Searched refs:d3d12_descriptor_handle (Results 1 – 9 of 9) sorted by relevance
37 struct d3d12_descriptor_handle { struct44 d3d12_descriptor_handle_is_allocated(struct d3d12_descriptor_handle *handle) in d3d12_descriptor_handle_is_allocated() argument50 d3d12_descriptor_handle_free(struct d3d12_descriptor_handle *handle);64 struct d3d12_descriptor_handle *handle);83 struct d3d12_descriptor_handle *handle);90 struct d3d12_descriptor_handle *handle);
31 struct d3d12_descriptor_handle;36 struct d3d12_descriptor_handle uint_rtv_handle;39 struct d3d12_descriptor_handle desc_handle;
123 struct d3d12_descriptor_handle *handle) in d2d12_descriptor_heap_get_next_handle()133 struct d3d12_descriptor_handle *handle) in d3d12_descriptor_heap_alloc_handle()159 d3d12_descriptor_handle_free(struct d3d12_descriptor_handle *handle) in d3d12_descriptor_handle_free()224 struct d3d12_descriptor_handle *handle) in d3d12_descriptor_pool_alloc_handle()
75 struct d3d12_descriptor_handle null_srvs[RESOURCE_DIMENSION_COUNT];76 struct d3d12_descriptor_handle null_rtv;
91 struct d3d12_descriptor_handle handle, handle_without_shadow;113 struct d3d12_descriptor_handle handle;218 struct d3d12_descriptor_handle null_sampler;
56 struct d3d12_descriptor_handle table_start; in fill_cbv_descriptors()73 struct d3d12_descriptor_handle handle; in fill_cbv_descriptors()89 struct d3d12_descriptor_handle table_start; in fill_srv_descriptors()142 struct d3d12_descriptor_handle table_start; in fill_sampler_descriptors()
85 struct d3d12_descriptor_handle *handle, in initialize_dsv()153 struct d3d12_descriptor_handle *handle, in initialize_rtv()
127 util_dynarray_foreach(&batch->zombie_samplers, d3d12_descriptor_handle, handle) in d3d12_reset_batch()
746 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle, in d3d12_delete_sampler_state()749 util_dynarray_append(&batch->zombie_samplers, d3d12_descriptor_handle, in d3d12_delete_sampler_state()