Searched refs:do_common_optimization (Results 1 – 11 of 11) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | ir_optimization.h | 93 bool do_common_optimization(exec_list *ir, bool linked,
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D | test_optpass.cpp | 67 return do_common_optimization(ir, int_0 != 0, false, options, true); in do_optimization()
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D | glsl_parser_extras.cpp | 2095 do_common_optimization(shader->ir, false, false, options, in opt_shader_and_create_symbol_table() 2099 while (do_common_optimization(shader->ir, false, false, options, in opt_shader_and_create_symbol_table() 2323 do_common_optimization(exec_list *ir, bool linked, in do_common_optimization() function
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D | standalone.cpp | 548 progress = do_common_optimization(ir, in standalone_compile_shader()
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D | linker.cpp | 4579 do_common_optimization(ir, true, false, in linker_optimisation_loop() 4584 while (do_common_optimization(ir, true, false, in linker_optimisation_loop()
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D | glsl_to_nir.cpp | 210 do_common_optimization(sh->ir, true, true, gl_options, in glsl_to_nir()
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/third_party/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 1104 while (do_common_optimization(p.shader->ir, false, false, options, in create_new_program()
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/third_party/mesa3d/docs/relnotes/ |
D | 7.9.1.rst | 303 - glsl: Use do_common_optimization in the standalone compiler.
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D | 7.10.rst | 2100 - glsl: Use do_common_optimization in the standalone compiler.
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/third_party/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 3034 progress = do_common_optimization(ir, true, true, in _mesa_ir_link_shader()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 7347 do_common_optimization(ir, true, true, options, in st_link_tgsi() 7356 progress = do_common_optimization(ir, true, true, options, in st_link_tgsi()
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