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1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 *
4 * Generated from Khronos GL API description (gl.xml) revision 9d534f9312e56c72df763207e449c6719576fd54.
5 */
6gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram");
7gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
8gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
9gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery");
10gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeedback");
11gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation");
12gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer");
13gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase");
14gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange");
15gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer");
16gl->bindImageTexture					= (glBindImageTextureFunc)						loader->get("glBindImageTexture");
17gl->bindProgramPipeline					= (glBindProgramPipelineFunc)					loader->get("glBindProgramPipeline");
18gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer");
19gl->bindSampler							= (glBindSamplerFunc)							loader->get("glBindSampler");
20gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture");
21gl->bindTransformFeedback				= (glBindTransformFeedbackFunc)					loader->get("glBindTransformFeedback");
22gl->bindVertexArray						= (glBindVertexArrayFunc)						loader->get("glBindVertexArray");
23gl->bindVertexBuffer					= (glBindVertexBufferFunc)						loader->get("glBindVertexBuffer");
24gl->blendBarrier						= (glBlendBarrierFunc)							loader->get("glBlendBarrier");
25gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor");
26gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation");
27gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSeparate");
28gl->blendEquationSeparatei				= (glBlendEquationSeparateiFunc)				loader->get("glBlendEquationSeparatei");
29gl->blendEquationi						= (glBlendEquationiFunc)						loader->get("glBlendEquationi");
30gl->blendFunc							= (glBlendFuncFunc)								loader->get("glBlendFunc");
31gl->blendFuncSeparate					= (glBlendFuncSeparateFunc)						loader->get("glBlendFuncSeparate");
32gl->blendFuncSeparatei					= (glBlendFuncSeparateiFunc)					loader->get("glBlendFuncSeparatei");
33gl->blendFunci							= (glBlendFunciFunc)							loader->get("glBlendFunci");
34gl->blitFramebuffer						= (glBlitFramebufferFunc)						loader->get("glBlitFramebuffer");
35gl->bufferData							= (glBufferDataFunc)							loader->get("glBufferData");
36gl->bufferSubData						= (glBufferSubDataFunc)							loader->get("glBufferSubData");
37gl->checkFramebufferStatus				= (glCheckFramebufferStatusFunc)				loader->get("glCheckFramebufferStatus");
38gl->clear								= (glClearFunc)									loader->get("glClear");
39gl->clearBufferfi						= (glClearBufferfiFunc)							loader->get("glClearBufferfi");
40gl->clearBufferfv						= (glClearBufferfvFunc)							loader->get("glClearBufferfv");
41gl->clearBufferiv						= (glClearBufferivFunc)							loader->get("glClearBufferiv");
42gl->clearBufferuiv						= (glClearBufferuivFunc)						loader->get("glClearBufferuiv");
43gl->clearColor							= (glClearColorFunc)							loader->get("glClearColor");
44gl->clearDepthf							= (glClearDepthfFunc)							loader->get("glClearDepthf");
45gl->clearStencil						= (glClearStencilFunc)							loader->get("glClearStencil");
46gl->clientWaitSync						= (glClientWaitSyncFunc)						loader->get("glClientWaitSync");
47gl->colorMask							= (glColorMaskFunc)								loader->get("glColorMask");
48gl->colorMaski							= (glColorMaskiFunc)							loader->get("glColorMaski");
49gl->compileShader						= (glCompileShaderFunc)							loader->get("glCompileShader");
50gl->compressedTexImage2D				= (glCompressedTexImage2DFunc)					loader->get("glCompressedTexImage2D");
51gl->compressedTexImage3D				= (glCompressedTexImage3DFunc)					loader->get("glCompressedTexImage3D");
52gl->compressedTexSubImage2D				= (glCompressedTexSubImage2DFunc)				loader->get("glCompressedTexSubImage2D");
53gl->compressedTexSubImage3D				= (glCompressedTexSubImage3DFunc)				loader->get("glCompressedTexSubImage3D");
54gl->copyBufferSubData					= (glCopyBufferSubDataFunc)						loader->get("glCopyBufferSubData");
55gl->copyImageSubData					= (glCopyImageSubDataFunc)						loader->get("glCopyImageSubData");
56gl->copyTexImage2D						= (glCopyTexImage2DFunc)						loader->get("glCopyTexImage2D");
57gl->copyTexSubImage2D					= (glCopyTexSubImage2DFunc)						loader->get("glCopyTexSubImage2D");
58gl->copyTexSubImage3D					= (glCopyTexSubImage3DFunc)						loader->get("glCopyTexSubImage3D");
59gl->createProgram						= (glCreateProgramFunc)							loader->get("glCreateProgram");
60gl->createShader						= (glCreateShaderFunc)							loader->get("glCreateShader");
61gl->createShaderProgramv				= (glCreateShaderProgramvFunc)					loader->get("glCreateShaderProgramv");
62gl->cullFace							= (glCullFaceFunc)								loader->get("glCullFace");
63gl->debugMessageCallback				= (glDebugMessageCallbackFunc)					loader->get("glDebugMessageCallback");
64gl->debugMessageControl					= (glDebugMessageControlFunc)					loader->get("glDebugMessageControl");
65gl->debugMessageInsert					= (glDebugMessageInsertFunc)					loader->get("glDebugMessageInsert");
66gl->deleteBuffers						= (glDeleteBuffersFunc)							loader->get("glDeleteBuffers");
67gl->deleteFramebuffers					= (glDeleteFramebuffersFunc)					loader->get("glDeleteFramebuffers");
68gl->deleteProgram						= (glDeleteProgramFunc)							loader->get("glDeleteProgram");
69gl->deleteProgramPipelines				= (glDeleteProgramPipelinesFunc)				loader->get("glDeleteProgramPipelines");
70gl->deleteQueries						= (glDeleteQueriesFunc)							loader->get("glDeleteQueries");
71gl->deleteRenderbuffers					= (glDeleteRenderbuffersFunc)					loader->get("glDeleteRenderbuffers");
72gl->deleteSamplers						= (glDeleteSamplersFunc)						loader->get("glDeleteSamplers");
73gl->deleteShader						= (glDeleteShaderFunc)							loader->get("glDeleteShader");
74gl->deleteSync							= (glDeleteSyncFunc)							loader->get("glDeleteSync");
75gl->deleteTextures						= (glDeleteTexturesFunc)						loader->get("glDeleteTextures");
76gl->deleteTransformFeedbacks			= (glDeleteTransformFeedbacksFunc)				loader->get("glDeleteTransformFeedbacks");
77gl->deleteVertexArrays					= (glDeleteVertexArraysFunc)					loader->get("glDeleteVertexArrays");
78gl->depthFunc							= (glDepthFuncFunc)								loader->get("glDepthFunc");
79gl->depthMask							= (glDepthMaskFunc)								loader->get("glDepthMask");
80gl->depthRangef							= (glDepthRangefFunc)							loader->get("glDepthRangef");
81gl->detachShader						= (glDetachShaderFunc)							loader->get("glDetachShader");
82gl->disable								= (glDisableFunc)								loader->get("glDisable");
83gl->disableVertexAttribArray			= (glDisableVertexAttribArrayFunc)				loader->get("glDisableVertexAttribArray");
84gl->disablei							= (glDisableiFunc)								loader->get("glDisablei");
85gl->dispatchCompute						= (glDispatchComputeFunc)						loader->get("glDispatchCompute");
86gl->dispatchComputeIndirect				= (glDispatchComputeIndirectFunc)				loader->get("glDispatchComputeIndirect");
87gl->drawArrays							= (glDrawArraysFunc)							loader->get("glDrawArrays");
88gl->drawArraysIndirect					= (glDrawArraysIndirectFunc)					loader->get("glDrawArraysIndirect");
89gl->drawArraysInstanced					= (glDrawArraysInstancedFunc)					loader->get("glDrawArraysInstanced");
90gl->drawBuffers							= (glDrawBuffersFunc)							loader->get("glDrawBuffers");
91gl->drawElements						= (glDrawElementsFunc)							loader->get("glDrawElements");
92gl->drawElementsBaseVertex				= (glDrawElementsBaseVertexFunc)				loader->get("glDrawElementsBaseVertex");
93gl->drawElementsIndirect				= (glDrawElementsIndirectFunc)					loader->get("glDrawElementsIndirect");
94gl->drawElementsInstanced				= (glDrawElementsInstancedFunc)					loader->get("glDrawElementsInstanced");
95gl->drawElementsInstancedBaseVertex		= (glDrawElementsInstancedBaseVertexFunc)		loader->get("glDrawElementsInstancedBaseVertex");
96gl->drawRangeElements					= (glDrawRangeElementsFunc)						loader->get("glDrawRangeElements");
97gl->drawRangeElementsBaseVertex			= (glDrawRangeElementsBaseVertexFunc)			loader->get("glDrawRangeElementsBaseVertex");
98gl->enable								= (glEnableFunc)								loader->get("glEnable");
99gl->enableVertexAttribArray				= (glEnableVertexAttribArrayFunc)				loader->get("glEnableVertexAttribArray");
100gl->enablei								= (glEnableiFunc)								loader->get("glEnablei");
101gl->endQuery							= (glEndQueryFunc)								loader->get("glEndQuery");
102gl->endTransformFeedback				= (glEndTransformFeedbackFunc)					loader->get("glEndTransformFeedback");
103gl->fenceSync							= (glFenceSyncFunc)								loader->get("glFenceSync");
104gl->finish								= (glFinishFunc)								loader->get("glFinish");
105gl->flush								= (glFlushFunc)									loader->get("glFlush");
106gl->flushMappedBufferRange				= (glFlushMappedBufferRangeFunc)				loader->get("glFlushMappedBufferRange");
107gl->framebufferParameteri				= (glFramebufferParameteriFunc)					loader->get("glFramebufferParameteri");
108gl->framebufferRenderbuffer				= (glFramebufferRenderbufferFunc)				loader->get("glFramebufferRenderbuffer");
109gl->framebufferTexture					= (glFramebufferTextureFunc)					loader->get("glFramebufferTexture");
110gl->framebufferTexture2D				= (glFramebufferTexture2DFunc)					loader->get("glFramebufferTexture2D");
111gl->framebufferTextureLayer				= (glFramebufferTextureLayerFunc)				loader->get("glFramebufferTextureLayer");
112gl->frontFace							= (glFrontFaceFunc)								loader->get("glFrontFace");
113gl->genBuffers							= (glGenBuffersFunc)							loader->get("glGenBuffers");
114gl->genFramebuffers						= (glGenFramebuffersFunc)						loader->get("glGenFramebuffers");
115gl->genProgramPipelines					= (glGenProgramPipelinesFunc)					loader->get("glGenProgramPipelines");
116gl->genQueries							= (glGenQueriesFunc)							loader->get("glGenQueries");
117gl->genRenderbuffers					= (glGenRenderbuffersFunc)						loader->get("glGenRenderbuffers");
118gl->genSamplers							= (glGenSamplersFunc)							loader->get("glGenSamplers");
119gl->genTextures							= (glGenTexturesFunc)							loader->get("glGenTextures");
120gl->genTransformFeedbacks				= (glGenTransformFeedbacksFunc)					loader->get("glGenTransformFeedbacks");
121gl->genVertexArrays						= (glGenVertexArraysFunc)						loader->get("glGenVertexArrays");
122gl->generateMipmap						= (glGenerateMipmapFunc)						loader->get("glGenerateMipmap");
123gl->getActiveAttrib						= (glGetActiveAttribFunc)						loader->get("glGetActiveAttrib");
124gl->getActiveUniform					= (glGetActiveUniformFunc)						loader->get("glGetActiveUniform");
125gl->getActiveUniformBlockName			= (glGetActiveUniformBlockNameFunc)				loader->get("glGetActiveUniformBlockName");
126gl->getActiveUniformBlockiv				= (glGetActiveUniformBlockivFunc)				loader->get("glGetActiveUniformBlockiv");
127gl->getActiveUniformsiv					= (glGetActiveUniformsivFunc)					loader->get("glGetActiveUniformsiv");
128gl->getAttachedShaders					= (glGetAttachedShadersFunc)					loader->get("glGetAttachedShaders");
129gl->getAttribLocation					= (glGetAttribLocationFunc)						loader->get("glGetAttribLocation");
130gl->getBooleani_v						= (glGetBooleani_vFunc)							loader->get("glGetBooleani_v");
131gl->getBooleanv							= (glGetBooleanvFunc)							loader->get("glGetBooleanv");
132gl->getBufferParameteri64v				= (glGetBufferParameteri64vFunc)				loader->get("glGetBufferParameteri64v");
133gl->getBufferParameteriv				= (glGetBufferParameterivFunc)					loader->get("glGetBufferParameteriv");
134gl->getBufferPointerv					= (glGetBufferPointervFunc)						loader->get("glGetBufferPointerv");
135gl->getDebugMessageLog					= (glGetDebugMessageLogFunc)					loader->get("glGetDebugMessageLog");
136gl->getError							= (glGetErrorFunc)								loader->get("glGetError");
137gl->getFloatv							= (glGetFloatvFunc)								loader->get("glGetFloatv");
138gl->getFragDataLocation					= (glGetFragDataLocationFunc)					loader->get("glGetFragDataLocation");
139gl->getFramebufferAttachmentParameteriv	= (glGetFramebufferAttachmentParameterivFunc)	loader->get("glGetFramebufferAttachmentParameteriv");
140gl->getFramebufferParameteriv			= (glGetFramebufferParameterivFunc)				loader->get("glGetFramebufferParameteriv");
141gl->getGraphicsResetStatus				= (glGetGraphicsResetStatusFunc)				loader->get("glGetGraphicsResetStatus");
142gl->getInteger64i_v						= (glGetInteger64i_vFunc)						loader->get("glGetInteger64i_v");
143gl->getInteger64v						= (glGetInteger64vFunc)							loader->get("glGetInteger64v");
144gl->getIntegeri_v						= (glGetIntegeri_vFunc)							loader->get("glGetIntegeri_v");
145gl->getIntegerv							= (glGetIntegervFunc)							loader->get("glGetIntegerv");
146gl->getInternalformativ					= (glGetInternalformativFunc)					loader->get("glGetInternalformativ");
147gl->getMultisamplefv					= (glGetMultisamplefvFunc)						loader->get("glGetMultisamplefv");
148gl->getObjectLabel						= (glGetObjectLabelFunc)						loader->get("glGetObjectLabel");
149gl->getObjectPtrLabel					= (glGetObjectPtrLabelFunc)						loader->get("glGetObjectPtrLabel");
150gl->getPointerv							= (glGetPointervFunc)							loader->get("glGetPointerv");
151gl->getProgramBinary					= (glGetProgramBinaryFunc)						loader->get("glGetProgramBinary");
152gl->getProgramInfoLog					= (glGetProgramInfoLogFunc)						loader->get("glGetProgramInfoLog");
153gl->getProgramInterfaceiv				= (glGetProgramInterfaceivFunc)					loader->get("glGetProgramInterfaceiv");
154gl->getProgramPipelineInfoLog			= (glGetProgramPipelineInfoLogFunc)				loader->get("glGetProgramPipelineInfoLog");
155gl->getProgramPipelineiv				= (glGetProgramPipelineivFunc)					loader->get("glGetProgramPipelineiv");
156gl->getProgramResourceIndex				= (glGetProgramResourceIndexFunc)				loader->get("glGetProgramResourceIndex");
157gl->getProgramResourceLocation			= (glGetProgramResourceLocationFunc)			loader->get("glGetProgramResourceLocation");
158gl->getProgramResourceName				= (glGetProgramResourceNameFunc)				loader->get("glGetProgramResourceName");
159gl->getProgramResourceiv				= (glGetProgramResourceivFunc)					loader->get("glGetProgramResourceiv");
160gl->getProgramiv						= (glGetProgramivFunc)							loader->get("glGetProgramiv");
161gl->getQueryObjectuiv					= (glGetQueryObjectuivFunc)						loader->get("glGetQueryObjectuiv");
162gl->getQueryiv							= (glGetQueryivFunc)							loader->get("glGetQueryiv");
163gl->getRenderbufferParameteriv			= (glGetRenderbufferParameterivFunc)			loader->get("glGetRenderbufferParameteriv");
164gl->getSamplerParameterIiv				= (glGetSamplerParameterIivFunc)				loader->get("glGetSamplerParameterIiv");
165gl->getSamplerParameterIuiv				= (glGetSamplerParameterIuivFunc)				loader->get("glGetSamplerParameterIuiv");
166gl->getSamplerParameterfv				= (glGetSamplerParameterfvFunc)					loader->get("glGetSamplerParameterfv");
167gl->getSamplerParameteriv				= (glGetSamplerParameterivFunc)					loader->get("glGetSamplerParameteriv");
168gl->getShaderInfoLog					= (glGetShaderInfoLogFunc)						loader->get("glGetShaderInfoLog");
169gl->getShaderPrecisionFormat			= (glGetShaderPrecisionFormatFunc)				loader->get("glGetShaderPrecisionFormat");
170gl->getShaderSource						= (glGetShaderSourceFunc)						loader->get("glGetShaderSource");
171gl->getShaderiv							= (glGetShaderivFunc)							loader->get("glGetShaderiv");
172gl->getString							= (glGetStringFunc)								loader->get("glGetString");
173gl->getStringi							= (glGetStringiFunc)							loader->get("glGetStringi");
174gl->getSynciv							= (glGetSyncivFunc)								loader->get("glGetSynciv");
175gl->getTexLevelParameterfv				= (glGetTexLevelParameterfvFunc)				loader->get("glGetTexLevelParameterfv");
176gl->getTexLevelParameteriv				= (glGetTexLevelParameterivFunc)				loader->get("glGetTexLevelParameteriv");
177gl->getTexParameterIiv					= (glGetTexParameterIivFunc)					loader->get("glGetTexParameterIiv");
178gl->getTexParameterIuiv					= (glGetTexParameterIuivFunc)					loader->get("glGetTexParameterIuiv");
179gl->getTexParameterfv					= (glGetTexParameterfvFunc)						loader->get("glGetTexParameterfv");
180gl->getTexParameteriv					= (glGetTexParameterivFunc)						loader->get("glGetTexParameteriv");
181gl->getTransformFeedbackVarying			= (glGetTransformFeedbackVaryingFunc)			loader->get("glGetTransformFeedbackVarying");
182gl->getUniformBlockIndex				= (glGetUniformBlockIndexFunc)					loader->get("glGetUniformBlockIndex");
183gl->getUniformIndices					= (glGetUniformIndicesFunc)						loader->get("glGetUniformIndices");
184gl->getUniformLocation					= (glGetUniformLocationFunc)					loader->get("glGetUniformLocation");
185gl->getUniformfv						= (glGetUniformfvFunc)							loader->get("glGetUniformfv");
186gl->getUniformiv						= (glGetUniformivFunc)							loader->get("glGetUniformiv");
187gl->getUniformuiv						= (glGetUniformuivFunc)							loader->get("glGetUniformuiv");
188gl->getVertexAttribIiv					= (glGetVertexAttribIivFunc)					loader->get("glGetVertexAttribIiv");
189gl->getVertexAttribIuiv					= (glGetVertexAttribIuivFunc)					loader->get("glGetVertexAttribIuiv");
190gl->getVertexAttribPointerv				= (glGetVertexAttribPointervFunc)				loader->get("glGetVertexAttribPointerv");
191gl->getVertexAttribfv					= (glGetVertexAttribfvFunc)						loader->get("glGetVertexAttribfv");
192gl->getVertexAttribiv					= (glGetVertexAttribivFunc)						loader->get("glGetVertexAttribiv");
193gl->getnUniformfv						= (glGetnUniformfvFunc)							loader->get("glGetnUniformfv");
194gl->getnUniformiv						= (glGetnUniformivFunc)							loader->get("glGetnUniformiv");
195gl->getnUniformuiv						= (glGetnUniformuivFunc)						loader->get("glGetnUniformuiv");
196gl->hint								= (glHintFunc)									loader->get("glHint");
197gl->invalidateFramebuffer				= (glInvalidateFramebufferFunc)					loader->get("glInvalidateFramebuffer");
198gl->invalidateSubFramebuffer			= (glInvalidateSubFramebufferFunc)				loader->get("glInvalidateSubFramebuffer");
199gl->isBuffer							= (glIsBufferFunc)								loader->get("glIsBuffer");
200gl->isEnabled							= (glIsEnabledFunc)								loader->get("glIsEnabled");
201gl->isEnabledi							= (glIsEnablediFunc)							loader->get("glIsEnabledi");
202gl->isFramebuffer						= (glIsFramebufferFunc)							loader->get("glIsFramebuffer");
203gl->isProgram							= (glIsProgramFunc)								loader->get("glIsProgram");
204gl->isProgramPipeline					= (glIsProgramPipelineFunc)						loader->get("glIsProgramPipeline");
205gl->isQuery								= (glIsQueryFunc)								loader->get("glIsQuery");
206gl->isRenderbuffer						= (glIsRenderbufferFunc)						loader->get("glIsRenderbuffer");
207gl->isSampler							= (glIsSamplerFunc)								loader->get("glIsSampler");
208gl->isShader							= (glIsShaderFunc)								loader->get("glIsShader");
209gl->isSync								= (glIsSyncFunc)								loader->get("glIsSync");
210gl->isTexture							= (glIsTextureFunc)								loader->get("glIsTexture");
211gl->isTransformFeedback					= (glIsTransformFeedbackFunc)					loader->get("glIsTransformFeedback");
212gl->isVertexArray						= (glIsVertexArrayFunc)							loader->get("glIsVertexArray");
213gl->lineWidth							= (glLineWidthFunc)								loader->get("glLineWidth");
214gl->linkProgram							= (glLinkProgramFunc)							loader->get("glLinkProgram");
215gl->mapBufferRange						= (glMapBufferRangeFunc)						loader->get("glMapBufferRange");
216gl->memoryBarrier						= (glMemoryBarrierFunc)							loader->get("glMemoryBarrier");
217gl->memoryBarrierByRegion				= (glMemoryBarrierByRegionFunc)					loader->get("glMemoryBarrierByRegion");
218gl->minSampleShading					= (glMinSampleShadingFunc)						loader->get("glMinSampleShading");
219gl->objectLabel							= (glObjectLabelFunc)							loader->get("glObjectLabel");
220gl->objectPtrLabel						= (glObjectPtrLabelFunc)						loader->get("glObjectPtrLabel");
221gl->patchParameteri						= (glPatchParameteriFunc)						loader->get("glPatchParameteri");
222gl->pauseTransformFeedback				= (glPauseTransformFeedbackFunc)				loader->get("glPauseTransformFeedback");
223gl->pixelStorei							= (glPixelStoreiFunc)							loader->get("glPixelStorei");
224gl->polygonOffset						= (glPolygonOffsetFunc)							loader->get("glPolygonOffset");
225gl->popDebugGroup						= (glPopDebugGroupFunc)							loader->get("glPopDebugGroup");
226gl->primitiveBoundingBox				= (glPrimitiveBoundingBoxFunc)					loader->get("glPrimitiveBoundingBox");
227gl->programBinary						= (glProgramBinaryFunc)							loader->get("glProgramBinary");
228gl->programParameteri					= (glProgramParameteriFunc)						loader->get("glProgramParameteri");
229gl->programUniform1f					= (glProgramUniform1fFunc)						loader->get("glProgramUniform1f");
230gl->programUniform1fv					= (glProgramUniform1fvFunc)						loader->get("glProgramUniform1fv");
231gl->programUniform1i					= (glProgramUniform1iFunc)						loader->get("glProgramUniform1i");
232gl->programUniform1iv					= (glProgramUniform1ivFunc)						loader->get("glProgramUniform1iv");
233gl->programUniform1ui					= (glProgramUniform1uiFunc)						loader->get("glProgramUniform1ui");
234gl->programUniform1uiv					= (glProgramUniform1uivFunc)					loader->get("glProgramUniform1uiv");
235gl->programUniform2f					= (glProgramUniform2fFunc)						loader->get("glProgramUniform2f");
236gl->programUniform2fv					= (glProgramUniform2fvFunc)						loader->get("glProgramUniform2fv");
237gl->programUniform2i					= (glProgramUniform2iFunc)						loader->get("glProgramUniform2i");
238gl->programUniform2iv					= (glProgramUniform2ivFunc)						loader->get("glProgramUniform2iv");
239gl->programUniform2ui					= (glProgramUniform2uiFunc)						loader->get("glProgramUniform2ui");
240gl->programUniform2uiv					= (glProgramUniform2uivFunc)					loader->get("glProgramUniform2uiv");
241gl->programUniform3f					= (glProgramUniform3fFunc)						loader->get("glProgramUniform3f");
242gl->programUniform3fv					= (glProgramUniform3fvFunc)						loader->get("glProgramUniform3fv");
243gl->programUniform3i					= (glProgramUniform3iFunc)						loader->get("glProgramUniform3i");
244gl->programUniform3iv					= (glProgramUniform3ivFunc)						loader->get("glProgramUniform3iv");
245gl->programUniform3ui					= (glProgramUniform3uiFunc)						loader->get("glProgramUniform3ui");
246gl->programUniform3uiv					= (glProgramUniform3uivFunc)					loader->get("glProgramUniform3uiv");
247gl->programUniform4f					= (glProgramUniform4fFunc)						loader->get("glProgramUniform4f");
248gl->programUniform4fv					= (glProgramUniform4fvFunc)						loader->get("glProgramUniform4fv");
249gl->programUniform4i					= (glProgramUniform4iFunc)						loader->get("glProgramUniform4i");
250gl->programUniform4iv					= (glProgramUniform4ivFunc)						loader->get("glProgramUniform4iv");
251gl->programUniform4ui					= (glProgramUniform4uiFunc)						loader->get("glProgramUniform4ui");
252gl->programUniform4uiv					= (glProgramUniform4uivFunc)					loader->get("glProgramUniform4uiv");
253gl->programUniformMatrix2fv				= (glProgramUniformMatrix2fvFunc)				loader->get("glProgramUniformMatrix2fv");
254gl->programUniformMatrix2x3fv			= (glProgramUniformMatrix2x3fvFunc)				loader->get("glProgramUniformMatrix2x3fv");
255gl->programUniformMatrix2x4fv			= (glProgramUniformMatrix2x4fvFunc)				loader->get("glProgramUniformMatrix2x4fv");
256gl->programUniformMatrix3fv				= (glProgramUniformMatrix3fvFunc)				loader->get("glProgramUniformMatrix3fv");
257gl->programUniformMatrix3x2fv			= (glProgramUniformMatrix3x2fvFunc)				loader->get("glProgramUniformMatrix3x2fv");
258gl->programUniformMatrix3x4fv			= (glProgramUniformMatrix3x4fvFunc)				loader->get("glProgramUniformMatrix3x4fv");
259gl->programUniformMatrix4fv				= (glProgramUniformMatrix4fvFunc)				loader->get("glProgramUniformMatrix4fv");
260gl->programUniformMatrix4x2fv			= (glProgramUniformMatrix4x2fvFunc)				loader->get("glProgramUniformMatrix4x2fv");
261gl->programUniformMatrix4x3fv			= (glProgramUniformMatrix4x3fvFunc)				loader->get("glProgramUniformMatrix4x3fv");
262gl->pushDebugGroup						= (glPushDebugGroupFunc)						loader->get("glPushDebugGroup");
263gl->readBuffer							= (glReadBufferFunc)							loader->get("glReadBuffer");
264gl->readPixels							= (glReadPixelsFunc)							loader->get("glReadPixels");
265gl->readnPixels							= (glReadnPixelsFunc)							loader->get("glReadnPixels");
266gl->releaseShaderCompiler				= (glReleaseShaderCompilerFunc)					loader->get("glReleaseShaderCompiler");
267gl->renderbufferStorage					= (glRenderbufferStorageFunc)					loader->get("glRenderbufferStorage");
268gl->renderbufferStorageMultisample		= (glRenderbufferStorageMultisampleFunc)		loader->get("glRenderbufferStorageMultisample");
269gl->resumeTransformFeedback				= (glResumeTransformFeedbackFunc)				loader->get("glResumeTransformFeedback");
270gl->sampleCoverage						= (glSampleCoverageFunc)						loader->get("glSampleCoverage");
271gl->sampleMaski							= (glSampleMaskiFunc)							loader->get("glSampleMaski");
272gl->samplerParameterIiv					= (glSamplerParameterIivFunc)					loader->get("glSamplerParameterIiv");
273gl->samplerParameterIuiv				= (glSamplerParameterIuivFunc)					loader->get("glSamplerParameterIuiv");
274gl->samplerParameterf					= (glSamplerParameterfFunc)						loader->get("glSamplerParameterf");
275gl->samplerParameterfv					= (glSamplerParameterfvFunc)					loader->get("glSamplerParameterfv");
276gl->samplerParameteri					= (glSamplerParameteriFunc)						loader->get("glSamplerParameteri");
277gl->samplerParameteriv					= (glSamplerParameterivFunc)					loader->get("glSamplerParameteriv");
278gl->scissor								= (glScissorFunc)								loader->get("glScissor");
279gl->shaderBinary						= (glShaderBinaryFunc)							loader->get("glShaderBinary");
280gl->shaderSource						= (glShaderSourceFunc)							loader->get("glShaderSource");
281gl->stencilFunc							= (glStencilFuncFunc)							loader->get("glStencilFunc");
282gl->stencilFuncSeparate					= (glStencilFuncSeparateFunc)					loader->get("glStencilFuncSeparate");
283gl->stencilMask							= (glStencilMaskFunc)							loader->get("glStencilMask");
284gl->stencilMaskSeparate					= (glStencilMaskSeparateFunc)					loader->get("glStencilMaskSeparate");
285gl->stencilOp							= (glStencilOpFunc)								loader->get("glStencilOp");
286gl->stencilOpSeparate					= (glStencilOpSeparateFunc)						loader->get("glStencilOpSeparate");
287gl->texBuffer							= (glTexBufferFunc)								loader->get("glTexBuffer");
288gl->texBufferRange						= (glTexBufferRangeFunc)						loader->get("glTexBufferRange");
289gl->texImage2D							= (glTexImage2DFunc)							loader->get("glTexImage2D");
290gl->texImage3D							= (glTexImage3DFunc)							loader->get("glTexImage3D");
291gl->texParameterIiv						= (glTexParameterIivFunc)						loader->get("glTexParameterIiv");
292gl->texParameterIuiv					= (glTexParameterIuivFunc)						loader->get("glTexParameterIuiv");
293gl->texParameterf						= (glTexParameterfFunc)							loader->get("glTexParameterf");
294gl->texParameterfv						= (glTexParameterfvFunc)						loader->get("glTexParameterfv");
295gl->texParameteri						= (glTexParameteriFunc)							loader->get("glTexParameteri");
296gl->texParameteriv						= (glTexParameterivFunc)						loader->get("glTexParameteriv");
297gl->texStorage2D						= (glTexStorage2DFunc)							loader->get("glTexStorage2D");
298gl->texStorage2DMultisample				= (glTexStorage2DMultisampleFunc)				loader->get("glTexStorage2DMultisample");
299gl->texStorage3D						= (glTexStorage3DFunc)							loader->get("glTexStorage3D");
300gl->texStorage3DMultisample				= (glTexStorage3DMultisampleFunc)				loader->get("glTexStorage3DMultisample");
301gl->texSubImage2D						= (glTexSubImage2DFunc)							loader->get("glTexSubImage2D");
302gl->texSubImage3D						= (glTexSubImage3DFunc)							loader->get("glTexSubImage3D");
303gl->transformFeedbackVaryings			= (glTransformFeedbackVaryingsFunc)				loader->get("glTransformFeedbackVaryings");
304gl->uniform1f							= (glUniform1fFunc)								loader->get("glUniform1f");
305gl->uniform1fv							= (glUniform1fvFunc)							loader->get("glUniform1fv");
306gl->uniform1i							= (glUniform1iFunc)								loader->get("glUniform1i");
307gl->uniform1iv							= (glUniform1ivFunc)							loader->get("glUniform1iv");
308gl->uniform1ui							= (glUniform1uiFunc)							loader->get("glUniform1ui");
309gl->uniform1uiv							= (glUniform1uivFunc)							loader->get("glUniform1uiv");
310gl->uniform2f							= (glUniform2fFunc)								loader->get("glUniform2f");
311gl->uniform2fv							= (glUniform2fvFunc)							loader->get("glUniform2fv");
312gl->uniform2i							= (glUniform2iFunc)								loader->get("glUniform2i");
313gl->uniform2iv							= (glUniform2ivFunc)							loader->get("glUniform2iv");
314gl->uniform2ui							= (glUniform2uiFunc)							loader->get("glUniform2ui");
315gl->uniform2uiv							= (glUniform2uivFunc)							loader->get("glUniform2uiv");
316gl->uniform3f							= (glUniform3fFunc)								loader->get("glUniform3f");
317gl->uniform3fv							= (glUniform3fvFunc)							loader->get("glUniform3fv");
318gl->uniform3i							= (glUniform3iFunc)								loader->get("glUniform3i");
319gl->uniform3iv							= (glUniform3ivFunc)							loader->get("glUniform3iv");
320gl->uniform3ui							= (glUniform3uiFunc)							loader->get("glUniform3ui");
321gl->uniform3uiv							= (glUniform3uivFunc)							loader->get("glUniform3uiv");
322gl->uniform4f							= (glUniform4fFunc)								loader->get("glUniform4f");
323gl->uniform4fv							= (glUniform4fvFunc)							loader->get("glUniform4fv");
324gl->uniform4i							= (glUniform4iFunc)								loader->get("glUniform4i");
325gl->uniform4iv							= (glUniform4ivFunc)							loader->get("glUniform4iv");
326gl->uniform4ui							= (glUniform4uiFunc)							loader->get("glUniform4ui");
327gl->uniform4uiv							= (glUniform4uivFunc)							loader->get("glUniform4uiv");
328gl->uniformBlockBinding					= (glUniformBlockBindingFunc)					loader->get("glUniformBlockBinding");
329gl->uniformMatrix2fv					= (glUniformMatrix2fvFunc)						loader->get("glUniformMatrix2fv");
330gl->uniformMatrix2x3fv					= (glUniformMatrix2x3fvFunc)					loader->get("glUniformMatrix2x3fv");
331gl->uniformMatrix2x4fv					= (glUniformMatrix2x4fvFunc)					loader->get("glUniformMatrix2x4fv");
332gl->uniformMatrix3fv					= (glUniformMatrix3fvFunc)						loader->get("glUniformMatrix3fv");
333gl->uniformMatrix3x2fv					= (glUniformMatrix3x2fvFunc)					loader->get("glUniformMatrix3x2fv");
334gl->uniformMatrix3x4fv					= (glUniformMatrix3x4fvFunc)					loader->get("glUniformMatrix3x4fv");
335gl->uniformMatrix4fv					= (glUniformMatrix4fvFunc)						loader->get("glUniformMatrix4fv");
336gl->uniformMatrix4x2fv					= (glUniformMatrix4x2fvFunc)					loader->get("glUniformMatrix4x2fv");
337gl->uniformMatrix4x3fv					= (glUniformMatrix4x3fvFunc)					loader->get("glUniformMatrix4x3fv");
338gl->unmapBuffer							= (glUnmapBufferFunc)							loader->get("glUnmapBuffer");
339gl->useProgram							= (glUseProgramFunc)							loader->get("glUseProgram");
340gl->useProgramStages					= (glUseProgramStagesFunc)						loader->get("glUseProgramStages");
341gl->validateProgram						= (glValidateProgramFunc)						loader->get("glValidateProgram");
342gl->validateProgramPipeline				= (glValidateProgramPipelineFunc)				loader->get("glValidateProgramPipeline");
343gl->vertexAttrib1f						= (glVertexAttrib1fFunc)						loader->get("glVertexAttrib1f");
344gl->vertexAttrib1fv						= (glVertexAttrib1fvFunc)						loader->get("glVertexAttrib1fv");
345gl->vertexAttrib2f						= (glVertexAttrib2fFunc)						loader->get("glVertexAttrib2f");
346gl->vertexAttrib2fv						= (glVertexAttrib2fvFunc)						loader->get("glVertexAttrib2fv");
347gl->vertexAttrib3f						= (glVertexAttrib3fFunc)						loader->get("glVertexAttrib3f");
348gl->vertexAttrib3fv						= (glVertexAttrib3fvFunc)						loader->get("glVertexAttrib3fv");
349gl->vertexAttrib4f						= (glVertexAttrib4fFunc)						loader->get("glVertexAttrib4f");
350gl->vertexAttrib4fv						= (glVertexAttrib4fvFunc)						loader->get("glVertexAttrib4fv");
351gl->vertexAttribBinding					= (glVertexAttribBindingFunc)					loader->get("glVertexAttribBinding");
352gl->vertexAttribDivisor					= (glVertexAttribDivisorFunc)					loader->get("glVertexAttribDivisor");
353gl->vertexAttribFormat					= (glVertexAttribFormatFunc)					loader->get("glVertexAttribFormat");
354gl->vertexAttribI4i						= (glVertexAttribI4iFunc)						loader->get("glVertexAttribI4i");
355gl->vertexAttribI4iv					= (glVertexAttribI4ivFunc)						loader->get("glVertexAttribI4iv");
356gl->vertexAttribI4ui					= (glVertexAttribI4uiFunc)						loader->get("glVertexAttribI4ui");
357gl->vertexAttribI4uiv					= (glVertexAttribI4uivFunc)						loader->get("glVertexAttribI4uiv");
358gl->vertexAttribIFormat					= (glVertexAttribIFormatFunc)					loader->get("glVertexAttribIFormat");
359gl->vertexAttribIPointer				= (glVertexAttribIPointerFunc)					loader->get("glVertexAttribIPointer");
360gl->vertexAttribPointer					= (glVertexAttribPointerFunc)					loader->get("glVertexAttribPointer");
361gl->vertexBindingDivisor				= (glVertexBindingDivisorFunc)					loader->get("glVertexBindingDivisor");
362gl->viewport							= (glViewportFunc)								loader->get("glViewport");
363gl->waitSync							= (glWaitSyncFunc)								loader->get("glWaitSync");
364