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Searched refs:__DRI_IMAGE_BUFFER_FRONT (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/egl/drivers/dri2/
Dplatform_surfaceless.c97 if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) { in surfaceless_image_get_buffers()
103 buffers->image_mask |= __DRI_IMAGE_BUFFER_FRONT; in surfaceless_image_get_buffers()
Dplatform_device.c104 if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) { in device_image_get_buffers()
110 buffers->image_mask |= __DRI_IMAGE_BUFFER_FRONT; in device_image_get_buffers()
Dplatform_ohos.c591 if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) { in ohos_image_get_buffers()
597 images->image_mask |= __DRI_IMAGE_BUFFER_FRONT; in ohos_image_get_buffers()
Dplatform_android.c925 if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) { in droid_image_get_buffers()
931 images->image_mask |= __DRI_IMAGE_BUFFER_FRONT; in droid_image_get_buffers()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Dintel_context.c865 buffer_mask |= __DRI_IMAGE_BUFFER_FRONT; in intel_update_image_buffers()
880 if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) { in intel_update_image_buffers()
887 __DRI_IMAGE_BUFFER_FRONT); in intel_update_image_buffers()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c1878 buffer_type == __DRI_IMAGE_BUFFER_FRONT && in brw_update_image_buffer()
1937 buffer_mask |= __DRI_IMAGE_BUFFER_FRONT; in brw_update_image_buffers()
1952 if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) { in brw_update_image_buffers()
1956 __DRI_IMAGE_BUFFER_FRONT); in brw_update_image_buffers()
/third_party/mesa3d/src/loader/
Dloader_dri3_helper.c2145 buffer_mask |= __DRI_IMAGE_BUFFER_FRONT; in loader_dri3_get_buffers()
2147 if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) { in loader_dri3_get_buffers()
2188 buffers->image_mask |= __DRI_IMAGE_BUFFER_FRONT; in loader_dri3_get_buffers()
/third_party/mesa3d/include/GL/internal/
Ddri_interface.h1947 __DRI_IMAGE_BUFFER_FRONT = (1 << 1), enumerator
/third_party/mesa3d/src/gallium/frontends/dri/
Ddri2.c231 buffer_mask |= __DRI_IMAGE_BUFFER_FRONT; in dri_image_drawable_get_buffers()
487 if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) { in dri2_allocate_textures()