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Searched refs:StateFlags (Results 1 – 14 of 14) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsmodes.c271 if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) { in WIN_InitModes()
275 if (!(device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)) { in WIN_InitModes()
279 if (device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) { in WIN_InitModes()
292 if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) { in WIN_InitModes()
296 if (!(device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)) { in WIN_InitModes()
300 if (device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) { in WIN_InitModes()
/third_party/flutter/glfw/src/
Dwin32_monitor.c65 if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED) in createMonitor()
170 if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) in _glfwPlatformGetMonitors()
191 if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) in _glfwPlatformGetMonitors()
194 if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) in _glfwPlatformGetMonitors()
/third_party/flutter/skia/tools/
Dget_current_monitor_profile.cpp38 if (dd.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) { in main()
/third_party/skia/tools/
Dget_current_monitor_profile.cpp38 if (dd.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP) { in main()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_constbuf.c139 if (params->StateFlags) in st_upload_constants()
179 if (params->StateFlags) in st_upload_constants()
Dst_draw_feedback.c237 if (st->prefer_real_buffer_in_constbuf0 && params->StateFlags) in st_feedback_draw_vbo()
/third_party/mesa3d/src/mesa/program/
Dprog_parameter_layout.c291 layout->StateFlags = state->prog->Parameters->StateFlags; in _mesa_layout_parameters()
Dprog_parameter.h146 GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes member
Dprog_parameter.c443 paramList->StateFlags |= _mesa_program_state_flags(stateTokens); in _mesa_add_sized_state_reference()
Dprogram.c600 prog->Parameters->StateFlags |= in _mesa_add_separate_state_parameters()
Dprog_print.c934 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); in _mesa_fprint_parameter_list()
Dprogram_parse.y2335 param_list->StateFlags |= _mesa_program_state_flags(tokens);
/third_party/mesa3d/src/mesa/main/
Dstate.c323 if (params && params->StateFlags & ctx->NewState) { in update_single_program_constants()
/third_party/mesa3d/src/compiler/glsl/
Dserialize.cpp1046 blob_write_uint32(metadata, params->StateFlags); in write_shader_parameters()
1083 params->StateFlags = blob_read_uint32(metadata); in read_shader_parameters()