/third_party/flutter/skia/src/gpu/gradients/generated/ |
D | GrUnrolledBinaryGradientColorizer.cpp | 65 scale0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 68 scale2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 72 scale4_5Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 76 scale6_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 80 scale8_9Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 84 scale10_11Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode() 88 scale12_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode() 92 scale14_15Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode() 95 bias0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 98 bias2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() [all …]
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D | GrDualIntervalGradientColorizer.cpp | 37 scale01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 39 bias01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 41 scale23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 43 bias23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 45 thresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode() 51 args.fInputColor, args.fUniformHandler->getUniformCStr(thresholdVar), in emitCode() 52 args.fUniformHandler->getUniformCStr(scale01Var), in emitCode() 53 args.fUniformHandler->getUniformCStr(bias01Var), in emitCode() 54 args.fUniformHandler->getUniformCStr(scale23Var), in emitCode() 55 args.fUniformHandler->getUniformCStr(bias23Var), args.fOutputColor); in emitCode()
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D | GrSingleIntervalGradientColorizer.cpp | 32 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "start"); in emitCode() 33 endVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "end"); in emitCode() 36 args.fUniformHandler->getUniformCStr(startVar), in emitCode() 37 args.fUniformHandler->getUniformCStr(endVar)); in emitCode()
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D | GrClampedGradientEffect.cpp | 34 leftBorderColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode() 36 rightBorderColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode() 47 args.fUniformHandler->getUniformCStr(leftBorderColorVar), args.fOutputColor, in emitCode() 48 args.fUniformHandler->getUniformCStr(rightBorderColorVar)); in emitCode()
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D | GrSweepGradientLayout.cpp | 32 biasVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "bias"); in emitCode() 34 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "scale"); in emitCode() 43 sk_TransformedCoords2D_0.c_str(), args.fUniformHandler->getUniformCStr(biasVar), in emitCode() 44 args.fUniformHandler->getUniformCStr(scaleVar), args.fOutputColor); in emitCode()
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/third_party/flutter/skia/src/gpu/effects/generated/ |
D | GrRectBlurEffect.cpp | 34 rectFVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 38 rectHVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, in emitCode() 42 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "sigma"); in emitCode() 51 (highp ? "true" : "false"), args.fUniformHandler->getUniformCStr(sigmaVar), in emitCode() 52 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode() 53 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode() 54 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)", in emitCode() 55 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)"); in emitCode() 64 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode() 65 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode() [all …]
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D | GrMagnifierEffect.cpp | 38 boundsUniformVar = args.fUniformHandler->addUniform( in emitCode() 40 xInvZoomVar = args.fUniformHandler->addUniform( in emitCode() 42 yInvZoomVar = args.fUniformHandler->addUniform( in emitCode() 44 xInvInsetVar = args.fUniformHandler->addUniform( in emitCode() 46 yInvInsetVar = args.fUniformHandler->addUniform( in emitCode() 49 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, "offset"); in emitCode() 60 args.fUniformHandler->getUniformCStr(offsetVar), in emitCode() 61 args.fUniformHandler->getUniformCStr(xInvZoomVar), in emitCode() 62 args.fUniformHandler->getUniformCStr(yInvZoomVar), in emitCode() 63 args.fUniformHandler->getUniformCStr(boundsUniformVar), in emitCode() [all …]
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D | GrAlphaThresholdFragmentProcessor.cpp | 40 innerThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode() 42 outerThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode() 55 args.fUniformHandler->getUniformCStr(outerThresholdVar), in emitCode() 56 args.fUniformHandler->getUniformCStr(outerThresholdVar), in emitCode() 57 args.fUniformHandler->getUniformCStr(outerThresholdVar), in emitCode() 58 args.fUniformHandler->getUniformCStr(innerThresholdVar), in emitCode() 59 args.fUniformHandler->getUniformCStr(innerThresholdVar), in emitCode() 60 args.fUniformHandler->getUniformCStr(innerThresholdVar), args.fOutputColor); in emitCode()
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D | GrAARectEffect.cpp | 31 rectUniformVar = args.fUniformHandler->addUniform( in emitCode() 46 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode() 47 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode() 48 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode() 49 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode() 50 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode() 51 args.fUniformHandler->getUniformCStr(rectUniformVar)); in emitCode()
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D | GrCircleEffect.cpp | 33 circleVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 42 args.fUniformHandler->getUniformCStr(circleVar), in emitCode() 43 args.fUniformHandler->getUniformCStr(circleVar), in emitCode() 44 args.fUniformHandler->getUniformCStr(circleVar), in emitCode() 45 args.fUniformHandler->getUniformCStr(circleVar), in emitCode() 46 args.fUniformHandler->getUniformCStr(circleVar), in emitCode() 47 args.fUniformHandler->getUniformCStr(circleVar), (int)_outer.edgeType, in emitCode()
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D | GrRRectBlurEffect.cpp | 71 cornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode() 73 proxyRectVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 75 blurRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode() 85 args.fUniformHandler->getUniformCStr(proxyRectVar), in emitCode() 86 args.fUniformHandler->getUniformCStr(cornerRadiusVar), in emitCode() 87 args.fUniformHandler->getUniformCStr(blurRadiusVar), in emitCode() 88 args.fUniformHandler->getUniformCStr(proxyRectVar), in emitCode() 89 args.fUniformHandler->getUniformCStr(proxyRectVar)); in emitCode()
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D | GrEllipseEffect.cpp | 34 ellipseVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode() 37 scaleVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat2_GrSLType, in emitCode() 50 args.fUniformHandler->getUniformCStr(ellipseVar), in emitCode() 51 scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)", in emitCode() 52 args.fUniformHandler->getUniformCStr(ellipseVar), in emitCode() 53 scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)"); in emitCode()
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D | GrConstColorProcessor.cpp | 31 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "color"); in emitCode() 36 (int)_outer.mode, args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar), in emitCode() 37 args.fOutputColor, args.fInputColor, args.fUniformHandler->getUniformCStr(colorVar), in emitCode() 39 args.fUniformHandler->getUniformCStr(colorVar)); in emitCode()
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D | GrCircleBlurFragmentProcessor.cpp | 273 circleDataVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, in emitCode() 279 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode() 280 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode() 281 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode() 282 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode() 283 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode() 284 args.fUniformHandler->getUniformCStr(circleDataVar), args.fOutputColor, in emitCode()
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D | GrColorMatrixFragmentProcessor.cpp | 37 mVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4x4_GrSLType, "m"); in emitCode() 38 vVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "v"); in emitCode() 46 args.fUniformHandler->getUniformCStr(mVar), in emitCode() 47 args.fUniformHandler->getUniformCStr(vVar), in emitCode()
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 56 , fUniformHandler(this) {} in GrVkPipelineStateBuilder() 179 fUniformHandler, &samplerDSHandle); in finalize() 187 bool usePushConstants = fUniformHandler.usePushConstants(); in finalize() 194 settings.fRTFlipOffset = fUniformHandler.getRTFlipOffset(); in finalize() 299 SkASSERT(!SkToBool(fUniformHandler.currentOffset() & 0x3)); in finalize() 300 pushConstantRange.size = fUniformHandler.currentOffset(); in finalize() 348 fUniformHandler.fUniforms, in finalize() 349 fUniformHandler.currentOffset(), in finalize() 350 fUniformHandler.usePushConstants(), in finalize() 351 fUniformHandler.fSamplers, in finalize()
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D | GrVkPipelineStateBuilder.h | 75 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 76 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 81 GrVkUniformHandler fUniformHandler; variable
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/third_party/skia/src/gpu/tessellate/shaders/ |
D | GrStrokeTessellationShader_InstancedImpl.cpp | 37 fTessControlArgsUniform = args.fUniformHandler->addUniform( in onEmitCode() 47 fTessControlArgsUniform = args.fUniformHandler->addUniform( in onEmitCode() 72 fEdgeCountUniform = args.fUniformHandler->addUniform( in onEmitCode() 80 fAffineMatrixUniform = args.fUniformHandler->addUniform(nullptr, kVertex_GrShaderFlag, in onEmitCode() 83 fTranslateUniform = args.fUniformHandler->addUniform(nullptr, kVertex_GrShaderFlag, in onEmitCode()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.h | 61 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 62 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 67 GrSPIRVUniformHandler fUniformHandler; variable
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 91 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 92 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 96 GrMtlUniformHandler fUniformHandler; variable
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.h | 70 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 71 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 75 GrMtlUniformHandler fUniformHandler; variable
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.h | 66 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 67 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 82 GrSPIRVUniformHandler fUniformHandler; variable
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/third_party/flutter/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 76 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 77 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 82 GrGLUniformHandler fUniformHandler; variable
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 85 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 86 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 91 GrGLUniformHandler fUniformHandler; variable
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 116 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() 117 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() 122 GrVkUniformHandler fUniformHandler; variable
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