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Searched refs:addSampler (Results 1 – 24 of 24) sorted by relevance

/third_party/flutter/skia/src/gpu/dawn/
DGrDawnUniformHandler.h38 SamplerHandle addSampler(const GrTexture*, const GrSamplerState&, const GrSwizzle&,
DGrDawnUniformHandler.cpp236 GrGLSLUniformHandler::SamplerHandle GrDawnUniformHandler::addSampler(const GrTexture* texture, in addSampler() function in GrDawnUniformHandler
/third_party/flutter/skia/src/gpu/gl/
DGrGLUniformHandler.h41 SamplerHandle addSampler(const GrTexture*, const GrSamplerState&, const GrSwizzle&,
DGrGLUniformHandler.cpp62 GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler(const GrTexture* texture, in addSampler() function in GrGLUniformHandler
/third_party/skia/src/gpu/
DGrSPIRVUniformHandler.h52 SamplerHandle addSampler(const GrBackendFormat&, GrSamplerState, const GrSwizzle&,
DGrSPIRVUniformHandler.cpp227 GrGLSLUniformHandler::SamplerHandle GrSPIRVUniformHandler::addSampler(const GrBackendFormat&, in addSampler() function in GrSPIRVUniformHandler
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlUniformHandler.h60 SamplerHandle addSampler(const GrTexture*,
DGrMtlUniformHandler.mm245 GrGLSLUniformHandler::SamplerHandle GrMtlUniformHandler::addSampler(const GrTexture* texture, function
/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.h55 SamplerHandle addSampler(const GrBackendFormat&, GrSamplerState, const GrSwizzle&,
DGrGLUniformHandler.cpp70 GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler( in addSampler() function in GrGLUniformHandler
/third_party/flutter/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h82 virtual SamplerHandle addSampler(const GrTexture*, const GrSamplerState&, const GrSwizzle&,
DGrGLSLProgramBuilder.cpp292 return this->uniformHandler()->addSampler(texture, state, swizzle, name, this->shaderCaps()); in emitSampler()
/third_party/flutter/skia/src/gpu/vk/
DGrVkUniformHandler.h76 SamplerHandle addSampler(const GrTexture* texture,
DGrVkUniformHandler.cpp257 GrGLSLUniformHandler::SamplerHandle GrVkUniformHandler::addSampler(const GrTexture* texture, in addSampler() function in GrVkUniformHandler
/third_party/skia/src/gpu/mtl/
DGrMtlUniformHandler.h73 SamplerHandle addSampler(const GrBackendFormat&,
DGrMtlUniformHandler.mm231 GrGLSLUniformHandler::SamplerHandle GrMtlUniformHandler::addSampler( function
/third_party/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h113 virtual SamplerHandle addSampler(const GrBackendFormat&, GrSamplerState, const GrSwizzle&,
DGrGLSLProgramBuilder.cpp398 return this->uniformHandler()->addSampler(backendFormat, state, swizzle, name, in emitSampler()
/third_party/skia/src/gpu/vk/
DGrVkUniformHandler.h113 SamplerHandle addSampler(const GrBackendFormat&,
DGrVkUniformHandler.cpp248 GrGLSLUniformHandler::SamplerHandle GrVkUniformHandler::addSampler( in addSampler() function in GrVkUniformHandler
/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/
DDrawTester.hpp102 Resource<vk::Sampler> addSampler(const vk::SamplerCreateInfo &samplerCreateInfo) in addSampler() function in DrawTester
/third_party/skia/third_party/externals/swiftshader/tests/VulkanBenchmarks/
DTriangleBenchmarks.cpp262 auto sampler = tester.addSampler(samplerInfo); in TriangleSampleTexture()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorCopyTests.cpp338 …void addSampler (SamplerDescriptor* sampler, deUint32 count = 1u) { for (deUint32 i = 0; i… in addSampler() function in vkt::BindingModel::__anon661465950111::SampledImageDescriptor
2690 image0->addSampler(sampler); in addSampledImageCopyTests()
2691 image1->addSampler(sampler); in addSampledImageCopyTests()
2711 image0->addSampler(sampler, 3u); in addSampledImageCopyTests()
2712 image1->addSampler(sampler, 3u); in addSampledImageCopyTests()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp879 void addSampler (const tcu::Sampler::WrapMode wrapS,
1097 void SRGBTestCase::addSampler ( const tcu::Sampler::WrapMode wrapS, in addSampler() function in deqp::gles31::Functional::__anon020079e90111::SRGBTestCase
1930 this->addSampler( tcu::Sampler::MIRRORED_REPEAT_GL, in setupTest()