Home
last modified time | relevance | path

Searched refs:fLastY (Results 1 – 16 of 16) sorted by relevance

/third_party/skia/src/core/
DSkEdgeBuilder.cpp24 if (edge->fLastY + 1 == last->fFirstY) { in combineVertical()
28 if (edge->fFirstY == last->fLastY + 1) { in combineVertical()
29 last->fLastY = edge->fLastY; in combineVertical()
35 if (edge->fLastY == last->fLastY) { in combineVertical()
38 if (edge->fLastY < last->fLastY) { in combineVertical()
39 last->fFirstY = edge->fLastY + 1; in combineVertical()
42 last->fFirstY = last->fLastY + 1; in combineVertical()
43 last->fLastY = edge->fLastY; in combineVertical()
47 if (edge->fLastY == last->fLastY) { in combineVertical()
49 last->fLastY = edge->fFirstY - 1; in combineVertical()
[all …]
DSkRegion_path.cpp59 SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount); in dump()
83 SkRegion::RunType fLastY; member
103 fPrevScanline->fLastY + 1 == fCurrScanline->fLastY && in collapsWithPrev()
108 fPrevScanline->fLastY = fCurrScanline->fLastY; in collapsWithPrev()
165 fCurrScanline->fLastY = (SkRegion::RunType)(y); in blitH()
168 SkASSERT(y >= fCurrScanline->fLastY); in blitH()
170 if (y > fCurrScanline->fLastY) { in blitH()
174 int prevLastY = fCurrScanline->fLastY; in blitH()
181 fCurrScanline->fLastY = (SkRegion::RunType)(y - 1); in blitH()
186 fCurrScanline->fLastY = (SkRegion::RunType)(y); in blitH()
[all …]
DSkEdge.h34 int32_t fLastY; member
48 return fLastY >= clip.fTop; in intersectsClip()
53 …SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixe… in dump()
61 SkASSERT(fFirstY <= fLastY); in validate()
131 fLastY = bot - 1; in setLine()
DSkScan_Path.cpp81 SkASSERT(edge->fFirstY <= edge->fLastY); in validate_edges_for_y()
121 SkASSERT(currE->fLastY >= curr_y); in walk_edges()
142 if (currE->fLastY == curr_y) { // are we done with this edge? in walk_edges()
158 SkASSERT(currE->fLastY > curr_y); in walk_edges()
194 SkASSERT(edge->fLastY >= last_y); in update_edge()
195 if (last_y == edge->fLastY) { in update_edge()
238 int local_bot = std::min(leftE->fLastY, riteE->fLastY); in walk_simple_edges()
DSkEdge.cpp82 fLastY = bot - 1; in setLine()
123 fLastY = bot - 1; in updateLine()
137 SkASSERT(fLastY >= clip.fTop); in chopLineWithClip()
DSkAAClip.cpp676 int fLastY; member in SkAAClip::Builder::Blitter
685 SkASSERT(y >= fLastY); in checkForYGap()
686 if (fLastY > -SK_MaxS32) { in checkForYGap()
687 int gap = y - fLastY; in checkForYGap()
692 fLastY = y; in checkForYGap()
701 fLastY = -SK_MaxS32; // sentinel in Blitter()
727 fLastY = y + height - 1; in blitV()
735 fLastY = y + height - 1; in blitRect()
743 fLastY = y + height - 1; in blitAntiRect()
/third_party/flutter/skia/src/core/
DSkEdgeBuilder.cpp24 if (edge->fLastY + 1 == last->fFirstY) { in combineVertical()
28 if (edge->fFirstY == last->fLastY + 1) { in combineVertical()
29 last->fLastY = edge->fLastY; in combineVertical()
35 if (edge->fLastY == last->fLastY) { in combineVertical()
38 if (edge->fLastY < last->fLastY) { in combineVertical()
39 last->fFirstY = edge->fLastY + 1; in combineVertical()
42 last->fFirstY = last->fLastY + 1; in combineVertical()
43 last->fLastY = edge->fLastY; in combineVertical()
47 if (edge->fLastY == last->fLastY) { in combineVertical()
49 last->fLastY = edge->fFirstY - 1; in combineVertical()
[all …]
DSkRegion_path.cpp59 SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount); in dump()
83 SkRegion::RunType fLastY; member
103 fPrevScanline->fLastY + 1 == fCurrScanline->fLastY && in collapsWithPrev()
108 fPrevScanline->fLastY = fCurrScanline->fLastY; in collapsWithPrev()
165 fCurrScanline->fLastY = (SkRegion::RunType)(y); in blitH()
168 SkASSERT(y >= fCurrScanline->fLastY); in blitH()
170 if (y > fCurrScanline->fLastY) { in blitH()
174 int prevLastY = fCurrScanline->fLastY; in blitH()
181 fCurrScanline->fLastY = (SkRegion::RunType)(y - 1); in blitH()
186 fCurrScanline->fLastY = (SkRegion::RunType)(y); in blitH()
[all …]
DSkEdge.h34 int32_t fLastY; member
48 return fLastY >= clip.fTop; in intersectsClip()
53 …SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixe… in dump()
61 SkASSERT(fFirstY <= fLastY); in validate()
131 fLastY = bot - 1; in setLine()
DSkScan_Path.cpp81 SkASSERT(edge->fFirstY <= edge->fLastY); in validate_edges_for_y()
122 SkASSERT(currE->fLastY >= curr_y); in walk_edges()
143 if (currE->fLastY == curr_y) { // are we done with this edge? in walk_edges()
159 SkASSERT(currE->fLastY > curr_y); in walk_edges()
195 SkASSERT(edge->fLastY >= last_y); in update_edge()
196 if (last_y == edge->fLastY) { in update_edge()
239 int local_bot = SkMin32(leftE->fLastY, riteE->fLastY); in walk_simple_edges()
DSkEdge.cpp82 fLastY = bot - 1; in setLine()
123 fLastY = bot - 1; in updateLine()
137 SkASSERT(fLastY >= clip.fTop); in chopLineWithClip()
DSkAAClip.cpp1158 int fLastY; member in SkAAClip::BuilderBlitter
1167 SkASSERT(y >= fLastY); in checkForYGap()
1168 if (fLastY > -SK_MaxS32) { in checkForYGap()
1169 int gap = y - fLastY; in checkForYGap()
1174 fLastY = y; in checkForYGap()
1184 fLastY = -SK_MaxS32; // sentinel in BuilderBlitter()
1210 fLastY = y + height - 1; in blitV()
1218 fLastY = y + height - 1; in blitRect()
1226 fLastY = y + height - 1; in blitAntiRect()
/third_party/flutter/skia/tools/viewer/
DTouchGesture.cpp144 rec->fStartY = rec->fPrevY = rec->fLastY = y; in appendNewRec()
224 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { in touchMoved()
231 rec.fPrevY = rec.fLastY; rec.fLastY = y; in touchMoved()
238 float dy = rec.fLastY - rec.fStartY; in touchMoved()
255 center(rec0.fLastY, rec1.fLastY)); in touchMoved()
272 if (this->handleDblTap(rec.fLastX, rec.fLastY)) { in touchEnd()
281 float dy = rec.fLastY - rec.fPrevY; in touchEnd()
320 dy = rec0.fLastY - rec1.fLastY; in computePinch()
DTouchGesture.h47 float fLastX, fLastY; member
/third_party/skia/tools/viewer/
DTouchGesture.cpp144 rec->fStartY = rec->fPrevY = rec->fLastY = y; in appendNewRec()
225 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) { in touchMoved()
232 rec.fPrevY = rec.fLastY; rec.fLastY = y; in touchMoved()
239 float dy = rec.fLastY - rec.fStartY; in touchMoved()
254 center(rec0.fLastY, rec1.fLastY)); in touchMoved()
271 if (this->handleDblTap(rec.fLastX, rec.fLastY)) { in touchEnd()
280 float dy = rec.fLastY - rec.fPrevY; in touchEnd()
317 dy = rec0.fLastY - rec1.fLastY; in computePinch()
DTouchGesture.h51 float fLastX, fLastY; member