Searched refs:fSplitCoord (Results 1 – 1 of 1) sorted by relevance
22 : fSplitCoord(splitCoord), fLo(lo), fHi(hi) { in TreeNode()26 if (GetLoVal(rect) < fSplitCoord && fLo->intersects(rect)) { in intersects()29 if (GetHiVal(rect) > fSplitCoord && fHi->intersects(rect)) { in intersects()36 if (GetLoVal(rect) < fSplitCoord) { in addNonIntersecting()39 if (GetHiVal(rect) > fSplitCoord) { in addNonIntersecting()53 float fSplitCoord; member in skgpu::IntersectionTree::TreeNode