Searched refs:getMangledFunctionName (Results 1 – 7 of 7) sorted by relevance
47 SkString GrGLSLShaderBuilder::getMangledFunctionName(const char* baseName) { in getMangledFunctionName() function in GrGLSLShaderBuilder205 SkString funcName = this->getMangledFunctionName(name); in appendColorGamutXform()230 gamutXformFuncName = this->getMangledFunctionName("gamut_xform"); in appendColorGamutXform()266 SkString colorXformFuncName = this->getMangledFunctionName("color_xform"); in appendColorGamutXform()
137 SkString getMangledFunctionName(const char* baseName);
280 impl.setFunctionName(fFS.getMangledFunctionName(args.fFp.name())); in writeFPFunction()
100 return String(fArgs.fFragBuilder->getMangledFunctionName(name).c_str()); in emitCode()194 GrShaderVar inputColorCopy(args.fFragBuilder->getMangledFunctionName("inColor"), in emitCode()
1784 SkString sobelFuncName = fragBuilder->getMangledFunctionName("sobel"); in emitCode()1794 SkString pointToNormalName = fragBuilder->getMangledFunctionName("pointToNormal"); in emitCode()1807 SkString normalName = fragBuilder->getMangledFunctionName("normal"); in emitCode()1871 *funcName = fragBuilder->getMangledFunctionName("light"); in emitLightFunc()1978 *funcName = fragBuilder->getMangledFunctionName("light"); in emitLightFunc()2118 fLightColorFunc = fragBuilder->getMangledFunctionName("lightColor"); in emitLightColor()
802 SkString noiseFuncName = fragBuilder->getMangledFunctionName("noiseFuncName"); in emitCode()
422 SkString fnName = fragBuilder->getMangledFunctionName("coverage_from_dash_edge"); in onEmitCode()