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Searched refs:ZFUNC_ALWAYS (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/swr/
Dswr_state.h244 return ZFUNC_ALWAYS; in swr_convert_depth_func()
247 return ZFUNC_ALWAYS; in swr_convert_depth_func()
/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h152 case ZFUNC_ALWAYS: in DepthStencilTest()
209 case ZFUNC_ALWAYS: in DepthStencilTest()
Dapi.cpp1005 pState->state.depthStencilState.depthTestFunc == ZFUNC_ALWAYS)) && in SetupPipeline()
1015 pState->state.depthStencilState.stencilTestFunc == ZFUNC_ALWAYS)) || in SetupPipeline()
1019 pState->state.depthStencilState.backfaceStencilTestFunc == ZFUNC_ALWAYS))) && in SetupPipeline()
Dstate.h466 ZFUNC_ALWAYS, enumerator
/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/
Dblend_jit.cpp480 case ZFUNC_ALWAYS: in AlphaTest()
517 case ZFUNC_ALWAYS: in AlphaTest()