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Searched refs:bb_dom (Results 1 – 4 of 4) sorted by relevance

/third_party/flutter/skia/third_party/externals/spirv-tools/source/val/
Dfunction.cpp316 BasicBlock* bb_dom = bb->immediate_dominator(); in GetBlockDepth() local
317 if (!bb_dom || bb == bb_dom) { in GetBlockDepth()
340 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
344 } else if (bb_dom->is_type(kBlockTypeHeader) || in GetBlockDepth()
345 bb_dom->is_type(kBlockTypeLoop)) { in GetBlockDepth()
348 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
350 block_depth_[bb] = GetBlockDepth(bb_dom); in GetBlockDepth()
/third_party/skia/third_party/externals/spirv-tools/source/val/
Dfunction.cpp315 BasicBlock* bb_dom = bb->immediate_dominator(); in GetBlockDepth() local
316 if (!bb_dom || bb == bb_dom) { in GetBlockDepth()
336 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
346 } else if (bb_dom->is_type(kBlockTypeSelection) || in GetBlockDepth()
347 bb_dom->is_type(kBlockTypeLoop)) { in GetBlockDepth()
350 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
352 block_depth_[bb] = GetBlockDepth(bb_dom); in GetBlockDepth()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/val/
Dfunction.cpp315 BasicBlock* bb_dom = bb->immediate_dominator(); in GetBlockDepth() local
316 if (!bb_dom || bb == bb_dom) { in GetBlockDepth()
336 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
346 } else if (bb_dom->is_type(kBlockTypeSelection) || in GetBlockDepth()
347 bb_dom->is_type(kBlockTypeLoop)) { in GetBlockDepth()
350 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
352 block_depth_[bb] = GetBlockDepth(bb_dom); in GetBlockDepth()
/third_party/spirv-tools/source/val/
Dfunction.cpp312 BasicBlock* bb_dom = bb->immediate_dominator(); in GetBlockDepth() local
313 if (!bb_dom || bb == bb_dom) { in GetBlockDepth()
333 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
343 } else if (bb_dom->is_type(kBlockTypeSelection) || in GetBlockDepth()
344 bb_dom->is_type(kBlockTypeLoop)) { in GetBlockDepth()
347 block_depth_[bb] = 1 + GetBlockDepth(bb_dom); in GetBlockDepth()
349 block_depth_[bb] = GetBlockDepth(bb_dom); in GetBlockDepth()