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1Mesa 17.2.6 Release Notes / November 25, 2017
2=============================================
3
4Mesa 17.2.6 is a bug fix release which fixes bugs found since the 17.2.5
5release.
6
7Mesa 17.2.6 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   a9ed76702ffb14ad674ad48899f5c8c7e3a0f987911878a5dfdc4117dce5b415  mesa-17.2.6.tar.gz
20   6ad85224620330be26ab68c8fc78381b12b38b610ade2db8716b38faaa8f30de  mesa-17.2.6.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30-  `Bug 100438 <https://bugs.freedesktop.org/show_bug.cgi?id=100438>`__
31   - glsl/ir.cpp:1376:
32   ir_dereference_variable::ir_dereference_variable(ir_variable*):
33   Assertion \`var != NULL' failed.
34-  `Bug 102177 <https://bugs.freedesktop.org/show_bug.cgi?id=102177>`__
35   - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails
36   sporadically
37-  `Bug 103115 <https://bugs.freedesktop.org/show_bug.cgi?id=103115>`__
38   - [BSW BXT GLK]
39   dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64
40-  `Bug 103519 <https://bugs.freedesktop.org/show_bug.cgi?id=103519>`__
41   - wayland egl apps crash on start with mesa 17.2
42-  `Bug 103529 <https://bugs.freedesktop.org/show_bug.cgi?id=103529>`__
43   - [GM45] GPU hang with mpv fullscreen (bisected)
44-  `Bug 103628 <https://bugs.freedesktop.org/show_bug.cgi?id=103628>`__
45   - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks
46-  `Bug 103787 <https://bugs.freedesktop.org/show_bug.cgi?id=103787>`__
47   - [BDW,BSW] gpu hang on
48   spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp
49
50Changes
51-------
52
53Adam Jackson (2):
54
55-  glx/drisw: Fix glXMakeCurrent(dpy, None, ctx)
56-  glx/dri3: Fix passing renderType into glXCreateContext
57
58Alex Smith (2):
59
60-  spirv: Use correct type for sampled images
61-  nir/spirv: tg4 requires a sampler
62
63Andres Gomez (14):
64
65-  docs: add sha256 checksums for 17.2.5
66-  cherry-ignore: intel/fs: Use a pure vertical stride for large
67   register strides
68-  cherry-ignore: intel/nir: Use the correct indirect lowering masks in
69   link_shaders
70-  cherry-ignore: intel/fs: Use the original destination region for int
71   MUL lowering
72-  cherry-ignore: intel/fs: refactors
73-  cherry-ignore: r600/shader: reserve first register of vertex shader.
74-  cherry-ignore: anv/cmd_buffer: Advance the address when initializing
75   clear colors
76-  cherry-ignore: anv/cmd_buffer: Take bo_offset into account in fast
77   clear state addresses
78-  cherry-ignore: i965: Mark BOs as external when we export their handle
79-  cherry-ignore: added 17.3 nominations.
80-  cherry-ignore: glsl: Fix typo fragement -> fragment
81-  cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions
82-  cherry-ignore: Revert "intel/fs: Use a pure vertical stride for large
83   register strides"
84-  Update version to 17.2.6
85
86Anuj Phogat (2):
87
88-  i965: Program DWord Length in MI_FLUSH_DW
89-  i965/gen8+: Fix the number of dwords programmed in MI_FLUSH_DW
90
91Bas Nieuwenhuizen (2):
92
93-  radv: Free syncobj with multiple imports.
94-  radv: Free temporary syncobj after waiting on it.
95
96Dave Airlie (1):
97
98-  r600: fix isoline tess factor component swapping.
99
100Derek Foreman (1):
101
102-  egl/wayland: Add a fallback when fourcc query isn't supported
103
104Dylan Baker (1):
105
106-  autotools: Set C++ visibility flags on Intel
107
108Emil Velikov (3):
109
110-  targets/opencl: don't hardcode the icd file install to /etc/...
111-  configure.ac: loosen --enable-glvnd check to honour egl
112-  configure.ac: require xcb\* for the omx/va/... when using x11
113   platform
114
115George Barrett (1):
116
117-  glsl: Catch subscripted calls to undeclared subroutines
118
119Jason Ekstrand (9):
120
121-  intel/fs: Use ANY/ALL32 predicates in SIMD32
122-  intel/fs: Use an explicit D type for vote any/all/eq intrinsics
123-  intel/fs: Use a pair of 1-wide MOVs instead of SEL for any/all
124-  intel/eu/reg: Add a subscript() helper
125-  intel/fs: Fix MOV_INDIRECT for 64-bit values on little-core
126-  intel/fs: Fix integer multiplication lowering for src/dst hazards
127-  intel/fs: Mark 64-bit values as being contiguous
128-  intel/fs: Rework zero-length URB write handling
129-  i965: Add stencil buffers to cache set regardless of stencil
130   texturing
131
132Kenneth Graunke (5):
133
134-  i965: properly initialize brw->cs.base.stage to MESA_SHADER_COMPUTE
135-  i965: Make L3 configuration atom listen for TCS/TES program updates.
136-  intel/tools: Fix detection of enabled shader stages.
137-  i965: Implement another VF cache invalidate workaround on Gen8+.
138-  i965: Upload invariant state once at the start of the batch on
139   Gen4-5.
140
141Matt Turner (2):
142
143-  i965/fs: Fix extract_i8/u8 to a 64-bit destination
144-  i965/fs: Split all 32->64-bit MOVs on CHV, BXT, GLK
145
146Neil Roberts (1):
147
148-  glsl: Transform fb buffers are only active if a variable uses them
149
150Nicolai Hähnle (1):
151
152-  ddebug: fix use-after-free of streamout targets
153
154Tim Rowley (2):
155
156-  swr/rast: Use gather instruction for i32gather_ps on simd16/avx512
157-  swr/rast: Faster emulated simd16 permute
158
159Timothy Arceri (3):
160
161-  glsl: drop cache_fallback
162-  glsl: use the correct parent when allocating program data members
163-  mesa: rework how we free gl_shader_program_data
164