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Searched refs:_mesa_get_samplerobj (Results 1 – 25 of 28) sorted by relevance

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/third_party/mesa3d/src/mesa/swrast/
Ds_fragprog.c88 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in fetch_texel_lod()
123 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in fetch_texel_deriv()
Ds_texfetch.c355 samp = _mesa_get_samplerobj(ctx, unit); in _mesa_update_fetch_functions()
Ds_atifragshader.c54 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit), in fetch_texel()
Ds_context.c480 _mesa_get_samplerobj(ctx, u)); in _swrast_update_texture_samplers()
Ds_texcombine.c657 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in _swrast_texture_span()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_tex.c71 const struct gl_sampler_object *sa = _mesa_get_samplerobj(ctx, i); in nv04_emit_tex_obj()
Dnv10_state_tex.c178 sa = _mesa_get_samplerobj(ctx, i); in nv10_emit_tex_obj()
Dnv20_state_tex.c185 sa = _mesa_get_samplerobj(ctx, i); in nv20_emit_tex_obj()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tex_validate.c48 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in intel_finalize_mipmap_tree()
Di830_texstate.c123 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in i830_update_tex_unit()
Di915_texstate.c148 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in i915_update_tex_unit()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tex_validate.c213 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in brw_validate_textures()
Dbrw_wm.c221 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit_id); in brw_populate_sampler_prog_key_data()
Dbrw_draw.c542 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, i); in brw_predraw_resolve_inputs()
Dbrw_wm_surface_state.c488 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in brw_update_texture_surface()
/third_party/mesa3d/src/mesa/main/
Dsamplerobj.h39 _mesa_get_samplerobj(struct gl_context *ctx, GLuint unit) in _mesa_get_samplerobj() function
Dff_fragment_shader.cpp285 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, i); in make_state_key()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c84 _mesa_get_samplerobj(ctx, texUnit), in st_update_single_texture()
Dst_atom_sampler.c159 msamp = _mesa_get_samplerobj(ctx, texUnit); in st_convert_sampler_from_unit()
Dst_atom_shader.c104 msamp = _mesa_get_samplerobj(ctx, tex_unit); in update_gl_clamp()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c315 struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in radeonTexUpdateParameters()
Dradeon_texstate.c994 if (!radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, unit), texObj)) in radeon_validate_texture()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c365 struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in r200TexUpdateParameters()
Dr200_texstate.c1411 if (!radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, unit), texObj)) in r200_validate_texture()
/third_party/mesa3d/src/mesa/tnl/
Dt_vb_program.c203 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit), in vp_fetch_texel()

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