/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 62 gl->getAttachedShaders = &glGetAttachedShaders;
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D | glwInitES30Direct.inl | 100 gl->getAttachedShaders = &glGetAttachedShaders;
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D | glwInitES20.inl | 62 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwInitES31Direct.inl | 112 gl->getAttachedShaders = &glGetAttachedShaders;
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D | glwInitES32Direct.inl | 128 gl->getAttachedShaders = &glGetAttachedShaders;
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D | glwInitES30.inl | 100 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwInitGL31.inl | 106 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwInitGL30.inl | 99 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwFunctions.inl | 253 glGetAttachedShadersFunc getAttachedShaders; variable
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D | glwInitES31.inl | 112 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwInitGL32.inl | 113 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwInitGL33.inl | 117 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwInitES32.inl | 128 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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D | glwInitGL40.inl | 133 gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders");
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 112 dst->getAttachedShaders = src.getAttachedShaders;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.h | 230 const gl::ShaderMap<Shader *> &getAttachedShaders() const { return mAttachedShaders; } in getAttachedShaders() function 495 void getAttachedShaders(GLsizei maxCount, GLsizei *count, ShaderProgramID *shaders) const;
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D | Context_gles_2_0_autogen.h | 84 void getAttachedShaders(ShaderProgramID programPacked, GLsizei maxCount, GLsizei *count, \
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.h | 304 const gl::ShaderMap<Shader *> &getAttachedShaders() const { return mAttachedShaders; } in getAttachedShaders() function 622 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const;
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D | Context_gles_2_0_autogen.h | 84 void getAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); \
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 184 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/ |
D | webgl.js | 621 getAttachedShaders: function (...args) { method
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 1327 ASSIGN("glGetAttachedShaders", getAttachedShaders); in initProcsDesktopGL() 2323 ASSIGN("glGetAttachedShaders", getAttachedShaders); in initProcsGLES() 4114 getAttachedShaders = &glGetAttachedShadersNULL; in initProcsDesktopGLNULL() 5109 getAttachedShaders = &glGetAttachedShadersNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 168 PFNGLGETATTACHEDSHADERSPROC getAttachedShaders = nullptr; variable
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 174 ASSIGN("glGetAttachedShaders", getAttachedShaders); in initProcsDesktopGL() 1980 ASSIGN("glGetAttachedShaders", getAttachedShaders); in initProcsGLES() 2968 getAttachedShaders = &glGetAttachedShadersNULL; in initProcsDesktopGLNULL() 4771 getAttachedShaders = &glGetAttachedShadersNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 168 PFNGLGETATTACHEDSHADERSPROC getAttachedShaders = nullptr; variable
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