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Searched refs:fs_builder (Results 1 – 17 of 17) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_fs.h76 offset(const fs_reg &reg, const brw::fs_builder &bld, unsigned delta) in offset()
115 void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld,
121 void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
218 void emit_fsign(const class brw::fs_builder &, const nir_alu_instr *instr,
239 void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr,
241 bool try_emit_b2fi_of_inot(const brw::fs_builder &bld, fs_reg result,
243 void nir_emit_load_const(const brw::fs_builder &bld,
245 void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
247 void nir_emit_tcs_intrinsic(const brw::fs_builder &bld,
249 void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
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Dbrw_fs_builder.h40 class fs_builder {
55 fs_builder(backend_shader *shader, in fs_builder() function
71 fs_builder(backend_shader *shader, bblock_t *block, fs_inst *inst) : in fs_builder() function
86 fs_builder
89 fs_builder bld = *this; in at()
100 fs_builder
114 fs_builder
117 fs_builder bld = *this; in group()
142 fs_builder
153 fs_builder
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Dtest_fs_cmod_propagation.cpp125 const fs_builder &bld = v->bld; in TEST_F()
157 const fs_builder &bld = v->bld; in TEST_F()
191 const fs_builder &bld = v->bld; in TEST_F()
224 const fs_builder &bld = v->bld; in TEST_F()
256 const fs_builder &bld = v->bld; in TEST_F()
288 const fs_builder &bld = v->bld; in TEST_F()
326 const fs_builder &bld = v->bld; in TEST_F()
367 const fs_builder &bld = v->bld; in TEST_F()
406 const fs_builder &bld = v->bld; in TEST_F()
448 const fs_builder &bld = v->bld; in TEST_F()
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Dtest_fs_scoreboard.cpp99 emit_SEND(const fs_builder &bld, const fs_reg &dst, in emit_SEND()
133 const fs_builder &bld = v->bld; in TEST_F()
160 const fs_builder &bld = v->bld; in TEST_F()
187 const fs_builder &bld = v->bld; in TEST_F()
215 const fs_builder &bld = v->bld; in TEST_F()
248 const fs_builder &bld = v->bld; in TEST_F()
274 const fs_builder &bld = v->bld; in TEST_F()
301 const fs_builder &bld = v->bld; in TEST_F()
327 const fs_builder &bld = v->bld; in TEST_F()
356 const fs_builder &bld = v->bld; in TEST_F()
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Dtest_fs_saturate_propagation.cpp115 const fs_builder &bld = v->bld; in TEST_F()
150 const fs_builder &bld = v->bld; in TEST_F()
188 const fs_builder &bld = v->bld; in TEST_F()
223 const fs_builder &bld = v->bld; in TEST_F()
257 const fs_builder &bld = v->bld; in TEST_F()
295 const fs_builder &bld = v->bld; in TEST_F()
333 const fs_builder &bld = v->bld; in TEST_F()
371 const fs_builder &bld = v->bld; in TEST_F()
412 const fs_builder &bld = v->bld; in TEST_F()
457 const fs_builder &bld = v->bld; in TEST_F()
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Dbrw_fs_nir.cpp164 const fs_builder abld = v->bld.annotate("gl_InvocationID", NULL); in emit_system_values_block()
206 const fs_builder abld = in emit_system_values_block()
223 const fs_builder hbld = abld.group(MIN2(16, v->dispatch_width), i); in emit_system_values_block()
283 const fs_builder abld = bld.annotate("gl_SubgroupInvocation", NULL); in nir_emit_system_values()
287 const fs_builder allbld8 = abld.group(8, 0).exec_all(); in nir_emit_system_values()
292 const fs_builder allbld16 = abld.group(16, 0).exec_all(); in nir_emit_system_values()
414 const fs_builder abld = bld.annotate(NULL, instr); in nir_emit_instr()
609 emit_find_msb_using_lzd(const fs_builder &bld, in emit_find_msb_using_lzd()
678 fs_visitor::prepare_alu_destination_and_sources(const fs_builder &bld, in prepare_alu_destination_and_sources()
744 fs_visitor::resolve_inot_sources(const fs_builder &bld, nir_alu_instr *instr, in resolve_inot_sources()
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Dbrw_fs_visitor.cpp160 fs_builder abld = bld.annotate("compute pixel centers"); in emit_interpolation_setup_gfx4()
267 fs_builder abld = bld.annotate("shader floats control execution mode"); in emit_shader_float_controls_execution_mode()
281 fs_builder abld = bld.annotate("compute pixel centers"); in emit_interpolation_setup_gfx6()
344 const fs_builder dbld = in emit_interpolation_setup_gfx6()
382 const fs_builder hbld = abld.group(MIN2(16, dispatch_width), i); in emit_interpolation_setup_gfx6()
386 const fs_builder dbld = in emit_interpolation_setup_gfx6()
419 const fs_builder dbld = in emit_interpolation_setup_gfx6()
587 const fs_builder abld = bld.annotate("Alpha test"); in emit_alpha_test()
612 fs_visitor::emit_single_fb_write(const fs_builder &bld, in emit_single_fb_write()
698 const fs_builder abld = bld.annotate( in emit_fb_writes()
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Dbrw_fs.cpp165 fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld, in VARYING_PULL_CONSTANT_LOAD()
207 fs_visitor::DEP_RESOLVE_MOV(const fs_builder &bld, int grf) in DEP_RESOLVE_MOV()
212 const fs_builder ubld = bld.annotate("send dependency resolve") in DEP_RESOLVE_MOV()
573 fs_visitor::get_timestamp(const fs_builder &bld) in get_timestamp()
611 const fs_builder ibld = bld.annotate("shader time end") in emit_shader_time_end()
637 const fs_builder cbld = ibld.group(1, 0); in emit_shader_time_end()
653 fs_visitor::SHADER_TIME_ADD(const fs_builder &bld, in SHADER_TIME_ADD()
1379 const fs_builder abld = bld.annotate("compute sample position"); in emit_samplepos_setup()
1416 const fs_builder abld = bld.annotate("compute sample id"); in emit_sampleid_setup()
1457 const fs_builder hbld = abld.group(MIN2(16, dispatch_width), i); in emit_sampleid_setup()
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Dbrw_fs_reg_allocate.cpp351 void emit_unspill(const fs_builder &bld, fs_reg dst,
353 void emit_spill(const fs_builder &bld, fs_reg src,
741 fs_reg_alloc::emit_unspill(const fs_builder &bld, fs_reg dst, in emit_unspill()
753 fs_builder ubld = bld.exec_all().group(1, 0); in emit_unspill()
806 fs_reg_alloc::emit_spill(const fs_builder &bld, fs_reg src, in emit_spill()
818 fs_builder ubld = bld.exec_all().group(1, 0); in emit_spill()
1025 fs_builder ubld = fs->bld.exec_all().group(8, 0).at( in spill_reg()
1072 const fs_builder ibld = fs_builder(fs, block, inst); in spill_reg()
1145 const fs_builder ubld = ibld.exec_all(!per_channel).group(width, 0); in spill_reg()
Dbrw_fs_cse.cpp204 create_copy_instr(const fs_builder &bld, fs_inst *inst, fs_reg src, bool negate) in create_copy_instr()
289 const fs_builder ibld = fs_builder(this, block, entry->generator) in opt_cse_local()
305 const fs_builder ibld(this, block, inst); in opt_cse_local()
Dbrw_fs_sel_peephole.cpp190 const fs_builder ibld = fs_builder(this, then_block, then_mov[i]) in opt_peephole_sel()
Dbrw_fs_lower_regioning.cpp300 const fs_builder ibld(v, block, inst); in lower_src_modifiers()
321 const fs_builder ibld(v, block, inst); in lower_dst_modifiers()
371 const fs_builder ibld(v, block, inst); in lower_src_region()
420 const fs_builder ibld(v, block, inst); in lower_dst_region()
Dbrw_fs_lower_pack.cpp43 const fs_builder ibld(this, block, inst); in lower_pack()
Dtest_fs_copy_propagation.cpp114 const fs_builder &bld = v->bld; in TEST_F()
156 const fs_builder &bld = v->bld; in TEST_F()
Dbrw_fs_scoreboard.cpp1251 const fs_builder ibld = fs_builder(shader, block, inst) in emit_inst_dependencies()
1275 const fs_builder ibld = fs_builder(shader, block, inst) in emit_inst_dependencies()
Dbrw_fs_combine_constants.cpp534 const fs_builder ibld = bld.at(imm->block, n).exec_all().group(width, 0); in opt_combine_constants()
/third_party/mesa3d/docs/relnotes/
D20.1.0.rst2227 - intel/compiler: Fixup operands in fs_builder::emit() that takes array