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Searched refs:getMangledFunctionName (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp47 SkString GrGLSLShaderBuilder::getMangledFunctionName(const char* baseName) { in getMangledFunctionName() function in GrGLSLShaderBuilder
205 SkString funcName = this->getMangledFunctionName(name); in appendColorGamutXform()
230 gamutXformFuncName = this->getMangledFunctionName("gamut_xform"); in appendColorGamutXform()
266 SkString colorXformFuncName = this->getMangledFunctionName("color_xform"); in appendColorGamutXform()
DGrGLSLShaderBuilder.h137 SkString getMangledFunctionName(const char* baseName);
DGrGLSLProgramBuilder.cpp280 impl.setFunctionName(fFS.getMangledFunctionName(args.fFp.name())); in writeFPFunction()
/third_party/skia/src/gpu/effects/
DGrSkSLFP.cpp100 return String(fArgs.fFragBuilder->getMangledFunctionName(name).c_str()); in emitCode()
194 GrShaderVar inputColorCopy(args.fFragBuilder->getMangledFunctionName("inColor"), in emitCode()
/third_party/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp1784 SkString sobelFuncName = fragBuilder->getMangledFunctionName("sobel"); in emitCode()
1794 SkString pointToNormalName = fragBuilder->getMangledFunctionName("pointToNormal"); in emitCode()
1807 SkString normalName = fragBuilder->getMangledFunctionName("normal"); in emitCode()
1871 *funcName = fragBuilder->getMangledFunctionName("light"); in emitLightFunc()
1978 *funcName = fragBuilder->getMangledFunctionName("light"); in emitLightFunc()
2118 fLightColorFunc = fragBuilder->getMangledFunctionName("lightColor"); in emitLightColor()
/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp802 SkString noiseFuncName = fragBuilder->getMangledFunctionName("noiseFuncName"); in emitCode()
/third_party/skia/src/gpu/ops/
DGrOvalOpFactory.cpp422 SkString fnName = fragBuilder->getMangledFunctionName("coverage_from_dash_edge"); in onEmitCode()