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Searched refs:bumpenvmat_needed (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dpixelshader9.c92 This->bumpenvmat_needed = info.bumpenvmat_needed; in NinePixelShader9_ctor()
Dpixelshader9.h46 uint8_t bumpenvmat_needed; member
Dnine_shader.h90 uint8_t bumpenvmat_needed; member
Dnine_shader.c2611 tx->info->bumpenvmat_needed = 1; in DECL_SPECIAL()
2937 tx->info->bumpenvmat_needed = 1; in DECL_SPECIAL()
3591 info->bumpenvmat_needed = 0; in tx_ctor()
Dnine_state.c576 if (context->ps->bumpenvmat_needed) { in prepare_ps_constants_userbuf()