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Searched refs:fLUTTextureSampler (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/effects/
DGrShadowGeoProc.h46 const TextureSampler& onTextureSampler(int i) const override { return fLUTTextureSampler; } in onTextureSampler()
49 TextureSampler fLUTTextureSampler; variable
DGrShadowGeoProc.cpp62 fLUTTextureSampler.reset(GrSamplerState::Filter::kLinear, lutView.proxy()->backendFormat(), in GrRRectShadowGeoProc()