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/third_party/glslang/Test/baseResults/
Dhlsl.matrixSwizzle.vert.out9 0:7 direct index ( temp float)
10 0:7 direct index ( temp 4-component vector of float)
19 0:8 direct index ( temp float)
20 0:8 direct index ( temp 4-component vector of float)
29 0:9 direct index ( temp float)
30 0:9 direct index ( temp 4-component vector of float)
39 0:11 direct index ( temp 4-component vector of float)
49 0:12 direct index ( temp 4-component vector of float)
59 0:13 direct index ( temp 4-component vector of float)
70 0:18 direct index ( temp float)
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Dhlsl.clipdistance-2.geom.out16 0:14 pos: direct index for structure ( temp 4-component vector of float)
20 0:14 direct index ( temp 4-component vector of float)
25 0:15 direct index ( temp 2-component vector of float)
26 0:15 clip: direct index for structure ( temp 2-element array of 2-component vector of floa…
32 0:15 direct index ( temp 2-component vector of float)
33 0:15 direct index ( temp 2-element array of 2-component vector of float)
40 0:16 direct index ( temp 2-component vector of float)
41 0:16 clip: direct index for structure ( temp 2-element array of 2-component vector of floa…
47 0:16 direct index ( temp 2-component vector of float)
48 0:16 direct index ( temp 2-element array of 2-component vector of float)
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Dhlsl.clipdistance-1.geom.out16 0:14 pos: direct index for structure ( temp 4-component vector of float)
20 0:14 direct index ( temp 4-component vector of float)
25 0:15 clip: direct index for structure ( temp 2-component vector of float)
30 0:15 direct index ( temp 4-component vector of float)
43 0:17 pos: direct index for structure ( temp 4-component vector of float)
49 0:17 direct index ( out float ClipDistance)
53 0:17 direct index ( temp float)
54 0:17 clip: direct index for structure ( temp 2-component vector of float)
61 0:17 direct index ( out float ClipDistance)
65 0:17 direct index ( temp float)
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Dhlsl.clipdistance-3.geom.out16 0:15 pos: direct index for structure ( temp 4-component vector of float)
20 0:15 direct index ( temp 4-component vector of float)
25 0:16 clip0: direct index for structure ( temp 2-component vector of float)
30 0:16 direct index ( temp 4-component vector of float)
40 0:17 clip1: direct index for structure ( temp 2-component vector of float)
45 0:17 direct index ( temp 4-component vector of float)
58 0:19 pos: direct index for structure ( temp 4-component vector of float)
64 0:19 direct index ( out float ClipDistance)
68 0:19 direct index ( temp float)
69 0:19 clip0: direct index for structure ( temp 2-component vector of float)
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Dhlsl.clipdistance-4.geom.out17 0:16 pos: direct index for structure ( temp 4-component vector of float)
21 0:16 direct index ( temp 4-component vector of float)
26 0:17 clip0: direct index for structure ( temp 2-component vector of float)
30 0:17 direct index ( temp 2-component vector of float)
35 0:18 clip1: direct index for structure ( temp 2-component vector of float)
39 0:18 direct index ( temp 2-component vector of float)
47 0:20 pos: direct index for structure ( temp 4-component vector of float)
53 0:20 direct index ( out float ClipDistance)
57 0:20 direct index ( temp float)
58 0:20 clip0: direct index for structure ( temp 2-component vector of float)
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Dhlsl.clipdistance-2.vert.out18 0:6 direct index ( temp float)
19 0:6 direct index ( temp 2-component vector of float)
28 0:7 direct index ( temp float)
29 0:7 direct index ( temp 2-component vector of float)
38 0:8 direct index ( temp float)
39 0:8 direct index ( temp 2-component vector of float)
48 0:9 direct index ( temp float)
49 0:9 direct index ( temp 2-component vector of float)
58 0:11 direct index ( temp float)
59 0:11 direct index ( temp 2-component vector of float)
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Dmatrix.frag.out14 0:27 direct index ( temp 4-component vector of float)
54 0:42 direct index ( temp float)
58 0:42 direct index ( temp float)
63 0:42 direct index ( temp float)
67 0:42 direct index ( temp float)
72 0:42 direct index ( temp float)
76 0:42 direct index ( temp float)
81 0:42 direct index ( temp float)
85 0:42 direct index ( temp float)
90 0:43 direct index ( temp float)
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Dtypes.frag.out20 0:36 direct index ( temp bool)
24 0:36 direct index ( temp bool)
28 0:36 direct index ( temp bool)
32 0:36 direct index ( temp bool)
45 0:37 direct index ( temp bool)
49 0:37 direct index ( temp bool)
53 0:37 direct index ( temp bool)
57 0:37 direct index ( temp bool)
61 0:37 direct index ( temp bool)
65 0:37 direct index ( temp bool)
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Dhlsl.clipdistance-2.frag.out15 0:6 direct index ( temp float)
16 0:6 direct index ( temp 2-component vector of float)
22 0:6 direct index ( temp float)
23 0:6 direct index ( temp 2-component vector of float)
37 0:4 direct index ( temp float)
38 0:4 direct index ( temp 2-component vector of float)
44 0:4 direct index ( in float ClipDistance)
49 0:4 direct index ( temp float)
50 0:4 direct index ( temp 2-component vector of float)
56 0:4 direct index ( in float ClipDistance)
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Dhlsl.clipdistance-6.vert.out8 0:10 Position: direct index for structure ( temp 4-component vector of float)
18 0:12 direct index ( temp float)
19 0:12 clip0: direct index for structure ( temp 4-component vector of float)
28 0:13 direct index ( temp float)
29 0:13 clip0: direct index for structure ( temp 4-component vector of float)
38 0:14 direct index ( temp float)
39 0:14 clip0: direct index for structure ( temp 4-component vector of float)
48 0:15 direct index ( temp float)
49 0:15 clip0: direct index for structure ( temp 4-component vector of float)
58 0:17 direct index ( temp float)
[all …]
Dhlsl.clipdistance-7.vert.out8 0:10 Position: direct index for structure ( temp 4-component vector of float)
18 0:12 direct index ( temp float)
19 0:12 clip0: direct index for structure ( temp 3-component vector of float)
28 0:13 direct index ( temp float)
29 0:13 clip0: direct index for structure ( temp 3-component vector of float)
38 0:14 direct index ( temp float)
39 0:14 clip0: direct index for structure ( temp 3-component vector of float)
48 0:17 direct index ( temp float)
49 0:17 clip1: direct index for structure ( temp 4-component vector of float)
58 0:18 direct index ( temp float)
[all …]
Dhlsl.constructArray.vert.out12 0:4 direct index ( temp 4-component vector of int)
17 0:4 direct index ( temp 4-component vector of int)
27 0:5 direct index ( temp int)
28 0:5 direct index ( temp 4-component vector of int)
34 0:5 direct index ( temp int)
35 0:5 direct index ( temp 4-component vector of int)
43 0:5 direct index ( temp int)
44 0:5 direct index ( temp 4-component vector of int)
50 0:5 direct index ( temp int)
51 0:5 direct index ( temp 4-component vector of int)
[all …]
Dhlsl.clipdistance-5.frag.out12 0:8 Position: direct index for structure ( temp 4-component vector of float)
16 0:8 direct index ( temp float)
17 0:8 direct index ( temp 2-component vector of float)
18 0:8 ClipRect: direct index for structure ( temp 2-element array of 2-component vecto…
26 0:8 direct index ( temp float)
27 0:8 direct index ( temp 2-component vector of float)
28 0:8 ClipRect: direct index for structure ( temp 2-element array of 2-component vector …
41 0:7 Position: direct index for structure ( temp 4-component vector of float)
48 0:7 direct index ( temp float)
49 0:7 direct index ( temp 2-component vector of float)
[all …]
Dhlsl.clipdistance-5.vert.out9 0:13 Position: direct index for structure ( temp 4-component vector of float)
19 0:15 direct index ( temp float)
20 0:15 direct index ( temp 2-component vector of float)
21 0:15 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o…
32 0:16 direct index ( temp float)
33 0:16 direct index ( temp 2-component vector of float)
34 0:16 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o…
45 0:17 direct index ( temp float)
46 0:17 direct index ( temp 2-component vector of float)
47 0:17 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o…
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Dhlsl.intrinsics.f1632.frag.out10 0:3 direct index ( temp float)
21 0:8 direct index ( temp float)
33 0:13 direct index ( temp float)
35 0:13 direct index ( temp uint)
41 0:13 direct index ( temp float)
43 0:13 direct index ( temp uint)
55 0:18 direct index ( temp float)
57 0:18 direct index ( temp uint)
63 0:18 direct index ( temp float)
65 0:18 direct index ( temp uint)
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Dhlsl.texture.struct.frag.out21 0:38 c0: direct index for structure ( temp float)
25 0:38 direct index ( temp float)
30 0:38 direct index ( temp float)
31 0:38 c1: direct index for structure ( temp 2-component vector of float)
37 0:38 direct index ( temp float)
42 0:38 direct index ( temp float)
43 0:38 c1: direct index for structure ( temp 2-component vector of float)
49 0:38 direct index ( temp float)
54 0:38 c2: direct index for structure ( temp float)
58 0:38 direct index ( temp float)
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Dhlsl.clipdistance-7.frag.out12 0:9 Position: direct index for structure ( temp 4-component vector of float)
16 0:9 direct index ( temp float)
17 0:9 clip0: direct index for structure ( temp 3-component vector of float)
23 0:9 direct index ( temp float)
24 0:9 clip1: direct index for structure ( temp 4-component vector of float)
35 0:8 Position: direct index for structure ( temp 4-component vector of float)
42 0:8 direct index ( temp float)
43 0:8 clip0: direct index for structure ( temp 3-component vector of float)
49 0:8 direct index ( in float ClipDistance)
54 0:8 direct index ( temp float)
[all …]
Dhlsl.clipdistance-6.frag.out12 0:9 Position: direct index for structure ( temp 4-component vector of float)
16 0:9 clip0: direct index for structure ( temp 4-component vector of float)
20 0:9 clip1: direct index for structure ( temp 4-component vector of float)
29 0:8 Position: direct index for structure ( temp 4-component vector of float)
36 0:8 direct index ( temp float)
37 0:8 clip0: direct index for structure ( temp 4-component vector of float)
43 0:8 direct index ( in float ClipDistance)
48 0:8 direct index ( temp float)
49 0:8 clip0: direct index for structure ( temp 4-component vector of float)
55 0:8 direct index ( in float ClipDistance)
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Dhlsl.hull.ctrlpt-1.tesc.out13 0:29 val: direct index for structure ( temp 3-component vector of float)
27 0:27 val: direct index for structure ( temp 3-component vector of float)
28 0:27 direct index ( temp structure{ temp 3-component vector of float val})
34 0:27 direct index (layout( location=0) in 3-component vector of float)
39 0:27 val: direct index for structure ( temp 3-component vector of float)
40 0:27 direct index ( temp structure{ temp 3-component vector of float val})
46 0:27 direct index (layout( location=0) in 3-component vector of float)
51 0:27 val: direct index for structure ( temp 3-component vector of float)
52 0:27 direct index ( temp structure{ temp 3-component vector of float val})
58 0:27 direct index (layout( location=0) in 3-component vector of float)
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Dloops.frag.out22 0:59 direct index ( temp float)
41 0:63 direct index ( temp float)
68 0:73 direct index ( temp float)
81 0:78 direct index ( temp float)
94 0:80 direct index ( temp float)
107 0:87 direct index ( temp float)
121 0:92 direct index ( temp float)
127 0:92 direct index ( temp float)
140 0:97 direct index ( temp float)
153 0:99 direct index ( temp float)
[all …]
Dhlsl.hull.ctrlpt-2.tesc.out12 0:29 val: direct index for structure ( temp 3-component vector of float)
13 0:29 direct index ( temp structure{ temp 3-component vector of float val})
20 0:32 val: direct index for structure ( temp 3-component vector of float)
34 0:28 val: direct index for structure ( temp 3-component vector of float)
35 0:28 direct index ( temp structure{ temp 3-component vector of float val})
41 0:28 direct index (layout( location=0) in 3-component vector of float)
46 0:28 val: direct index for structure ( temp 3-component vector of float)
47 0:28 direct index ( temp structure{ temp 3-component vector of float val})
53 0:28 direct index (layout( location=0) in 3-component vector of float)
58 0:28 val: direct index for structure ( temp 3-component vector of float)
[all …]
Dhlsl.clipdistance-8.vert.out8 0:10 Position: direct index for structure ( temp 4-component vector of float)
18 0:12 direct index ( temp float)
19 0:12 clip0: direct index for structure ( temp 3-component vector of float)
28 0:13 direct index ( temp float)
29 0:13 clip0: direct index for structure ( temp 3-component vector of float)
38 0:14 direct index ( temp float)
39 0:14 clip0: direct index for structure ( temp 3-component vector of float)
48 0:17 clip1: direct index for structure ( temp float)
65 0:8 Position: direct index for structure ( temp 4-component vector of float)
71 0:8 direct index ( out float ClipDistance)
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Dhlsl.clipdistance-4.vert.out9 0:13 Position: direct index for structure ( temp 4-component vector of float)
19 0:15 direct index ( temp float)
20 0:15 ClipRect: direct index for structure ( temp 4-component vector of float)
29 0:16 direct index ( temp float)
30 0:16 ClipRect: direct index for structure ( temp 4-component vector of float)
39 0:17 direct index ( temp float)
40 0:17 ClipRect: direct index for structure ( temp 4-component vector of float)
49 0:18 direct index ( temp float)
50 0:18 ClipRect: direct index for structure ( temp 4-component vector of float)
65 0:11 Position: direct index for structure ( temp 4-component vector of float)
[all …]
/third_party/skia/gm/
Dmakecolorspace.cpp35 sk_sp<SkImage> orig, sk_sp<SkColorSpace> colorSpace, GrDirectContext* direct) { in make_color_space() argument
36 sk_sp<SkImage> xform = orig->makeColorSpace(colorSpace, direct); in make_color_space()
59 auto direct = GrAsDirectContext(canvas->recordingContext()); variable
61 canvas->drawImage(make_color_space(opaqueImage, wideGamut, direct), 128.0f, 0.0f);
62 canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, direct), 256.0f, 0.0f);
64 canvas->drawImage(make_color_space(premulImage, wideGamut, direct), 128.0f, 128.0f);
65 canvas->drawImage(make_color_space(premulImage, wideGamutLinear, direct), 256.0f, 128.0f);
72 canvas->drawImage(make_color_space(opaqueImage, wideGamut, direct), 128.0f, 0.0f);
73 canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, direct), 256.0f, 0.0f);
75 canvas->drawImage(make_color_space(premulImage, wideGamut, direct), 128.0f, 128.0f);
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/third_party/skia/tools/
DDDLTileHelper.cpp23 GrDirectContext* direct, in init() argument
35 SkDEBUGCODE(const GrCaps* caps = direct->priv().caps()); in init()
39 fCallbackContext.reset(new PromiseImageCallbackContext(direct, fPlaybackChar.backendFormat())); in init()
99 void DDLTileHelper::TileData::precompile(GrDirectContext* direct) { in precompile() argument
106 SkDeferredDisplayList::ProgramIterator iter(direct, fDisplayList.get()); in precompile()
151 void DDLTileHelper::TileData::draw(GrDirectContext* direct) { in draw() argument
154 fTileSurface = this->makeWrappedTileDest(direct); in draw()
192 void DDLTileHelper::TileData::CreateBackendTexture(GrDirectContext* direct, TileData* tile) { in CreateBackendTexture() argument
196 GrBackendTexture beTex = direct->createBackendTexture(c.width(), c.height(), c.colorType(), in CreateBackendTexture()
222 DDLTileHelper::DDLTileHelper(GrDirectContext* direct, in DDLTileHelper() argument
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