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Searched refs:deInBounds32 (Results 1 – 25 of 33) sorted by relevance

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/third_party/vk-gl-cts/framework/delibs/depool/
DdePoolMultiSet.c47 deBool inserted = deInBounds32(i, 0, 5000); in dePoolMultiSet_selfTest()
59 deBool inserted = deInBounds32(i, 1000, 5000); in dePoolMultiSet_selfTest()
72 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); in dePoolMultiSet_selfTest()
97 count += deInBounds32(i, 0, 1000) ? 1 : 0; in dePoolMultiSet_selfTest()
98 count += deInBounds32(i, 0, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
99 count += deInBounds32(i, 0, 250) ? 1 : 0; in dePoolMultiSet_selfTest()
117 count += deInBounds32(i, 0, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
118 count += deInBounds32(i, 0, 250) ? 1 : 0; in dePoolMultiSet_selfTest()
138 count += deInBounds32(i, 250, 500) ? 1 : 0; in dePoolMultiSet_selfTest()
139 count += deInBounds32(i, 750, 1000) ? 3 : 0; in dePoolMultiSet_selfTest()
DdePoolSet.c49 deBool inserted = deInBounds32(i, 0, 5000); in dePoolSet_selfTest()
61 deBool inserted = deInBounds32(i, 1000, 5000); in dePoolSet_selfTest()
74 deBool inserted = (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)); in dePoolSet_selfTest()
87 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolSet_selfTest()
DdePoolHash.c76 if (deInBounds32(i, 1000, 5000)) in dePoolHash_selfTest()
89 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) in dePoolHash_selfTest()
104 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolHash_selfTest()
DdePoolHashSet.c86 if (deInBounds32(i, 1000, 5000)) in dePoolHashSet_selfTest()
99 if (deInBounds32(i, 1000, 5000) || deInBounds32(i, 10000, 12000)) in dePoolHashSet_selfTest()
114 DE_TEST_ASSERT(deInBounds32(key, 1000, 5000) || deInBounds32(key, 10000, 12000)); in dePoolHashSet_selfTest()
DdePoolHash.h303 DE_ASSERT(deInBounds32(slotNdx, 0, hash->slotTableSize)); \
DdePoolSet.h311 DE_ASSERT(deInBounds32(slotNdx, 0, set->slotTableSize)); \
/third_party/vk-gl-cts/framework/delibs/deimage/
DdeARGB.h34 DE_ASSERT(deInBounds32(r, 0, 256)); in deARGB_set()
35 DE_ASSERT(deInBounds32(g, 0, 256)); in deARGB_set()
36 DE_ASSERT(deInBounds32(b, 0, 256)); in deARGB_set()
37 DE_ASSERT(deInBounds32(a, 0, 256)); in deARGB_set()
DdeImage.c39 DE_ASSERT(deInBounds32(x, 0, image->width)); in getPixelAddress()
40 DE_ASSERT(deInBounds32(y, 0, image->height)); in getPixelAddress()
142 DE_ASSERT(deInBounds32(x0, 0, srcWidth)); in deImage_scale()
143 DE_ASSERT(deInBounds32(y0, 0, srcHeight)); in deImage_scale()
/third_party/vk-gl-cts/framework/opengl/
DgluShaderUtil.cpp166 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST)); in getShaderTypeName()
187 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); in getPrecisionName()
328 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_names))); in getDataTypeName()
462 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_sizes))); in getDataTypeScalarSize()
596 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_scalarTypes))); in getDataTypeScalarType()
730 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes))); in getDataTypeFloat16Scalars()
864 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes))); in getDataTypeFloatScalars()
998 DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_doubleTypes))); in getDataTypeDoubleScalars()
/third_party/vk-gl-cts/framework/common/
DtcuFuzzyImageCompare.cpp239 if (!deInBounds32(dx, 0, surface.getWidth()) || !deInBounds32(dy, 0, surface.getHeight())) in distSquaredToNeighbor()
DtcuTexture.cpp1907 if (sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) in sampleNearest1D()
1924 if ((sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) || in sampleNearest2D()
1925 (sampler.wrapT == Sampler::CLAMP_TO_BORDER && !deInBounds32(y, 0, height))) in sampleNearest2D()
1945 if ((sampler.wrapS == Sampler::CLAMP_TO_BORDER && !deInBounds32(x, 0, width)) || in sampleNearest3D()
1946 (sampler.wrapT == Sampler::CLAMP_TO_BORDER && !deInBounds32(y, 0, height)) || in sampleNearest3D()
1947 (sampler.wrapR == Sampler::CLAMP_TO_BORDER && !deInBounds32(z, 0, depth))) in sampleNearest3D()
2740 if (deInBounds32(sampleX, 0, w) && deInBounds32(sampleY, 0, h)) in fetchGatherArray2DOffsets()
DtcuRasterizationVerifier.cpp1782 DE_ASSERT(deInBounds32(fragPos.x(), 0, maskMap.getWidth())); in setMaskMapCoverageBitForLine()
1783 DE_ASSERT(deInBounds32(fragPos.y(), 0, maskMap.getHeight())); in setMaskMapCoverageBitForLine()
2152 if (deInBounds32(majorPos, 0, majorSize)) in verifySinglesampleWideLineGroupInterpolation()
2231 if (deInBounds32(rootPosition.x(), 0, surface.getWidth()) && in verifySinglesampleWideLineGroupInterpolation()
2232 deInBounds32(rootPosition.y(), 0, surface.getHeight()) && in verifySinglesampleWideLineGroupInterpolation()
DtcuAstcUtil.cpp1300 … DE_ASSERT(deInBounds32(i00, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w00 == 0); in interpolateWeights()
1301 … DE_ASSERT(deInBounds32(i01, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w01 == 0); in interpolateWeights()
1302 … DE_ASSERT(deInBounds32(i10, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w10 == 0); in interpolateWeights()
1303 … DE_ASSERT(deInBounds32(i11, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w11 == 0); in interpolateWeights()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderLoopTests.cpp126 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
158 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
181 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
Des3fShaderIndexingTests.cpp70 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
98 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderLoopTests.cpp92 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
119 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
137 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
DglcShaderRenderCase.cpp772 DE_ASSERT(deInBounds32(ix, 0, width)); in computeVertexReference()
773 DE_ASSERT(deInBounds32(iy, 0, height)); in computeVertexReference()
DglcShaderIndexingTests.cpp59 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
84 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderLoopTests.cpp138 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
161 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
184 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
Des2fShaderIndexingTests.cpp74 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
102 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
Des2fVertexTextureTests.cpp351 DE_ASSERT(deInBounds32(ix + region.x, 0, dst.getWidth())); in setPixelColors()
352 DE_ASSERT(deInBounds32(iy + region.y, 0, dst.getHeight())); in setPixelColors()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp134 DE_ASSERT(deInBounds32((int)loopType, 0, LOOPTYPE_LAST)); in getLoopTypeName()
226 DE_ASSERT(deInBounds32((int)loopCase, 0, LOOPCASE_LAST)); in getLoopCaseName()
240 DE_ASSERT(deInBounds32((int)countType, 0, LOOPCOUNT_LAST)); in getLoopCountTypeName()
DvktShaderRenderIndexingTests.cpp70 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName()
98 DE_ASSERT(deInBounds32((int)accessType, 0, VECTORACCESS_LAST)); in getVectorAccessTypeName()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp700 DE_ASSERT(deInBounds32(ix, 0, width)); in computeVertexReference()
701 DE_ASSERT(deInBounds32(iy, 0, height)); in computeVertexReference()
/third_party/vk-gl-cts/framework/delibs/debase/
DdeInt32.h136 DE_INLINE deBool deInBounds32 (int a, int mn, int mx) in deInBounds32() function

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