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Searched refs:fUniformHandler (Results 1 – 25 of 119) sorted by relevance

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/third_party/flutter/skia/src/gpu/gradients/generated/
DGrUnrolledBinaryGradientColorizer.cpp65 scale0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
68 scale2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
72 scale4_5Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
76 scale6_7Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
80 scale8_9Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
84 scale10_11Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
88 scale12_13Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
92 scale14_15Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
95 bias0_1Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
98 bias2_3Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
[all …]
DGrDualIntervalGradientColorizer.cpp37 scale01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
39 bias01Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
41 scale23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
43 bias23Var = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
45 thresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode()
51 args.fInputColor, args.fUniformHandler->getUniformCStr(thresholdVar), in emitCode()
52 args.fUniformHandler->getUniformCStr(scale01Var), in emitCode()
53 args.fUniformHandler->getUniformCStr(bias01Var), in emitCode()
54 args.fUniformHandler->getUniformCStr(scale23Var), in emitCode()
55 args.fUniformHandler->getUniformCStr(bias23Var), args.fOutputColor); in emitCode()
DGrSingleIntervalGradientColorizer.cpp32 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "start"); in emitCode()
33 endVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "end"); in emitCode()
36 args.fUniformHandler->getUniformCStr(startVar), in emitCode()
37 args.fUniformHandler->getUniformCStr(endVar)); in emitCode()
DGrClampedGradientEffect.cpp34 leftBorderColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
36 rightBorderColorVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
47 args.fUniformHandler->getUniformCStr(leftBorderColorVar), args.fOutputColor, in emitCode()
48 args.fUniformHandler->getUniformCStr(rightBorderColorVar)); in emitCode()
DGrSweepGradientLayout.cpp32 biasVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "bias"); in emitCode()
34 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "scale"); in emitCode()
43 sk_TransformedCoords2D_0.c_str(), args.fUniformHandler->getUniformCStr(biasVar), in emitCode()
44 args.fUniformHandler->getUniformCStr(scaleVar), args.fOutputColor); in emitCode()
/third_party/flutter/skia/src/gpu/effects/generated/
DGrRectBlurEffect.cpp34 rectFVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
38 rectHVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, in emitCode()
42 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "sigma"); in emitCode()
51 (highp ? "true" : "false"), args.fUniformHandler->getUniformCStr(sigmaVar), in emitCode()
52 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode()
53 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode()
54 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)", in emitCode()
55 rectHVar.isValid() ? args.fUniformHandler->getUniformCStr(rectHVar) : "half4(0)"); in emitCode()
64 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode()
65 rectFVar.isValid() ? args.fUniformHandler->getUniformCStr(rectFVar) : "float4(0)", in emitCode()
[all …]
DGrMagnifierEffect.cpp38 boundsUniformVar = args.fUniformHandler->addUniform( in emitCode()
40 xInvZoomVar = args.fUniformHandler->addUniform( in emitCode()
42 yInvZoomVar = args.fUniformHandler->addUniform( in emitCode()
44 xInvInsetVar = args.fUniformHandler->addUniform( in emitCode()
46 yInvInsetVar = args.fUniformHandler->addUniform( in emitCode()
49 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, "offset"); in emitCode()
60 args.fUniformHandler->getUniformCStr(offsetVar), in emitCode()
61 args.fUniformHandler->getUniformCStr(xInvZoomVar), in emitCode()
62 args.fUniformHandler->getUniformCStr(yInvZoomVar), in emitCode()
63 args.fUniformHandler->getUniformCStr(boundsUniformVar), in emitCode()
[all …]
DGrAlphaThresholdFragmentProcessor.cpp40 innerThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode()
42 outerThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode()
55 args.fUniformHandler->getUniformCStr(outerThresholdVar), in emitCode()
56 args.fUniformHandler->getUniformCStr(outerThresholdVar), in emitCode()
57 args.fUniformHandler->getUniformCStr(outerThresholdVar), in emitCode()
58 args.fUniformHandler->getUniformCStr(innerThresholdVar), in emitCode()
59 args.fUniformHandler->getUniformCStr(innerThresholdVar), in emitCode()
60 args.fUniformHandler->getUniformCStr(innerThresholdVar), args.fOutputColor); in emitCode()
DGrAARectEffect.cpp31 rectUniformVar = args.fUniformHandler->addUniform( in emitCode()
46 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode()
47 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode()
48 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode()
49 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode()
50 args.fUniformHandler->getUniformCStr(rectUniformVar), in emitCode()
51 args.fUniformHandler->getUniformCStr(rectUniformVar)); in emitCode()
DGrCircleEffect.cpp33 circleVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
42 args.fUniformHandler->getUniformCStr(circleVar), in emitCode()
43 args.fUniformHandler->getUniformCStr(circleVar), in emitCode()
44 args.fUniformHandler->getUniformCStr(circleVar), in emitCode()
45 args.fUniformHandler->getUniformCStr(circleVar), in emitCode()
46 args.fUniformHandler->getUniformCStr(circleVar), in emitCode()
47 args.fUniformHandler->getUniformCStr(circleVar), (int)_outer.edgeType, in emitCode()
DGrRRectBlurEffect.cpp71 cornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode()
73 proxyRectVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
75 blurRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, in emitCode()
85 args.fUniformHandler->getUniformCStr(proxyRectVar), in emitCode()
86 args.fUniformHandler->getUniformCStr(cornerRadiusVar), in emitCode()
87 args.fUniformHandler->getUniformCStr(blurRadiusVar), in emitCode()
88 args.fUniformHandler->getUniformCStr(proxyRectVar), in emitCode()
89 args.fUniformHandler->getUniformCStr(proxyRectVar)); in emitCode()
DGrEllipseEffect.cpp34 ellipseVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, in emitCode()
37 scaleVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat2_GrSLType, in emitCode()
50 args.fUniformHandler->getUniformCStr(ellipseVar), in emitCode()
51 scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)", in emitCode()
52 args.fUniformHandler->getUniformCStr(ellipseVar), in emitCode()
53 scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)"); in emitCode()
DGrConstColorProcessor.cpp31 args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "color"); in emitCode()
36 (int)_outer.mode, args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar), in emitCode()
37 args.fOutputColor, args.fInputColor, args.fUniformHandler->getUniformCStr(colorVar), in emitCode()
39 args.fUniformHandler->getUniformCStr(colorVar)); in emitCode()
DGrCircleBlurFragmentProcessor.cpp273 circleDataVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, in emitCode()
279 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode()
280 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode()
281 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode()
282 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode()
283 args.fUniformHandler->getUniformCStr(circleDataVar), in emitCode()
284 args.fUniformHandler->getUniformCStr(circleDataVar), args.fOutputColor, in emitCode()
DGrColorMatrixFragmentProcessor.cpp37 mVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4x4_GrSLType, "m"); in emitCode()
38 vVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "v"); in emitCode()
46 args.fUniformHandler->getUniformCStr(mVar), in emitCode()
47 args.fUniformHandler->getUniformCStr(vVar), in emitCode()
/third_party/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp56 , fUniformHandler(this) {} in GrVkPipelineStateBuilder()
179 fUniformHandler, &samplerDSHandle); in finalize()
187 bool usePushConstants = fUniformHandler.usePushConstants(); in finalize()
194 settings.fRTFlipOffset = fUniformHandler.getRTFlipOffset(); in finalize()
299 SkASSERT(!SkToBool(fUniformHandler.currentOffset() & 0x3)); in finalize()
300 pushConstantRange.size = fUniformHandler.currentOffset(); in finalize()
348 fUniformHandler.fUniforms, in finalize()
349 fUniformHandler.currentOffset(), in finalize()
350 fUniformHandler.usePushConstants(), in finalize()
351 fUniformHandler.fSamplers, in finalize()
DGrVkPipelineStateBuilder.h75 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
76 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
81 GrVkUniformHandler fUniformHandler; variable
/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader_InstancedImpl.cpp37 fTessControlArgsUniform = args.fUniformHandler->addUniform( in onEmitCode()
47 fTessControlArgsUniform = args.fUniformHandler->addUniform( in onEmitCode()
72 fEdgeCountUniform = args.fUniformHandler->addUniform( in onEmitCode()
80 fAffineMatrixUniform = args.fUniformHandler->addUniform(nullptr, kVertex_GrShaderFlag, in onEmitCode()
83 fTranslateUniform = args.fUniformHandler->addUniform(nullptr, kVertex_GrShaderFlag, in onEmitCode()
/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.h61 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
62 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
67 GrSPIRVUniformHandler fUniformHandler; variable
/third_party/flutter/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h91 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
92 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
96 GrMtlUniformHandler fUniformHandler; variable
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h70 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
71 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
75 GrMtlUniformHandler fUniformHandler; variable
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.h66 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
67 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
82 GrSPIRVUniformHandler fUniformHandler; variable
/third_party/flutter/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h76 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
77 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
82 GrGLUniformHandler fUniformHandler; variable
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h85 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
86 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
91 GrGLUniformHandler fUniformHandler; variable
/third_party/flutter/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.h116 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
117 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
122 GrVkUniformHandler fUniformHandler; variable

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