec3f position, vec3f size, vec4f color, ShaderGradient* shader, float sunriseSpeed, float… in Sky() function in Sky
58 void Sky::render() in render()
68 void Sky::update(int currentTimeInMs, int lastFrameTime) in update()
DMockNavi.cpp106 Sky* sky = new Sky(skyPosition, skySize, skyColor, pShaderGradient); in generateCity()
/third_party/mesa3d/docs/isl/
Dccs.rst8 Sky Lake, single-sampled color compression was extended to allow for the
12 powerful Sky Lake form.
24 are much closer to Sky Lake color compression than they are to multisample
39 display section of the Sky Lake PRM Vol 12 section on planes (p. 159):
86Sky Lake Y :math:`u_6` :math:`u_5` :math:`u_4` :math:`v_6` :math:`v_5` :math:…
94 layed out like any other surface. The Broadwell and Sky Lake PRMs describe
110 Sky Lake PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 632):
116 Sky Lake PRM Vol. 2d, "RENDER_SURFACE_STATE" (p. 435):
123 Empirical evidence seems to confirm this. On Sky Lake, the vertical alignment
127 the primary color surface. The second PRM citation about Sky Lake CCS above
[all …]
Dtiling.rst107 easiest case study for this is W-tiling. From the Sky Lake PRM Vol. 2d,
123 simply said it was Y-tiled but by Sky Lake there is almost no mention of
154 linear). However, until Sky Lake, the display scan-out hardware could only do
197 is generally preferred. However, prior to Sky Lake, Y-tiling was not available
199 Starting with Sky Lake, we can scan out from Y-tiled buffers.
236 Sky Lake PRM Vol. 2d, "RENDER_SURFACE_STATE" (p. 427):
323 Y-tiled pattern becomes u_2 u_1 u_0 v_4 v_3 v_2 v_1 v_0. The Sky Lake PRM
/third_party/python/Tools/pynche/
Dnamedcolors.txt86 Sky Blue #3299CC
91 Summer Sky #38B0DE
/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/
DCMakeLists.txt80 include/Sky.h
98 src/Sky.cpp
/third_party/flutter/engine/flutter/
DAUTHORS2 # to the Sky project. Names should be added to the list like so:
/third_party/mesa3d/docs/relnotes/
D21.1.5.rst41 - Luna Sky Crashes on Launch
133 - util: add some workarounds for the game Luna Sky
D12.0.5.rst69 - anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
D17.0.3.rst37 - Flickering in The Talos Principle on Sky Lake GT4.
D13.0.1.rst118 - anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
D17.1.0.rst170 - Flickering in The Talos Principle on Sky Lake GT4.
D21.2.0.rst127 - Luna Sky Crashes on Launch
4963 - util: add some workarounds for the game Luna Sky
/third_party/libcoap/
Dcoap_config.h.contiki149 /* Need to set the byte order for TMote Sky explicitely */
/third_party/flutter/flutter/packages/flutter/lib/src/rendering/
Dcustom_paint.dart73 /// class Sky extends CustomPainter {
111 /// // Since this Sky painter has no fields, it always paints
117 /// bool shouldRepaint(Sky oldDelegate) => false;
119 /// bool shouldRebuildSemantics(Sky oldDelegate) => false;
128 /// code shows how to use the above `Sky` class.
/third_party/mesa3d/src/util/
D00-mesa-defaults.conf858 <application name="No Man's Sky" application_name_match="No Man's Sky">
/third_party/eudev/hwdb/
D20-bluetooth-vendor-product.hwdb1411 ID_VENDOR_FROM_DATABASE=Sky Wave Design
2014 ID_VENDOR_FROM_DATABASE=Blue Sky Scientific, LLC
2485 ID_VENDOR_FROM_DATABASE=Blue Sky Scientific, LLC
D20-pci-vendor-model.hwdb6975 ID_MODEL_FROM_DATABASE=Tahiti PRO GL [FirePro Series] (Radeon Sky 700)
6978 ID_MODEL_FROM_DATABASE=Tahiti PRO GL [FirePro Series] (Radeon Sky 900)
7560 ID_MODEL_FROM_DATABASE=Pitcairn XT GL [FirePro W7000] (Radeon Sky 500)
50463 ID_MODEL_FROM_DATABASE=VT1720/24 [Envy24PT/HT] PCI Multi-Channel Audio Controller (Aureon 5.1 Sky)
57360 ID_MODEL_FROM_DATABASE=Aureon 5.1 Sky
76581 ID_MODEL_FROM_DATABASE=Sky Lake-E Ubox Registers
76584 ID_MODEL_FROM_DATABASE=Sky Lake-E Ubox Registers
76587 ID_MODEL_FROM_DATABASE=Sky Lake-E Ubox Registers
76590 ID_MODEL_FROM_DATABASE=Sky Lake-E M2PCI Registers
76593 ID_MODEL_FROM_DATABASE=Sky Lake-E Non-Transparent Bridge Registers
[all …]
D20-usb-vendor-model.hwdb41616 ID_MODEL_FROM_DATABASE=Mega Sky 580 DVB-T Tuner [M902x]
41619 ID_MODEL_FROM_DATABASE=Mega Sky 580 DVB-T Tuner [GL861]
45231 ID_MODEL_FROM_DATABASE=Sky Love Actually IM-U460K
45234 ID_MODEL_FROM_DATABASE=Sky Vega IM-A650S
D20-OUI.hwdb4641 ID_OUI_FROM_DATABASE=At-Sky SAS
17196 ID_OUI_FROM_DATABASE=Sky-Line Information Co., Ltd.
22866 ID_OUI_FROM_DATABASE=Digital Sky Corporation
46242 ID_OUI_FROM_DATABASE=White Sky Inc. Limited
50121 ID_OUI_FROM_DATABASE=Sky-City Communication and Electronics Limited Company
90306 ID_OUI_FROM_DATABASE=Sky Light Digital Limited
/third_party/flutter/flutter/packages/flutter/lib/src/widgets/
Dbasic.dart71 // class Sky extends CustomPainter { @override void paint(Canvas c, Size s) => null; @override bool…
450 /// painter: Sky(),

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