Home
last modified time | relevance | path

Searched refs:_34 (Results 1 – 25 of 60) sorted by relevance

123

/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/
Drwbuffer-matrix.comp32 float4x4 _34 = asfloat(uint4x4(_28.Load4(0), _28.Load4(16), _28.Load4(32), _28.Load4(48)));
33 _28.Store(64, asuint(_34[0].x));
34 _28.Store(68, asuint(_34[1].x));
35 _28.Store(72, asuint(_34[2].x));
36 _28.Store(76, asuint(_34[3].x));
37 _28.Store(80, asuint(_34[0].y));
38 _28.Store(84, asuint(_34[1].y));
39 _28.Store(88, asuint(_34[2].y));
40 _28.Store(92, asuint(_34[3].y));
41 _28.Store(96, asuint(_34[0].z));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/comp/
Dop-phi-swap.asm.comp16 bool _34;
20 _34 = true;
25 if (_34)
27 _34 = false;
Dbitcast_iequal.asm.comp20 bvec4 _34 = equal(ivec4(_31), _30);
24 _6._m0 = uvec4(_34);
28 _6._m1 = ivec4(_34);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/comp/
Dop-phi-swap.asm.comp17 bool _34;
21 _34 = true;
26 if (_34)
28 _34 = false;
Dbitcast_iequal.asm.comp20 bvec4 _34 = equal(ivec4(_31), _30);
24 _6._m0 = uvec4(_34);
28 _6._m1 = ivec4(_34);
/third_party/flutter/skia/third_party/externals/sdl/src/render/
DSDL_d3dmath.c47 m._14 = M1._11 * M2._14 + M1._12 * M2._24 + M1._13 * M2._34 + M1._14 * M2._44; in MatrixMultiply()
51 m._24 = M1._21 * M2._14 + M1._22 * M2._24 + M1._23 * M2._34 + M1._24 * M2._44; in MatrixMultiply()
52 m._31 = M1._31 * M2._11 + M1._32 * M2._21 + M1._33 * M2._31 + M1._34 * M2._41; in MatrixMultiply()
53 m._32 = M1._31 * M2._12 + M1._32 * M2._22 + M1._33 * M2._32 + M1._34 * M2._42; in MatrixMultiply()
54 m._33 = M1._31 * M2._13 + M1._32 * M2._23 + M1._33 * M2._33 + M1._34 * M2._43; in MatrixMultiply()
55 m._34 = M1._31 * M2._14 + M1._32 * M2._24 + M1._33 * M2._34 + M1._34 * M2._44; in MatrixMultiply()
59 m._44 = M1._41 * M2._14 + M1._42 * M2._24 + M1._43 * M2._34 + M1._44 * M2._44; in MatrixMultiply()
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/frag/
Dcomplex-expression-in-access-chain.frag8 } _34;
19 FragColor = (_34.results[_40] + _34.results[_40]) + _34.results[(vIn * vIn) + (vIn2 * vIn2)];
Davoid-expression-lowering-to-loop.frag18 highp float _34 = dFdx(vertex.x);
23 _62 += (_24 * _34);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Dcomplex-expression-in-access-chain.frag22 fragment main0_out main0(main0_in in [[stage_in]], device UBO& _34 [[buffer(0)]], texture2d<int> Bu…
26 …out.FragColor = (_34.results[_40] + _34.results[_40]) + _34.results[(in.vIn * in.vIn) + (in.vIn2 *…
/third_party/skia/third_party/externals/d3d12allocator/src/
DCommon.h163 float _31, _32, _33, _34; member
174 float _31, float _32, float _33, float _34, in mat4()
178 _31(_31), _32(_32), _33(_33), _34(_34), in mat4()
190 _31(row3.x), _32(row3.y), _33(row3.z), _34(row3.w), in mat4()
198 _31(data[ 8]), _32(data[ 9]), _33(data[10]), _34(data[11]), in mat4()
209 _11 * rhs._14 + _12 * rhs._24 + _13 * rhs._34 + _14 * rhs._44,
214 _21 * rhs._14 + _22 * rhs._24 + _23 * rhs._34 + _24 * rhs._44,
216 _31 * rhs._11 + _32 * rhs._21 + _33 * rhs._31 + _34 * rhs._41,
217 _31 * rhs._12 + _32 * rhs._22 + _33 * rhs._32 + _34 * rhs._42,
218 _31 * rhs._13 + _32 * rhs._23 + _33 * rhs._33 + _34 * rhs._43,
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/
Dcomplex-expression-in-access-chain.frag1 RWByteAddressBuffer _34 : register(u0);
25 …FragColor = (asfloat(_34.Load4(_40 * 16 + 0)) + asfloat(_34.Load4(_40 * 16 + 0))) + asfloat(_34.Lo…
Dtex-sampling.sm30.frag29 float2 _34 = float2(texCoord1d, 2.0f);
32 …x1Dgrad(tex1d, texCoord1d, 1.0f, 2.0f)) + tex1Dproj(tex1d, float4(_34.x, 0.0, 0.0, _34.y))) + tex1…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/legacy/vert/
Dswitch-nested.legacy.vert9 uniform UBO _34;
27 bool param = _34.inner_func_arg != 0;
38 bool param = _34.func_arg != 0;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/legacy/vert/
Dswitch-nested.legacy.vert9 uniform UBO _34;
16 if (_34.func_arg != 0)
21 if (_34.inner_func_arg != 0)
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/frag/
Dcomplex-expression-in-access-chain.frag8 } _34;
19 vec4 foo = _34.results[coords.x % 16];
22 FragColor = (foo + foo) + _34.results[c + d];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Dcomplex-expression-in-access-chain.frag22 fragment main0_out main0(main0_in in [[stage_in]], device UBO& _34 [[buffer(0)]], texture2d<int> Bu…
26 float4 foo = _34.results[coords.x % 16];
29 out.FragColor = (foo + foo) + _34.results[c + d];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/
Dcomplex-expression-in-access-chain.frag1 RWByteAddressBuffer _34 : register(u0);
25 float4 foo = asfloat(_34.Load4((coords.x % 16) * 16 + 0));
28 FragColor = (foo + foo) + asfloat(_34.Load4((c + d) * 16 + 0));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/
Dpacking-test-1.comp24 kernel void main0(device Buffer0& _15 [[buffer(0)]], device Buffer1& _34 [[buffer(1)]], uint3 gl_Gl…
26 _34.buf1[gl_GlobalInvocationID.x] = _15.buf0[0].b;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vert/
Dno-contraction.vert13 precise vec4 _34 = _15 + _19;
14 precise vec4 _36 = _34 + _23;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/
Dpacking-test-1.comp30 kernel void main0(device Buffer0& _15 [[buffer(0)]], device Buffer1& _34 [[buffer(1)]], uint3 gl_Gl…
36 _34.buf1[gl_GlobalInvocationID.x] = x;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vert/
Dno-contraction.vert18 precise vec4 _34 = mul + add;
19 precise vec4 _36 = _34 + sub;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/comp/
Dbasic.dynamic-buffer.msl2.invalid.comp39 …constant auto& _34 = *(constant Foo* )((constant char* )spvDescriptorSet0.m_34 + spvDynamicOffsets…
87 baz[coords.x][coords.y][coords.z]->e = _34.a + (*spvDescriptorSet0.m_40).c;
88 baz[coords.x][coords.y][coords.z]->f = _34.b * (*spvDescriptorSet0.m_40).d;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/comp/
Dvariable-pointers-store-forwarding.asm.comp26 device int* _34 = _24(x, y, gl_GlobalInvocationID);
27 device int* _33 = _34;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/vert/
Dno-contraction.vert24 precise float4 _34 = _15 + _19;
25 precise float4 _36 = _34 + _23;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/vert/
Dno-contraction.vert29 precise float4 _34 = mul + add;
30 precise float4 _36 = _34 + sub;

123