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Searched refs:gl_shader_program_data (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshaderobj.h40 struct gl_shader_program_data;
75 struct gl_shader_program_data **ptr,
76 struct gl_shader_program_data *data);
111 extern struct gl_shader_program_data *
Dshaderobj.c212 struct gl_shader_program_data **ptr, in _mesa_reference_shader_program_data()
213 struct gl_shader_program_data *data) in _mesa_reference_shader_program_data()
219 struct gl_shader_program_data *oldData = *ptr; in _mesa_reference_shader_program_data()
283 struct gl_shader_program_data *
286 struct gl_shader_program_data *data; in _mesa_create_shader_program_data()
287 data = rzalloc(NULL, struct gl_shader_program_data); in _mesa_create_shader_program_data()
Dmtypes.h2185 struct gl_shader_program_data *data;
2960 struct gl_shader_program_data struct
3112 struct gl_shader_program_data *data;
/third_party/mesa3d/src/compiler/glsl/
Dstandalone_scaffolding.h45 struct gl_shader_program_data **ptr,
46 struct gl_shader_program_data *data);
Dstandalone_scaffolding.cpp77 struct gl_shader_program_data **ptr, in _mesa_reference_shader_program_data()
78 struct gl_shader_program_data *data) in _mesa_reference_shader_program_data()
Dstandalone.cpp450 whole_program->data = rzalloc(whole_program, struct gl_shader_program_data); in standalone_compile_shader()
/third_party/mesa3d/docs/relnotes/
D17.2.6.rst163 - mesa: rework how we free gl_shader_program_data
/third_party/mesa3d/src/compiler/glsl/tests/
Dset_uniform_initializer_tests.cpp75 this->prog->data = rzalloc(this->prog, struct gl_shader_program_data); in SetUp()