Searched refs:StateFlags (Results 1 – 14 of 14) sorted by relevance
271 if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) { in WIN_InitModes()275 if (!(device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)) { in WIN_InitModes()279 if (device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) { in WIN_InitModes()292 if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) { in WIN_InitModes()296 if (!(device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)) { in WIN_InitModes()300 if (device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) { in WIN_InitModes()
65 if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED) in createMonitor()170 if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) in _glfwPlatformGetMonitors()191 if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) in _glfwPlatformGetMonitors()194 if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) in _glfwPlatformGetMonitors()
38 if (dd.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) { in main()
139 if (params->StateFlags) in st_upload_constants()179 if (params->StateFlags) in st_upload_constants()
237 if (st->prefer_real_buffer_in_constbuf0 && params->StateFlags) in st_feedback_draw_vbo()
291 layout->StateFlags = state->prog->Parameters->StateFlags; in _mesa_layout_parameters()
146 GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes member
443 paramList->StateFlags |= _mesa_program_state_flags(stateTokens); in _mesa_add_sized_state_reference()
600 prog->Parameters->StateFlags |= in _mesa_add_separate_state_parameters()
934 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); in _mesa_fprint_parameter_list()
2335 param_list->StateFlags |= _mesa_program_state_flags(tokens);
323 if (params && params->StateFlags & ctx->NewState) { in update_single_program_constants()
1046 blob_write_uint32(metadata, params->StateFlags); in write_shader_parameters()1083 params->StateFlags = blob_read_uint32(metadata); in read_shader_parameters()